ELDEN RING

ELDEN RING

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Zixpk Mar 16, 2022 @ 2:07pm
2
Suggestion: Mimic tear should cost more to use
Edit 4--patch on 17/3/2022 lists "changed behaviour" to mimic, in addition to damage nerf. Health and cost are the same.

Edit 3--chosenxeno mentions that, at the end of the day, it's optional and it could prove invaluable for players who just want to explore/play offline. If mimic really can't be made into a more interesting, engaging mechanic, then at the very least it serves its purpose as a "difficulty slider" pretty well. Fair is fair, I say.

Edit 2--some suggestions from people in the thread ranging from least to most severe:

-have Mimic take up a fixed percentage of your HP rather than 660.

-have that percentage be 90.

-have mimic use half your flasks to summon

-have the healthpool of your mimic be set by you at sites of grace, by designating more flasks sacrificed for more mimic health.

Somewhere between the first two seems right--after all, the whole point of summons is to ease newer/less experienced players into the offline souls experience. To take away half your flasks seems way too severe to me.



Edit 1--clearly I went full stupid in my wording. Let me put it this way: Mimic is OP. I WANT it to be OP. But right now it costs literally nothing to use, and this has ramifications on the reward one feels when discovering any other summon afterwards. I want to brainstorm a solution to make the cost of mimic a LITTLE more more severe, but RETAIN how busted it ultimately is. Emphasis on a LITTLE. It takes, what, 660HP to summon? Make that more, or just make it use one flask outright at moment of summon. Everyone wants to be right--me included--but ultimately the "right" solution is somewhere in the middle. It's possible to keep mimic as the power trip/crutch tool, but by god it needs to have a little bit more of an upfront cost.

Yes, you can ignore mimic, and lo and behold--the game is great fun! I want to brainstorm with others to see if there's a way to integrate mimic into normal gameplay that doesn't immediately invalidate every other summon, thereby dampening the deep, monkey brain dopamine hit I'd normally get for picking up a new ghost or spirit.



My silly original post:
A more tangible cost imo--mimic tear is stupid OP but that's part of the fantasy of using it. If anything, make it cost more to use. Not gonna lie I have ♥♥♥♥ impulse control since hitting the end game, and find myself using mimic for every boss.


I should mention the point of this thread was to s h i t p o s t a little bit, but mainly to brainstorm ways to make the game more interesting to play, and within reason of patchability. You can settle for a boat with holes and a crappy rudder, or you can brainstorm ways to upgrade it to a yacht with a v8 engine.

Arguements aside, it seems a lot of people can settle on Mimic using a whole flask to summon. Some are even vouching for half of your flasks, but I worry this would destroy the power fantasy of literally doubling yourself.
Last edited by Zixpk; Mar 16, 2022 @ 9:17pm
Originally posted by Knocks (I BUY MICS):
I think the most simple argument for nerfing it is the clear advantage of using it over other summons. I know I could choose to not use it, but I could also choose to do a naked lv 1 run,...I still want to have lots of viable builds and variance in the game. If they nerfed it to be more of a risk/reward, like maybe it split half of your estus or something, then maybe people would consider other, weaker summons. There's just no reason not to use it, making me sad as I would have loved to have different summons thatt complimented various builds. That's all. Same goes for weapons and Ashes of War - some being hilariously OP just diminishes the importance of all the other weapons and Ashes of War. I don't care if the entire game is too hard or too easy, but the imbalance is affecting the variance and viability in builds more than the difficulty, which I find really lame. That's my 2 cents.
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Showing 46-60 of 226 comments
chosenxeno Mar 16, 2022 @ 3:31pm 
[quote=Enderspoons;3183488224880607398
This combination of traits makes every other spirit ash functionally obsolete [/quote]

They are only obsolete if you DECIDE to stop leveling and using them.
13R0KEN Mar 16, 2022 @ 3:32pm 
Originally posted by Knocks:
I think the most simple argument for nerfing it is the clear advantage of using it over other summons. I know I could choose to not use it, but I could also choose to do a naked lv 1 run,...I still want to have lots of viable builds and variance in the game. If they nerfed it to be more of a risk/reward, like maybe it split half of your estus or something, then maybe people would consider other, weaker summons. There's just no reason not to use it, making me sad as I would have loved to have different summons thatt complimented various builds. That's all. Same goes for weapons and Ashes of War - some being hilariously OP just diminishes the importance of all the other weapons and Ashes of War. I don't care if the entire game is too hard or too easy, but the imbalance is affecting the variance and viability in builds more than the difficulty, which I find really lame. That's my 2 cents.
agreed!
Zixpk Mar 16, 2022 @ 3:34pm 
Originally posted by Gray:
Originally posted by Knocks:
I think the most simple argument for nerfing it is the clear advantage of using it over other summons. I know I could choose to not use it, but I could also choose to do a naked lv 1 run,...I still want to have lots of viable builds and variance in the game. If they nerfed it to be more of a risk/reward, like maybe it split half of your estus or something, then maybe people would consider other, weaker summons. There's just no reason not to use it, making me sad as I would have loved to have different summons thatt complimented various builds. That's all. Same goes for weapons and Ashes of War - some being hilariously OP just diminishes the importance of all the other weapons and Ashes of War. I don't care if the entire game is too hard or too easy, but the imbalance is affecting the variance and viability in builds more than the difficulty, which I find really lame. That's my 2 cents.
agreed!

There's definitely some way to put a narrative spin on mimic taking a chunk of your flasks too.
chosenxeno Mar 16, 2022 @ 3:35pm 
Originally posted by Gray:
Originally posted by chosenxeno:

You are Whining. That's who. Why are you WHINING about the Mimic? :steamhappy:
"i feel like mimic made the game too easy, maybe it should be rebalanced"

oMg sToP wHiniNg dOnT tElL mE hOw To pLaY i BeAt 5 FrOmSoFt tITlEs

I call it you whining because it's OPTIONAL. You do not have to use Mimic Tear. That's My whole point. You and OP are whining about Something you do not have to use lol. It's amazing that you do not grasp how ridiculous this is. As I said earlier. It's like me whining about the whistle and Umbrella in Sekiro. I don't care that they exist! I didn't use either! If others did it's their money and they are free to experience the game as they want as long as it's legal actions.
Razielo Mar 16, 2022 @ 3:36pm 
but it already does it:er_sweat:
chosenxeno Mar 16, 2022 @ 3:37pm 
Originally posted by Gray:
Originally posted by Knocks:
I think the most simple argument for nerfing it is the clear advantage of using it over other summons. I know I could choose to not use it, but I could also choose to do a naked lv 1 run,...I still want to have lots of viable builds and variance in the game. If they nerfed it to be more of a risk/reward, like maybe it split half of your estus or something, then maybe people would consider other, weaker summons. There's just no reason not to use it, making me sad as I would have loved to have different summons thatt complimented various builds. That's all. Same goes for weapons and Ashes of War - some being hilariously OP just diminishes the importance of all the other weapons and Ashes of War. I don't care if the entire game is too hard or too easy, but the imbalance is affecting the variance and viability in builds more than the difficulty, which I find really lame. That's my 2 cents.
agreed!

Nothing that he said is relevant. He's making the CHOICE to use it over other Summons. No one has a gun to his head.
schicic Mar 16, 2022 @ 3:37pm 
You want to make the game harder because you using op build. If they nerf bleed, magic, etc, then you will find a real challenge. Play the game without summons, or coop and only use a dagger. no armor. lv1. then complain
Zixpk Mar 16, 2022 @ 3:39pm 
If anything, the early weeks of Elden Ring are gonna be the wild west of busted ass builds, so I can respect the experience of being a vanguard for later players.
13R0KEN Mar 16, 2022 @ 3:41pm 
Originally posted by Zixpk:
If anything, the early weeks of Elden Ring are gonna be the wild west of busted ass builds, so I can respect the experience of being a vanguard for later players.
yeah im interested to see where the balancing goes down the road
see ya OP good luck out there
schicic Mar 16, 2022 @ 3:42pm 
Originally posted by Zixpk:
If anything, the early weeks of Elden Ring are gonna be the wild west of busted ass builds, so I can respect the experience of being a vanguard for later players.
You arent though. You said you are using magic which is OP atm along with bleed and a few other things, and you are saying that something else is broken because it is copying your build of broken spells.
Zixpk Mar 16, 2022 @ 3:42pm 
Originally posted by Gray:
Originally posted by Zixpk:
If anything, the early weeks of Elden Ring are gonna be the wild west of busted ass builds, so I can respect the experience of being a vanguard for later players.
yeah im interested to see where the balancing goes down the road
see ya OP good luck out there

:nightmareeyes: see you when I invade you with double hoarfrost
13R0KEN Mar 16, 2022 @ 3:43pm 
Originally posted by Zixpk:
Originally posted by Gray:
yeah im interested to see where the balancing goes down the road
see ya OP good luck out there

:nightmareeyes: see you when I invade you with double hoarfrost
i'll see your hoarfrost and match you with full on arc bleed
Zixpk Mar 16, 2022 @ 3:43pm 
Originally posted by schicic:
Originally posted by Zixpk:
If anything, the early weeks of Elden Ring are gonna be the wild west of busted ass builds, so I can respect the experience of being a vanguard for later players.
You arent though. You said you are using magic which is OP atm along with bleed and a few other things, and you are saying that something else is broken because it is copying your build of broken spells.
I use nothing but the claymore and the brass shield. At one point I caved into complete cringe and RP'd as the Bloodied Wolf but it's been a melee build since hour one.
chosenxeno Mar 16, 2022 @ 3:44pm 
op·tion·al
/ˈäpSH(ə)n(ə)l/
adjective
available to be chosen but not obligatory.

Toodles
Zixpk Mar 16, 2022 @ 3:44pm 
Originally posted by Gray:
Originally posted by Zixpk:

:nightmareeyes: see you when I invade you with double hoarfrost
i'll see your hoarfrost and match you with full on arc bleed
Oh yeah? I'll uh quit
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Date Posted: Mar 16, 2022 @ 2:07pm
Posts: 226