Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
every 1 on 1 fight was designed with solo play imo, I just summon for ganks and solo everything else
I believe spirit ashes are intended to be used for them...
I actually really like that this game gives you a sense of having battles rather than everything always you. Some games try to do that but the NPC's are usually useless but in this they are actually useful. Considering the size of the game it is great that you can have different paces of gameplay and by large you can dictate this.
no player
no npc
ashes only vs gank bosses
if its a 1v1 i would say stay away from ashes but if its a 1v2 or sometimes 1v. (boss+trashmobs)
its totally fair and you should never feel bad
I just want to play the game, have some fun, and progress. I do not however want to bang my head against a wall for hours on end just to prove to myself how badass I am at video games. Though I expect I will hit that wall eventually and then I will just go play something else.
Why would the developers bother to make spirits such a relatively large part of the game and put all that effort into implementing them if they hated the idea of players using them? It is for sure a way to slip in an easier difficulty, like you just set boss fights to easy or whatever.
What I think people miss in the difficulty around this game is that the devs have the cheese going both ways. Sometimes you enter a fog gate and you get ganked cause you didn't know what was behind. But, you as the player have the option to summon mimic or Oleg or whoever and be "unfair" to the boss. I think it works out great.
I wish there was a Summoner class mod where you can only summon spirits or maybe your stats are capped low, but you can summon them anywhere and multiple times and have to rely on supporting them through heals or etc, think that would be pretty interesting.
We as a community CAN NOT rely on the community to give us that hand, for the most part their primary goal is to ruin your experience, not help it. Pond scum makes spirits/ aka (any type of npc assistance that is NOT community scum, is absolutely needed.)
Agreed, there's too much work behind the ash system to be considered a "gimmick", also there's encounters where ashes are not allowed (evergaols) where sometimes you fight nerfed versions of the main story bosses, which makes you think that they actually balanced the game with ashes in mind.
There is no style that I would say is more op than others. Spirit Ashes as well are fairly balanced. Some are weak and are just for early game enemy distraction. Some are very good depending on your build like mimic. Some are good regardless to the point I am considering a pure Summoner build once I have all. There are Ashes for every build.
Tank - use the healing Spirit.
Healer, Supporter - use damage dealer
Archer, Assassin, Magic, debilations - use a tank for distraction or other debilation Spirit like the jellyfish.
close combat Warrior - use healer or the group ones or the mimic (that is the only build where it makes sense)
Thats a really interesting way to see it, never considered using them as a direct part of the build, a summoner buffing spirit ashes sounds like a fun idea for a playtrough
Plus, spirits are really varied in style and can be greatly upgraded or left at base level.
There’s no way to balance anything when there’s so many variables that can change the encounter. Use em if you want, use em if you need, or don’t.
I’ve played using the healer one so I just kill while she keeps me alive. I use the ranged ones for flying things or just cause they look cool. I use some weaker ones to just buy me a few hits to get in position. Goes on and on.