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Rapid 2022 年 3 月 16 日 上午 3:03
Elden Ring Presumably Causing Motion Sickness / Dizziness & Nausea
hi folks, so last few days I've pretty much only played Elden Ring with a few other game exceptions here and there. Funnily enough I have been experiencing increasing effects of dizziness and nausea shortly after I began playing more regularly (last week or two). Up till now I thought it's withdrawal symptoms from pain medication that I stopped taking, however after giving it lots of time this doesn't seem to be the cause, as the effect has only been intensifying and not improving. This lead me now to recently realise the relation between my dizziness and nausea could very likely be related to Elden Ring's visual appearance / effects, or as I now discovered, rather it's camera and FOV settings, so for this thread I will default to this conclusion...

This leads me to my main questions being, if anyone else has been having similar issues with dizziness related affects? Secondly, does anyone know of Dev plans or mods in the works to address this issue? I've never experience these types of symptoms from gaming, so I wouldn't be drawing this conclusion if I wasn't completely sure that a game might be causing this. But as explained, and after proper reflection, I am quite certain it's something to do with camera angle / zooming / shifting / rotating and FOV. I've already tried experimenting with zero to max DOP and MB settings, which I didn't really notice improvement in either way.

It's worth mentioning that similar to many other Elden Ring PC users, I am one the unfortunate to have been facing some crashing every hour or two, as well as random cycling between 45 - 60 FPS (although I doubt this being the problem as I've played games at lower frame rates before, even though I am currently more used to locked 60 frames gaming. So yeah, I don't expect anyone to give me a list of mods and fixes, I'd just like to know that I am not the only one, and if there's perhaps any known improvements in the works. As for me I will be limiting my time in Elden Ring hence forth, to help confirm that Elden Ring is indeed the cause of my current facing problems. So I will keep this thread updated ( if it actually receives any attention at all ).
最后由 Rapid 编辑于; 2022 年 3 月 16 日 上午 3:51
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正在显示第 16 - 30 条,共 37 条留言
Rapid 2022 年 3 月 16 日 上午 3:54 
引用自 Ton
increase brightness, lower camera speed helps me usually
Have tampered quite a bit with camera speed as well previously, though I'll give it another go in a few days when I play again.
Lurk 2022 年 3 月 16 日 上午 4:05 
Without flawless widescreen to enable 21:9 and unlock fps, in this game I get strong motion sickness, to the point of throwing up. Thanks to FromSoft and their nonsensical fixation for 60fps lock on pc.
CB 2022 年 3 月 16 日 上午 4:08 
Kind of the opposite of playing a game but similar result.

this does have me thinking: a player is staring at a stationary monitor.

i get little pangs of hints of it when fromsoft games have water with waves. they do that right. it's like going to the ocean and standing at the shore.
El Fuerte 2022 年 3 月 16 日 上午 4:25 
Its the godamn chromatic aberration from Bloodborne. Its back.
Rapid 2022 年 3 月 16 日 上午 4:28 
引用自 Moluscow
Its the godamn chromatic aberration from Bloodborne. Its back.
Poke me on the nop, but I sold my PS4 before playing Bloodborne, so I wouldn't know :C
Up till now I have restrained myself to watch any gameplay while waiting, and hoping for a PC port :emberwinkred:
Opachki 2022 年 3 月 16 日 上午 4:36 
I noticed that the auto camera centering gave me some weird moments where I kind of got disoriented, but my main gripe with it is that it can cause you to walk off a ledge simply because the camera will flick off objects even with the setting turned off... I have legit died to more ledges than enemies due to this lol
Rapid 2022 年 3 月 16 日 上午 4:39 
引用自 Opachki
I noticed that the auto camera centering gave me some weird moments where I kind of got disoriented, but my main gripe with it is that it can cause you to walk off a ledge simply because the camera will flick off objects even with the setting turned off... I have legit died to more ledges than enemies due to this lol
Or trying to do "subtle" movements and turns on horse back to scale a cliff or something...

"Try jumping. Then, visions of horseback..."

with 13 bloodstains next to the ledge
Opachki 2022 年 3 月 16 日 上午 5:28 
引用自 Mato
引用自 Opachki
I noticed that the auto camera centering gave me some weird moments where I kind of got disoriented, but my main gripe with it is that it can cause you to walk off a ledge simply because the camera will flick off objects even with the setting turned off... I have legit died to more ledges than enemies due to this lol
Or trying to do "subtle" movements and turns on horse back to scale a cliff or something...

"Try jumping. Then, visions of horseback..."

with 13 bloodstains next to the ledge
for real though, you know its bad when i have more deaths traversing nokron than fighting malenia lmfao
Xantam 2022 年 3 月 18 日 下午 2:08 
I can definitely confirm that this game makes me super motion-sick. It took me a second to realize it, but that's definitely what it is. I disabled motion blur, but the unstable frame rate and weird camera still make me sick after about an hour or so.
Trontastic1 2022 年 3 月 19 日 下午 8:51 
I also kept getting motion sickness while playing. I've had no choice but to refund the game unfortunately. It sucks because Elden Ring a great game, but not worth the migraines and nausea it causes after 20-30 minutes of playing.
Rara 2022 年 3 月 19 日 下午 8:55 
引用自 Dikson HK
That wall of text...
That said, I have the same issue, motion blur plus unstable frame rate causes nausea for me.
I could not finish Bloodborne on ps4 because it was even worse than Elden Ring.

this was my thought too, unstable frames and motion blur. the sitting further from your screen is a good idea too, and i would add in taking more breaks.

i get motion sickness from games too, but its usually from moving the camera, which is usually frames and motion blur
7multipliedby7again 2022 年 3 月 19 日 下午 8:58 
If you turn off motion blur and run with flawless widescreen to get more than 60fps it's way better.

Honestly, they're scumbags for not making the game refresh rate independent. They program games like they're making a SNES game in 1992.
IG 2022 年 3 月 19 日 下午 8:59 
引用自 Mato
hi folks, so last few days I've pretty much only played Elden Ring with a few other game exceptions here and there. Funnily enough I have been experiencing increasing effects of dizziness and nausea shortly after I began playing more regularly (last week or two). Up till now I thought it's withdrawal symptoms from pain medication that I stopped taking, however after giving it lots of time this doesn't seem to be the cause, as the effect has only been intensifying and not improving. This lead me now to recently realise the relation between my dizziness and nausea could very likely be related to Elden Ring's visual appearance / effects, or as I now discovered, rather it's camera and FOV settings, so for this thread I will default to this conclusion...

This leads me to my main questions being, if anyone else has been having similar issues with dizziness related affects? Secondly, does anyone know of Dev plans or mods in the works to address this issue? I've never experience these types of symptoms from gaming, so I wouldn't be drawing this conclusion if I wasn't completely sure that a game might be causing this. But as explained, and after proper reflection, I am quite certain it's something to do with camera angle / zooming / shifting / rotating and FOV. I've already tried experimenting with zero to max DOP and MB settings, which I didn't really notice improvement in either way.

It's worth mentioning that similar to many other Elden Ring PC users, I am one the unfortunate to have been facing some crashing every hour or two, as well as random cycling between 45 - 60 FPS (although I doubt this being the problem as I've played games at lower frame rates before, even though I am currently more used to locked 60 frames gaming. So yeah, I don't expect anyone to give me a list of mods and fixes, I'd just like to know that I am not the only one, and if there's perhaps any known improvements in the works. As for me I will be limiting my time in Elden Ring hence forth, to help confirm that Elden Ring is indeed the cause of my current facing problems. So I will keep this thread updated ( if it actually receives any attention at all ).
Frame fluctuations and bad frame pacing can cause this, this game's a mess when it comes to visual consistency, people have the same problem with Bloodborne, terrible frame pacing, take care mate, not worth it getting sick over a videogame.
最后由 IG 编辑于; 2022 年 3 月 19 日 下午 8:59
Trontastic1 2022 年 3 月 20 日 上午 8:27 
引用自 7multipliedby7again
If you turn off motion blur and run with flawless widescreen to get more than 60fps it's way better.

Honestly, they're scumbags for not making the game refresh rate independent. They program games like they're making a SNES game in 1992.

I agree. Its mind boggling that the game isn't refresh rate independent in the modern era. It IS a great game. Its just a shame that even with Motion Blur off, some of us can't play it with out feeling sick. I hope everyone who can play with out issues is having a great time.
kyto1984 2022 年 3 月 20 日 上午 8:33 
The issue is where the camera won't stop moving as you're walking around. If you don't mind playing only in offline mode, there's a "3rd party" fix to it, and it greatly helps.
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发帖日期: 2022 年 3 月 16 日 上午 3:03
回复数: 37