ELDEN RING
I am regretting being a mage
I am getting more end more frustrated, especially during boss fights. I do little to no damage, the sorceries are boring, I keep putting points into intelligence using the meteorite staff but it is still underwhelming. I am thinking in using a larvar tear and re-espec my character into a boring all strengh character and be done with it.

Maybe Im missing something that could change my opinion? On top of that there are some sorceries that have a crazily high intelligent requisite, I have to put points into other attributes to make the character viable, not everything into intelligence, ♥♥♥♥♥♥♥♥♥!
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1630/41 megjegyzés mutatása
How? Mage is literally the easy peasy mode. Unless it's a hyper mobile boss or an environment with hyper mobile mobs, you're more than gucci. And in the second scenario with mobs, you have AOE sword spell or can just abuse moonveil like all the other galaxy brains.
Legutóbb szerkesztette: Wicked; 2022. márc. 13., 1:48
SmallGespenst eredeti hozzászólása:
Meteorite staff is only amazing in the early game 'cause it effectively comes pre-upgraded, but an actual properly upgraded staff will outclass it, so the thing has a shelf-life. in general the higher requirement spells are a luxury you really don't need unless you're going for the Comet Azur meme build.
just get your basic damage spells and a decent variety of options that are good for some things (like Loretta's Greatbow for alpha strikes, and Ambush Shard for bypassing shields)
and a decent weapon with a magic or frost infusion to get some int scaling online, then you're set for good times~

Sorry, but Ranni's Dark Moon hits like a freaking truck, has a massive AoE and, the best part, makes magic damage, spells and weapons, more devasting as it weakens the magic absorption of the target by 30%
If you cant win as mage youll never win with melee
Bonham eredeti hozzászólása:
I am getting more end more frustrated, especially during boss fights. I do little to no damage, the sorceries are boring, I keep putting points into intelligence using the meteorite staff but it is still underwhelming. I am thinking in using a larvar tear and re-espec my character into a boring all strengh character and be done with it.

Maybe Im missing something that could change my opinion? On top of that there are some sorceries that have a crazily high intelligent requisite, I have to put points into other attributes to make the character viable, not everything into intelligence, ♥♥♥♥♥♥♥♥♥!

End-game spells you wouldn't be using until relatively late in the game, probably past level 80-90, so that seems reasonable.

The sorceries being boring is a bit subjective. I found them enjoyable, but also have since switched to a melee pyromancy incantation build instead. The thing is as well - a lot of the more "fun" sorceries you need to really hunt around for, such as by doing Sellen's quest line or Seluvis' or so on.

If you aren't enjoying the sorcery, and can't have fun with another sorcery build - then by all means respec. Strength builds aren't "boring" at all either - you can have quite a lot of variety merely by your weapon choice and arts of war selection.

Although I do recommend trying out new things with sorcery first. For example, try using the glindblade or carian blade sorceries and focusing more on close quarters. Or try using enchanted shield buffs with something like a secondary shield buff to make a "weak" shield be temporarily nearly impossible to get through, and use a heavily enchanted weapon which scales massively with intelligence. Or so on and so forth.
Wicked eredeti hozzászólása:
How? Mage is literally the easy peasy mode. Unless it's a hyper mobile boss or an environment with hyper mobile mobs, you're more than gucci. And in the second scenario with mobs, you have AOE sword spell or can just abuse moonveil like all the other galaxy brains.

Not is not. You cannot get hit even once by some bosses, because the one shot factor in this game is sky high. As a mage, a hit means starting again at the grace. And no, Moonveil it's just a gimmick sword.

Aldula's Moonsword is really slow if you don't have enough Dex and you need a really high amount of Int. If you go that way, as i did, you end with too little vig.

Mages, in this game, if you're not going for a cheesy Moonveil strat, are harder than other games.
Based on your experience guessing you are either using a bad staff or a unupgraded one as you have just defated up until Magma Wyrm, thats still the easy stuff especially for mage, things that should be hard are the late game bosses.
It could be those or you're just bad.
Legutóbb szerkesztette: Onni; 2022. márc. 13., 3:01
Lohikaarme eredeti hozzászólása:
Wicked eredeti hozzászólása:
How? Mage is literally the easy peasy mode. Unless it's a hyper mobile boss or an environment with hyper mobile mobs, you're more than gucci. And in the second scenario with mobs, you have AOE sword spell or can just abuse moonveil like all the other galaxy brains.

Not is not. You cannot get hit even once by some bosses, because the one shot factor in this game is sky high. As a mage, a hit means starting again at the grace. And no, Moonveil it's just a gimmick sword.

Aldula's Moonsword is really slow if you don't have enough Dex and you need a really high amount of Int. If you go that way, as i did, you end with too little vig.

Mages, in this game, if you're not going for a cheesy Moonveil strat, are harder than other games.
Definitley not. First off DS3 is hardest mage game cause magic is utter garbage in that one.
Secondly, poor stat allocation sounds like your fault, to be able to not die you have to actually be smart with stat allocation, like rn I have basically an equal split with mind, intelligence, vigor, and dex for my estoc on my 2nd character and my magic still does enough damage to steamroll through most enemies and Im sure its even easier for pure int builds. Putting all points in to intelligence is just the dumbest thing anybody can do since you can survive with 10-30 intelligence spells til mid to late game just fine. Only reason anybody does that is cause they watched a guide on yotube and just wanna use azurs comet and steamroll the game in baby mode.
Legutóbb szerkesztette: Onni; 2022. márc. 13., 3:06
Maybe he hitting high magic resistance enemies. I'm still not have enough stone to upgrade others staff and still use Meteorite staff and it's pretty basic to me, anything that my glintstone spell tickle are getting hit like a truck with my Rock sling. Never seen anything resistance both magic and physical. Survival and FP are the only things need to focus on int build not damage output.
Bonham eredeti hozzászólása:
I am getting more end more frustrated, especially during boss fights. I do little to no damage, the sorceries are boring, I keep putting points into intelligence using the meteorite staff but it is still underwhelming. I am thinking in using a larvar tear and re-espec my character into a boring all strengh character and be done with it.

Maybe Im missing something that could change my opinion? On top of that there are some sorceries that have a crazily high intelligent requisite, I have to put points into other attributes to make the character viable, not everything into intelligence, ♥♥♥♥♥♥♥♥♥!
iunno from what i seen are at the moment mages the most broken in boss fights o_o you are able to do so much more damage while melee peoples need to deal with all the boss patterns and need to figure out when to attack. you can just stand there and cast away (if it is not a 5minute animation spell)
WjndWalk3r eredeti hozzászólása:
Maybe he hitting high magic resistance enemies. I'm still not have enough stone to upgrade others staff and still use Meteorite staff and it's pretty basic to me, anything that my glintstone spell tickle are getting hit like a truck with my Rock sling. Never seen anything resistance both magic and physical. Survival and FP are the only things need to focus on int build not damage output.
Yeah, all you really need untl mid game is just rock sling, the spell prisoner starts with, and arc wave and your basically set to cruise for a long while til you can get a better staff.
Why not both?
Be a spellsword, see if it meshes better with your playstyle. There's tons of battle arts that mesh with this concept.
Lohikaarme eredeti hozzászólása:
Wicked eredeti hozzászólása:
How? Mage is literally the easy peasy mode. Unless it's a hyper mobile boss or an environment with hyper mobile mobs, you're more than gucci. And in the second scenario with mobs, you have AOE sword spell or can just abuse moonveil like all the other galaxy brains.

Not is not. You cannot get hit even once by some bosses, because the one shot factor in this game is sky high. As a mage, a hit means starting again at the grace. And no, Moonveil it's just a gimmick sword.

Aldula's Moonsword is really slow if you don't have enough Dex and you need a really high amount of Int. If you go that way, as i did, you end with too little vig.

Mages, in this game, if you're not going for a cheesy Moonveil strat, are harder than other games.
I able to complete 50% of the game using Meteorite Staff and Rock Sling spell alone then once I got Night and Flame Sword, I level up my faith just to use it and able to complete the rest of 40% of the game and it is easy.
I personally think being a mage is literally cheesing most of the bosses. Yes, there are times are frustrated but again it just only few bosses that are hard indeed.
Legutóbb szerkesztette: Petra; 2022. márc. 13., 3:12
The best mage build imo to get thru PVE early to mid game is probably a Dex/Int mage. I’m playing this at level 66 and steamrolling all bosses solo show! And I don’t even need to “cheese” my way thru getting stuff like sword of night and flame or comet azur’s etc… I play a spell blade which is both good at range and melee. Then again I’m a soul’s vet so choose a play style you are comfortable with. All these hype about sorceries being OP are nothing more than musings from beginners to the souls series. A mage sorcerer whilst is good at avoiding damage falls off sharply at around mid game when other melee characters start to get better gear and weapon arts as compared to the mage, who only shines early and late game imo when they get their super saiyan spells and other stuff which empowers their casting speed and damage…
Legutóbb szerkesztette: ✪ Wuhan Warrior 🍉🍉; 2022. márc. 13., 3:19
I'm currently doing a mage run and you know what sorceries I use? carian slicer.... that's it really.
oh and the troll-knight greatsword. so in other words I'm a melee build.... I alrdy got azur comet and the rest but they are so situational and barely work against fast moving bosses.
you are better off getting the sword of night and flame.

I respecced to a faith build and the experience is night and day. so much more fun and the variety in spells, their usefulness, the fact that you have access to poison, bleed, dragon abilities.
that rot dragon breath alone pays off for itself despite it's massive fp cost.
meanwhile mages are the most useless classes, just like pure dex builds.
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1630/41 megjegyzés mutatása
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Közzétéve: 2022. márc. 13., 1:21
Hozzászólások: 41