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Been to Haligtree yet? lol
I just finished the first part of Haligtree, beat the first boss, and upon descending the elevator I left a message saying something like "why is it always depths?"
I think I'm done with this game, and I really do not want to play another bad dungeon. Going through one bad dungeon and being met with another is like a spit in the face. But I probably will finish it just so I can say I have...
Isn't that the castle with the poisonous bog around it? I hated that level
I don't remember the name of it, but you have to ride one of the guillotine traps up to a ledge. But there's 3 archer skeletons and several other skeletons in the room, and they can't be killed because they're being kept alive by a necromancer that is on the ledge you're trying to get to. Not only that, he's out of line of sight, so you can't even try to snipe him with a ranged weapon. Fk that place.
There's a holy weapon art that gives you that power.
It wouldn't work in this dungeon tho. The skeletons don't fall to the ground, they stop at one hp and can't be knocked down.
Mechanically, I don't have one I particularly disliked, except all the hero graves and the ♥♥♥♥♥♥♥♥ chariots.
Castle Morne was a nice setpiece, but was mechanically very uninspired.
Least Favorite- Crumbling Farum Azula, most linear of the legacy dungeons, and it felt like a boss rush with a bunch of minibosses-turned-trash-mobs tossed in.