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That doesn't include status effects like bleed or cold or poison, usually, though some unique weapons I think might just be locked regardless of their elemental damage.
That is how it worked in past FROMSOFT games as well.
It being a unique weapon or not is only relevant for the moveset and ashes of war, and doesn't seem to affect the ability to cast a buff spell on the weapon, or use something like fire grease, or so on.
I think this is meant to give a bit more variety to builds that are primarily using "regular" weapons - since those tend to be dex/str builds with less spellcasting potential. After all, if you have a high faith score you would want to use something like holy weapons or sacred fire, while intelligence scales well with magic weapons and decently with cold enchantments.
This also of course means that using melee on a "spellcasting" build can be more predictable, but this is made up for by the fact that you get powerful spells as well.
What you posted sounds logical but my experience does not fit into those parameters, which is one of reasons I'm asking about this.
Treespear is a weapon that comes with fixed Ashes of War (I call this type of weapon unique) and deals by default physical and holy damage. Winged Scythe is also weapon with fixed Ashes of War and also deals by default physical and holy damage. Treespear can be enchanted but Winged Scythe can not.
The only difference I see between Winged Scythe and Treespear is that the first uses somber stones for upgrades while the spear uses standard stones.
What gives?
However, there are also some somber weapon that can be buffed, e.g. Bloodhound's Fang. You'll just have to memorize these exceptions to the rule, there's no way to tell at first glance.
Also, the Occult affinity is never buffable, even if it's pure physical with no status effects, which is a bit lame, but you can use the Cragblade AoW to get around this limitation.
unless stated otherwise but for that you can refer yourself to the wiki to see if it can
You're probably a newcomer, but this regular vs somber system is the same as in Dark Souls games, and the weapon buff limitations work the same way too. Only regular upgrade path weapons set to a pure physical affinity can be buffed.