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never spam. rule #1 of souls
if you fight a boss you will eventually get hit, now if you try to dodge the hit and fail all of a sudden you get hit multiple times just because of one mistake.
It is not like you messed up the second dodge by yourself the game literally does it for you.
That is just dumb
You don't have to spam to reproduce this.
This should be fixed tho, or at least have an option provided to disable it.
It's a badly implemented feature, specifically for this game.
A buffered dodge and lead to yet another punish. And with the damage output of this game, is more likely to be fatal than not.