ELDEN RING
Αυτό το θέμα έχει κλειδωθεί
To anyone who thinks Radahn is a bad and unfair boss fight
git gud https://www.youtube.com/watch?v=cYPwvKgkd6o

Edit: I am not surprised with the salty comments of filth*y casuals who blame their skill issues on boss design. Nothing wrong with being a casual if this is ur first soulsborne.
Τελευταία επεξεργασία από Crimzarkin; 11 Μαρ 2022, 13:21
Αναρτήθηκε αρχικά από KneeKo:
Αναρτήθηκε αρχικά από D. Flame:
Αναρτήθηκε αρχικά από Havoc:

Funny how I recently fought that same enemy you talk about. While I do find that the ground slam with Scarlet Rot AOE is annoying as hell, I found that after LITERALLY 3-4 tries that it doesn't cover 360 around him. There is a spot behind him and directly below him that doesn't get covered in the Scarlet Rot cloud. You didn't know this? No right, because you are a tryhard edgelord that's really trying really hard to make it seem the bosses are unbalanced.
Try not selectively reading. let me put my exact reply to your idiocy in bold as well. Nice try, edgelord.
Try Reading. I even bolded and underlined the important parts for you.
You're the one trying too hard to sound edgy. You think it's the cruise control for cool? No, kiddo. You sound repulsive by being a tryhard.

Funny how I recently fought that same enemy you talk about. While I do find that the ground slam with Scarlet Rot AOE is annoying as hell, I found that after LITERALLY 3-4 tries that it doesn't cover 360 around him. There is a spot behind him and directly below him that doesn't get covered in the Scarlet Rot cloud. You didn't know this? No right, because you are a tryhard edgelord that's really trying really hard to make it seem the bosses are unbalanced.

AOE slam attacks? They are slow, telegraphed, and very easily punishable. I am mainly using Bloodhound Great Curved Sword, which is BTW, a slow weapon, but I can still very much manage to catch casters' DPS. Also, these AOE attacks are mostly ground slams that are extremely slow, so even if the boss spams it, you can get a single R1 at worst, but bosses spamming this extremely rarely happens.

"360 degree attacks"? No, they do not exist. The wide sweeps ALL bosses do that is NOT a ground slam has a blind spot. At worst, it's only slightly less than 180 degrees, but it has never covered more than 75% of their hitbox. They tend to do this move faster than AOE slam attacks, but are still very much punishable because it doesn't cover their whole hitbox.

"Tracking attacks"? You're pretty much not properly distancing yourself, or you're not getting close enough. Maybe try to learn the safe distance of attacks?

"spam fast attacks"? Radahn is a great example here. When he uses his fast combo, each one is two strikes, which these two can be covered by a single roll. This attack IIRC totals to around 3 attacks, 2 on the first 2, and a lunge sweep on the 3rd. In total, you need 3 decently timed dodge rolls to completely avoid this.

Dodge rolls are also not meant to give you the best iframes on a single direction. Certain attacks require you to dodge a certain direction, and it DOES NOT take an hour to find this out. You just want to be able to kill the boss in your first try, and you are an absolutely lazy tryhard.

Casters vs Melee: While I can agree to some extent that casters are OP, but they are just hard to counter in PvP because of the 2v1 mechanic. Solo, they are extremely slow casters even with 99 dex, and glintstone spammers can easily be countered with a certain shield weapon art that lets you spawn your own spam attacks that multiple this by 3. NOW VERSUS BOSSES, spellcaster plebs almost always tend to pump dex and leave vigor at 10. Even if they do pump vigor, their STR and END are so low they can't even wear a decent set of armour. Whereas vs a boss I'm underleveled against, I'd die in 2-3 hits, the same pure INT pleb dies in 1-2. So I'm not even sure what you're talking about here.

Overall, everything you've said suggests you have an extreme lack of experience playing these games. Just because you can build an OP character in Nioh 2 that can stunlock bosses and you eventually always stomping them, doesn't make ER's boss design bad because they can wreck you because of your bad gameplay.

Git gud, kiddo. You're obviously very lazy and unskilled.
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Εμφάνιση 301-315 από 389 σχόλια
Αναρτήθηκε αρχικά από D. Flame:
Αναρτήθηκε αρχικά από Havoc:
Gotta love your selective reading. ALOT of people has said that you simply dodge INTO his direction so you can completely avoid the Scarlet Rot cloud, and have more than a few hits to punish him with. And he has NEVER EVER spammed it in a way where he covers both his back and front. He ONLY does this move again AFTER his first one expires.

It just goes to show that you didn't even fight him more than once. I noticed all of his mechanics in less than 3-4 tries.

Try harder, edgelord. Oh and selective reading doesn't make you cool.
No U. I did respond to it, and you just ignored it.

I have literally seen him spam it back to back. Plus, like I said, I have literally seen him have the goo pools, his missile spam, and a melee attack all active at the same time.

Yes, I fought him more than once, and yes, I beat him.
Lmao I literally replied to your claims, and you proceeded to ignore my counter-arguement to you. You literally just selectively read and stopped before you could even properly understand my point.

With all that said, you keep claiming how that one boss unfairly spams his attacks, to cover his ground, and this only proves how much of a salty, impatient, and lying edgelord you are. That particular jump attack + scarlet fog was NEVER spammed, AT ALL. But hey, keep crying, edgelord. Maybe you can believe your lies well enough to convince yourself it's the game's fault, not your lazy edgelord attitude.

It's time to move to another game, little boy. This game is obviously not for you.
Αναρτήθηκε αρχικά από Havoc:
Αναρτήθηκε αρχικά από D. Flame:
No U. I did respond to it, and you just ignored it.

I have literally seen him spam it back to back. Plus, like I said, I have literally seen him have the goo pools, his missile spam, and a melee attack all active at the same time.

Yes, I fought him more than once, and yes, I beat him.
Lmao I literally replied to your claims, and you proceeded to ignore my counter-arguement to you. You literally just selectively read and stopped before you could even properly understand my point.

With all that said, you keep claiming how that one boss unfairly spams his attacks, to cover his ground, and this only proves how much of a salty, impatient, and lying edgelord you are. That particular jump attack + scarlet fog was NEVER spammed, AT ALL. But hey, keep crying, edgelord. Maybe you can believe your lies well enough to convince yourself it's the game's fault, not your lazy edgelord attitude.

It's time to move to another game, little boy. This game is obviously not for you.
Maybe it was never spammed for you, but it was spammed for me. Just because you never saw it, doesn't mean it doesn't happen. He uses it just as often as the others use them but slams, and I have seen some one them use 3 butt slams in a row.

You got your replies, you just didn't like the answers.
I rode around on my horse spamming rot breath on him.
Suped up club +10 or more (No way would a normal club do that dm.), Talismans out the pooper and mastered dodge. You can't set up a scenario that no new player is going to experience then judge everyone by using that as an 'example.' It's not an example, it's a shill... lol
Τελευταία επεξεργασία από WuffWabbit; 13 Μαρ 2022, 22:38
Αναρτήθηκε αρχικά από D. Flame:
Take the putrid Erd Tree Avatar. It's butt slam, which was on the best openings for a melee user fighting the non-utrid versions, now spreads puddles that do massive ticks of damage over time even if you dodge the slam, and those puddles also apply a highly damaging status ailment. So a melee players only safe option is to now run away, especially if the boss decides to spam the attack.

? Untrue. It does not cover the ground behind the Avatar, you just roll behind it when it slams. If it does it again you just stand next to the edge of the existing puddle, wait for it to slam, and roll behind it again. Repeat for every slam and you won't take damage even if it does it 30 times in a row. I would argue that running away is actually more dangerous than just rolling behind it.

Αναρτήθηκε αρχικά από deathsia:
Ignore this troll post, this guy is running a cheat engine on top of a modded character. I noted over 20 times during that fight when he DID NOT dodge properly and still took no dmg. I personally haven't fought this boss yet but take this guys opinion and video with a grain of salt, he's a filthy cheater who can't play a legit character and thought someone wouldn't notice him cheating.

10/10 video editing though, I almost missed a few times you should of took dmg due to how you edited the footage.

If you haven't even fought the boss how the ♥♥♥♥ would you know when to properly i-frame attacks? Are your first 4 words in reference to your own post?
I've seen speedrunners beat Kaizo Mario-esque games without dying and looking like it takes them little effort, that doesn't mean those type of games aren't cheap and sometimes broken.
Radahn is a well designed boss when it comes to presentation and context. It is not a well designed boss mechanically, and in consistency with other bosses. It's just not good. Whether you are capable of doing the fight or not isn't really relevant to the quality of the fight, not to mention no-hit run examples are wildly out of context because one, they require a certain level of practice and pattern memorization to perform, and two, because they miss the points of criticism entirely.

I'm willing to accept that people like this boss, because many do, it is just my strong belief that it's simply not a good fight, and I wish they did something a bit different for it.
Αναρτήθηκε αρχικά από WuffWabbit:
Talismans out the pooper

Also why the ♥♥♥♥ do people keep pointing out the talismans? He has 2 talismans, Blue Dancer Charm and Radagon's Soreseal.
Blue Dancer Charm, found in the first area of the game, that moderately raises attack power on the condition that you're barely using weight from any equipment - weapons & talismans included.
Radagon's Soreseal, found in Caelid, before Radahn, that gives 20 levels of stats at the cost of damage absorption.
How is pointing out that he's using 2 talismans found naturally before the boss supposed to be some gotcha? Any player facing Radahn at that point has access to those talismans. If anything, normal players GAIN EVEN MORE from talismans because the natural progression path is doing Godrick and Rennala before Radahn at which point you unlock a 3rd talisman slot.
Τελευταία επεξεργασία από amathy; 13 Μαρ 2022, 23:09
Αναρτήθηκε αρχικά από ɸ Keeper M'thi'ria ɸ:
Radahn is a well designed boss when it comes to presentation and context. It is not a well designed boss mechanically, and in consistency with other bosses. It's just not good. Whether you are capable of doing the fight or not isn't really relevant to the quality of the fight, not to mention no-hit run examples are wildly out of context because one, they require a certain level of practice and pattern memorization to perform, and two, because they miss the points of criticism entirely.

I'm willing to accept that people like this boss, because many do, it is just my strong belief that it's simply not a good fight, and I wish they did something a bit different for it.
If you're using the basis of difficulty or level of mastery of mechanics needed to determine how good boss design is, then you're just like everyone else complaining here without proper arguements or basis.

It has become apparent to me that most people here have not played the previous Souls titles, or have been too baby'd by the common dungeon bosses to the point that they forget Radahn is the prime standard of every Souls boss ever. Remember the first boss you fought in DS3? He was BS as well, right? Took a few tries before you could take him down? Same here buddy.

If you see that fighting and learning the boss around 5-10x "bad design", then this game is not for you, or rather, no longer for you. Play DMC or maybe GoW?

EDIT: I forgot the mention that even the lore and the NPCs just keep saying how strong he is. Maybe don't play an RPG if you don't actually listen to the NPCs?
Τελευταία επεξεργασία από KneeKo; 13 Μαρ 2022, 23:34
Only thing I didn't like about Radahn was the initial ranged attack he does. Eight tries and never once did I manage to dodge one of those arrows. Thankfully there's objects on the field that can block them, but when you're running between those, tough luck Tarnished.

It's not surprising that there's so many guides saying to use Scarlet Rot on him. I can't even begin to imagine trying to fight him as melee.
Αναρτήθηκε αρχικά από amathy oniichan uwu:
Αναρτήθηκε αρχικά από D. Flame:
Take the putrid Erd Tree Avatar. It's butt slam, which was on the best openings for a melee user fighting the non-utrid versions, now spreads puddles that do massive ticks of damage over time even if you dodge the slam, and those puddles also apply a highly damaging status ailment. So a melee players only safe option is to now run away, especially if the boss decides to spam the attack.

? Untrue. It does not cover the ground behind the Avatar, you just roll behind it when it slams. If it does it again you just stand next to the edge of the existing puddle, wait for it to slam, and roll behind it again. Repeat for every slam and you won't take damage even if it does it 30 times in a row. I would argue that running away is actually more dangerous than just rolling behind it.
:steamfacepalm:

I didn't say the puddle goes behind it. I said: It does the butt slam. Slime goes in front of it. I go to its back and keep fighting it, then it does another butt slam. Now there is slime in front of it from the slam it just did, and slime behind it from the previous slam.

Like I previously said, the issue comes when it does its missile spam. Try following the conversation. These attacks don't happen in a vacuum.

And like I said, it was easy as hell to sprint out of the range and just might shot an arrow into it from a safe distance. Then if it spams missiles, I have free space to sprint. Instead of it doing another butt slam, it has to close the distance first before doing a butt slam. And if it does a melee attack, I can just block or roll it.

It would be even easier for a mage. It just shows how much easier ranged is than melee in this game, and how the game was balance for range.
Αναρτήθηκε αρχικά από Caz:
Only thing I didn't like about Radahn was the initial ranged attack he does. Eight tries and never once did I manage to dodge one of those arrows. Thankfully there's objects on the field that can block them, but when you're running between those, tough luck Tarnished.

It's not surprising that there's so many guides saying to use Scarlet Rot on him. I can't even begin to imagine trying to fight him as melee.
It's extremely easy to avoid though, the key is watching the charge-up. You don't dodge once he releases it, you dodge about half way the arrow has traveled, and you can dodge roll INTO it.

No, I do not have great reflexes. I just have the timing of an average person. And melee was actually much more manageable for me, because he had more safe spots under him rather than keeping a slight distance.
radahn is easier with 0 summons, especially since he likes to change target mid attack, making it very unpredictable and rng based.

and for OP, I was doing 130dmg per hit, when fighting him :er_sad:

also had to put poison buildup to kill him faster.
Τελευταία επεξεργασία από Razielo; 13 Μαρ 2022, 23:47
Αναρτήθηκε αρχικά από D. Flame:
Αναρτήθηκε αρχικά από amathy oniichan uwu:

? Untrue. It does not cover the ground behind the Avatar, you just roll behind it when it slams. If it does it again you just stand next to the edge of the existing puddle, wait for it to slam, and roll behind it again. Repeat for every slam and you won't take damage even if it does it 30 times in a row. I would argue that running away is actually more dangerous than just rolling behind it.
:steamfacepalm:

I didn't say the puddle goes behind it. I said: It does the butt slam. Slime goes in front of it. I go to its back and keep fighting it, then it does another butt slam. Now there is slime in front of it from the slam it just did, and slime behind it from the previous slam.

Like I previously said, the issue comes when it does its missile spam. Try following the conversation. These attacks don't happen in a vacuum.

And like I said, it was easy as hell to sprint out of the range and just might shot an arrow into it from a safe distance. Then if it spams missiles, I have free space to sprint. Instead of it doing another butt slam, it has to close the distance first before doing a butt slam. And if it does a melee attack, I can just block or roll it.

It would be even easier for a mage. It just shows how much easier ranged is than melee in this game, and how the game was balance for range.
Some fights are definitely easier on a caster, but I legit do not understand how ranged casters can fight these bosses with the risk of dying in one shot to everything.

Again, he DOES NOT spam his jump attack in the sense that you won't be able to go near him.

But keep lying if it makes you feel that you are not impatient, and blame the game.
Αναρτήθηκε αρχικά από Zagreus:
git gud https://www.youtube.com/watch?v=cYPwvKgkd6o

This reminds me of the fact that if you need to see Sekiro to play it, you are clearly a casual who has no right to even compare casual bosses like Radahn to actually difficult stuff: https://www.youtube.com/watch?v=Xk4cFopy7Ec

Now get out with your lvl1 no-hit run and do it blindfolded. The bar has been raised!
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