ELDEN RING
Ez a téma zárolásra került
To anyone who thinks Radahn is a bad and unfair boss fight
git gud https://www.youtube.com/watch?v=cYPwvKgkd6o

Edit: I am not surprised with the salty comments of filth*y casuals who blame their skill issues on boss design. Nothing wrong with being a casual if this is ur first soulsborne.
Legutóbb szerkesztette: Crimzarkin; 2022. márc. 11., 13:21
Eredetileg közzétette: KneeKo:
D. Flame eredeti hozzászólása:
Havoc eredeti hozzászólása:

Funny how I recently fought that same enemy you talk about. While I do find that the ground slam with Scarlet Rot AOE is annoying as hell, I found that after LITERALLY 3-4 tries that it doesn't cover 360 around him. There is a spot behind him and directly below him that doesn't get covered in the Scarlet Rot cloud. You didn't know this? No right, because you are a tryhard edgelord that's really trying really hard to make it seem the bosses are unbalanced.
Try not selectively reading. let me put my exact reply to your idiocy in bold as well. Nice try, edgelord.
Try Reading. I even bolded and underlined the important parts for you.
You're the one trying too hard to sound edgy. You think it's the cruise control for cool? No, kiddo. You sound repulsive by being a tryhard.

Funny how I recently fought that same enemy you talk about. While I do find that the ground slam with Scarlet Rot AOE is annoying as hell, I found that after LITERALLY 3-4 tries that it doesn't cover 360 around him. There is a spot behind him and directly below him that doesn't get covered in the Scarlet Rot cloud. You didn't know this? No right, because you are a tryhard edgelord that's really trying really hard to make it seem the bosses are unbalanced.

AOE slam attacks? They are slow, telegraphed, and very easily punishable. I am mainly using Bloodhound Great Curved Sword, which is BTW, a slow weapon, but I can still very much manage to catch casters' DPS. Also, these AOE attacks are mostly ground slams that are extremely slow, so even if the boss spams it, you can get a single R1 at worst, but bosses spamming this extremely rarely happens.

"360 degree attacks"? No, they do not exist. The wide sweeps ALL bosses do that is NOT a ground slam has a blind spot. At worst, it's only slightly less than 180 degrees, but it has never covered more than 75% of their hitbox. They tend to do this move faster than AOE slam attacks, but are still very much punishable because it doesn't cover their whole hitbox.

"Tracking attacks"? You're pretty much not properly distancing yourself, or you're not getting close enough. Maybe try to learn the safe distance of attacks?

"spam fast attacks"? Radahn is a great example here. When he uses his fast combo, each one is two strikes, which these two can be covered by a single roll. This attack IIRC totals to around 3 attacks, 2 on the first 2, and a lunge sweep on the 3rd. In total, you need 3 decently timed dodge rolls to completely avoid this.

Dodge rolls are also not meant to give you the best iframes on a single direction. Certain attacks require you to dodge a certain direction, and it DOES NOT take an hour to find this out. You just want to be able to kill the boss in your first try, and you are an absolutely lazy tryhard.

Casters vs Melee: While I can agree to some extent that casters are OP, but they are just hard to counter in PvP because of the 2v1 mechanic. Solo, they are extremely slow casters even with 99 dex, and glintstone spammers can easily be countered with a certain shield weapon art that lets you spawn your own spam attacks that multiple this by 3. NOW VERSUS BOSSES, spellcaster plebs almost always tend to pump dex and leave vigor at 10. Even if they do pump vigor, their STR and END are so low they can't even wear a decent set of armour. Whereas vs a boss I'm underleveled against, I'd die in 2-3 hits, the same pure INT pleb dies in 1-2. So I'm not even sure what you're talking about here.

Overall, everything you've said suggests you have an extreme lack of experience playing these games. Just because you can build an OP character in Nioh 2 that can stunlock bosses and you eventually always stomping them, doesn't make ER's boss design bad because they can wreck you because of your bad gameplay.

Git gud, kiddo. You're obviously very lazy and unskilled.
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256270/389 megjegyzés mutatása
D. Flame eredeti hozzászólása:
Havoc eredeti hozzászólása:

Funny how I recently fought that same enemy you talk about. While I do find that the ground slam with Scarlet Rot AOE is annoying as hell, I found that after LITERALLY 3-4 tries that it doesn't cover 360 around him. There is a spot behind him and directly below him that doesn't get covered in the Scarlet Rot cloud. You didn't know this? No right, because you are a tryhard edgelord that's really trying really hard to make it seem the bosses are unbalanced.
Try Reading. I even bolded and underlined the important parts for you.
A caster is vulnerable to massive damage if the boss catches upto them.
Cyber Boy eredeti hozzászólása:
D. Flame eredeti hozzászólása:
Try Reading. I even bolded and underlined the important parts for you.
A caster is vulnerable to massive damage if the boss catches upto them.
They have massive damage windows since they can attack at the same as the boss, and they have the extra iframes of fast rolls versus most melee players having medium rolls. Additionally, shields, which used to help balance things for melee players, are extremely weak in this game.

And yes, the attack spreads the rot in a cone. The issue is that when you reposition, so it is no longer behind you and the boss does the move again, you now had both sides of the boss covered in this high damage goo. The best way to dodge the boss's missile spam is by sprinting laterally. Except now, both sides of him are covered in You're-screwed-goo.

He can also attack again before the missile spam ends, so if you break lock-on to dodge and weave through the goo patches, he can flatten you from behind. You can also end up in unblockable/unavoidable situations where the boss's melee attack, missile spam, and goo patches can overlap your all your options, so even if you dodge one perfectly, one of the other will catch you. That is not good design.

Meanwhile, a caster can be in there, smacking away at the boss with something like moonveil, see the butt slam, sprint out of range and still have time to cast a spell or two with complete impunity. (I even managed to do it with a slow firing bow and Mighty Shot.)
Cyber Boy eredeti hozzászólása:
Shibby eredeti hozzászólása:
I mean this is cool and all but I doubt this is the first time they have fought them. You all are acting like this guy came up with all of this organically and just did it from pure skill. Let's see all the attempts/resets instead of the clip. It's like those click bait YouTube videos of doing something amazing but only showing the one time it worked.
It is to disprove the boss being of bad design. improve your comprehension skills.

Not all of us no life the game like you have. It's cool you have literally nothing going on in your life if that makes you happy then so be it.
I dont understand the hype around this boss, I read about Radahn being impossible on reddit and here, I get to him and beat him 2nd try with a ♥♥♥♥♥♥♥ anchor. Such a letdown.
D. Flame eredeti hozzászólása:
Cyber Boy eredeti hozzászólása:
A caster is vulnerable to massive damage if the boss catches upto them.
They have massive damage windows since they can attack at the same as the boss, and they have the extra iframes of fast rolls versus most melee players having medium rolls. Additionally, shields, which used to help balance things for melee players, are extremely weak in this game.

And yes, the attack spreads the rot in a cone. The issue is that when you reposition, so it is no longer behind you and the boss does the move again, you now had both sides of the boss covered in this high damage goo. The best way to dodge the boss's missile spam is by sprinting laterally. Except now, both sides of him are covered in You're-screwed-goo.

He can also attack again before the missile spam ends, so if you break lock-on to dodge and weave through the goo patches, he can flatten you from behind. You can also end up in unblockable/unavoidable situations where the boss's melee attack, missile spam, and goo patches can overlap your all your options, so even if you dodge one perfectly, one of the other will catch you. That is not good design.

Meanwhile, a caster can be in there, smacking away at the boss with something like moonveil, see the butt slam, sprint out of range and still have time to cast a spell or two with complete impunity. (I even managed to do it with a slow firing bow and Mighty Shot.)
I don't think you understand what the term glass canon and boss combos mean
E téma szerzője jelezte, hogy ez a hozzászólás megválaszolja a témát.
D. Flame eredeti hozzászólása:
Havoc eredeti hozzászólása:

Funny how I recently fought that same enemy you talk about. While I do find that the ground slam with Scarlet Rot AOE is annoying as hell, I found that after LITERALLY 3-4 tries that it doesn't cover 360 around him. There is a spot behind him and directly below him that doesn't get covered in the Scarlet Rot cloud. You didn't know this? No right, because you are a tryhard edgelord that's really trying really hard to make it seem the bosses are unbalanced.
Try not selectively reading. let me put my exact reply to your idiocy in bold as well. Nice try, edgelord.
Try Reading. I even bolded and underlined the important parts for you.
You're the one trying too hard to sound edgy. You think it's the cruise control for cool? No, kiddo. You sound repulsive by being a tryhard.

Funny how I recently fought that same enemy you talk about. While I do find that the ground slam with Scarlet Rot AOE is annoying as hell, I found that after LITERALLY 3-4 tries that it doesn't cover 360 around him. There is a spot behind him and directly below him that doesn't get covered in the Scarlet Rot cloud. You didn't know this? No right, because you are a tryhard edgelord that's really trying really hard to make it seem the bosses are unbalanced.

AOE slam attacks? They are slow, telegraphed, and very easily punishable. I am mainly using Bloodhound Great Curved Sword, which is BTW, a slow weapon, but I can still very much manage to catch casters' DPS. Also, these AOE attacks are mostly ground slams that are extremely slow, so even if the boss spams it, you can get a single R1 at worst, but bosses spamming this extremely rarely happens.

"360 degree attacks"? No, they do not exist. The wide sweeps ALL bosses do that is NOT a ground slam has a blind spot. At worst, it's only slightly less than 180 degrees, but it has never covered more than 75% of their hitbox. They tend to do this move faster than AOE slam attacks, but are still very much punishable because it doesn't cover their whole hitbox.

"Tracking attacks"? You're pretty much not properly distancing yourself, or you're not getting close enough. Maybe try to learn the safe distance of attacks?

"spam fast attacks"? Radahn is a great example here. When he uses his fast combo, each one is two strikes, which these two can be covered by a single roll. This attack IIRC totals to around 3 attacks, 2 on the first 2, and a lunge sweep on the 3rd. In total, you need 3 decently timed dodge rolls to completely avoid this.

Dodge rolls are also not meant to give you the best iframes on a single direction. Certain attacks require you to dodge a certain direction, and it DOES NOT take an hour to find this out. You just want to be able to kill the boss in your first try, and you are an absolutely lazy tryhard.

Casters vs Melee: While I can agree to some extent that casters are OP, but they are just hard to counter in PvP because of the 2v1 mechanic. Solo, they are extremely slow casters even with 99 dex, and glintstone spammers can easily be countered with a certain shield weapon art that lets you spawn your own spam attacks that multiple this by 3. NOW VERSUS BOSSES, spellcaster plebs almost always tend to pump dex and leave vigor at 10. Even if they do pump vigor, their STR and END are so low they can't even wear a decent set of armour. Whereas vs a boss I'm underleveled against, I'd die in 2-3 hits, the same pure INT pleb dies in 1-2. So I'm not even sure what you're talking about here.

Overall, everything you've said suggests you have an extreme lack of experience playing these games. Just because you can build an OP character in Nioh 2 that can stunlock bosses and you eventually always stomping them, doesn't make ER's boss design bad because they can wreck you because of your bad gameplay.

Git gud, kiddo. You're obviously very lazy and unskilled.
Legutóbb szerkesztette: KneeKo; 2022. márc. 13., 17:12
Shibby eredeti hozzászólása:
Cyber Boy eredeti hozzászólása:
It is to disprove the boss being of bad design. improve your comprehension skills.

Not all of us no life the game like you have. It's cool you have literally nothing going on in your life if that makes you happy then so be it.
Its called time management. Gitgud.
Cyber Boy eredeti hozzászólása:
D. Flame eredeti hozzászólása:
They have massive damage windows since they can attack at the same as the boss, and they have the extra iframes of fast rolls versus most melee players having medium rolls. Additionally, shields, which used to help balance things for melee players, are extremely weak in this game.

And yes, the attack spreads the rot in a cone. The issue is that when you reposition, so it is no longer behind you and the boss does the move again, you now had both sides of the boss covered in this high damage goo. The best way to dodge the boss's missile spam is by sprinting laterally. Except now, both sides of him are covered in You're-screwed-goo.

He can also attack again before the missile spam ends, so if you break lock-on to dodge and weave through the goo patches, he can flatten you from behind. You can also end up in unblockable/unavoidable situations where the boss's melee attack, missile spam, and goo patches can overlap your all your options, so even if you dodge one perfectly, one of the other will catch you. That is not good design.

Meanwhile, a caster can be in there, smacking away at the boss with something like moonveil, see the butt slam, sprint out of range and still have time to cast a spell or two with complete impunity. (I even managed to do it with a slow firing bow and Mighty Shot.)
I don't think you understand what the term glass canon and boss combos mean
Which is why you're the one resorting to ad hominems instead of trying to make your point, right?
D. Flame eredeti hozzászólása:
Cyber Boy eredeti hozzászólása:
A caster is vulnerable to massive damage if the boss catches upto them.
They have massive damage windows since they can attack at the same as the boss, and they have the extra iframes of fast rolls versus most melee players having medium rolls. Additionally, shields, which used to help balance things for melee players, are extremely weak in this game.

And yes, the attack spreads the rot in a cone. The issue is that when you reposition, so it is no longer behind you and the boss does the move again, you now had both sides of the boss covered in this high damage goo. The best way to dodge the boss's missile spam is by sprinting laterally. Except now, both sides of him are covered in You're-screwed-goo.

He can also attack again before the missile spam ends, so if you break lock-on to dodge and weave through the goo patches, he can flatten you from behind. You can also end up in unblockable/unavoidable situations where the boss's melee attack, missile spam, and goo patches can overlap your all your options, so even if you dodge one perfectly, one of the other will catch you. That is not good design.

Meanwhile, a caster can be in there, smacking away at the boss with something like moonveil, see the butt slam, sprint out of range and still have time to cast a spell or two with complete impunity. (I even managed to do it with a slow firing bow and Mighty Shot.)
you don't need medium rolls but even then it's been fine. if you're winding the attack so if they use it one more time it's on you for not only positioning yourself like that but not realising your mistake and backing off to reset the puddles.

Missile again is also on you if you're trying to get away from the missiles but still going in. when you could use that as the perfect time to bait the enemies lunge that has a long cooldown before it resets.

melee takes practice. it's not bad design you have to put a bit of elbow grease into learning your weapon :D


Shibby eredeti hozzászólása:
Cyber Boy eredeti hozzászólása:
It is to disprove the boss being of bad design. improve your comprehension skills.

Not all of us no life the game like you have. It's cool you have literally nothing going on in your life if that makes you happy then so be it.
and this doesn't help. you get stuck at a boss. fair enough it's gonna be a challenge. claiming it's bad design because you suck at this boss is just petty. every dark souls game has bosses that required some attention to it (if you're new to the genre then even more so).


DeMountain eredeti hozzászólása:
I dont understand the hype around this boss, I read about Radahn being impossible on reddit and here, I get to him and beat him 2nd try with a ♥♥♥♥♥♥♥ anchor. Such a letdown.
yeah pretty much. i beat him at level 41 when he's supposed to be for level 60-80s after a couple tries. his patterns are very easy and using the horse already felt like cheating
D. Flame eredeti hozzászólása:
Cyber Boy eredeti hozzászólása:
I don't think you understand what the term glass canon and boss combos mean
Which is why you're the one resorting to ad hominems instead of trying to make your point, right?
Learn what ad hominems are, while you are at it.
Woldy eredeti hozzászólása:
vaanomega eredeti hozzászólása:
Well... as a full melee player, i had a hard time defeating him, i was always oneshotted by his electric rocks or by his eletric wave yesterday, i killed him today with better understanding of his pattern and using the decor to avoid his electric rocks, i'm pretty happy right now, but i don't really know if it's fair to be oneshotted, maybe i didn't had enough vigor
how much did you have. as a pure melee by the time you fight radahn you should have at least 30-35.

I have 30 point in vigor, but even with the strongest armor i got in my inventory, it was not enough to not be oneshotted by his electric attacks, i hope that Lyndell bosses wont hit as hard, or i will have to do a lot of ties i believe

Overall, Radahn was fun
D. Flame eredeti hozzászólása:
Cyber Boy eredeti hozzászólása:
A caster is vulnerable to massive damage if the boss catches upto them.
They have massive damage windows since they can attack at the same as the boss, and they have the extra iframes of fast rolls versus most melee players having medium rolls. Additionally, shields, which used to help balance things for melee players, are extremely weak in this game.

And yes, the attack spreads the rot in a cone. The issue is that when you reposition, so it is no longer behind you and the boss does the move again, you now had both sides of the boss covered in this high damage goo. The best way to dodge the boss's missile spam is by sprinting laterally. Except now, both sides of him are covered in You're-screwed-goo.

He can also attack again before the missile spam ends, so if you break lock-on to dodge and weave through the goo patches, he can flatten you from behind. You can also end up in unblockable/unavoidable situations where the boss's melee attack, missile spam, and goo patches can overlap your all your options, so even if you dodge one perfectly, one of the other will catch you. That is not good design.

Meanwhile, a caster can be in there, smacking away at the boss with something like moonveil, see the butt slam, sprint out of range and still have time to cast a spell or two with complete impunity. (I even managed to do it with a slow firing bow and Mighty Shot.)
Gotta love your selective reading. ALOT of people has said that you simply dodge INTO his direction so you can completely avoid the Scarlet Rot cloud, and have more than a few hits to punish him with. And he has NEVER EVER spammed it in a way where he covers both his back and front. He ONLY does this move again AFTER his first one expires.

It just goes to show that you didn't even fight him more than once. I noticed all of his mechanics in less than 3-4 tries.

Try harder, edgelord. Oh and selective reading doesn't make you cool.
D. Flame eredeti hozzászólása:
Cyber Boy eredeti hozzászólása:
I don't think you understand what the term glass canon and boss combos mean
Which is why you're the one resorting to ad hominems instead of trying to make your point, right?
Do you even know what ad hominems are, edgelord? Maybe look it up first before you actually begin to think you can exaggerate nouns and pronouns as "ad hominem".
Havoc eredeti hozzászólása:
D. Flame eredeti hozzászólása:
Which is why you're the one resorting to ad hominems instead of trying to make your point, right?
Do you even know what ad hominems are, edgelord? Maybe look it up first before you actually begin to think you can exaggerate nouns and pronouns as "ad hominem".
Can't wait to hear how you and the OP drive the stock prices of Frito-Lay and Pepsi into the stratosphere. You "special" lads you.
This is like telling someone to git gud when they keep dying to Vergil in DMC3 by showing them a clip of someone beating him without getting hit on DMD.
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Közzétéve: 2022. márc. 11., 10:30
Hozzászólások: 389