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And when i lay down to bed or even on normal interactions outside of gaming i had some weird dizziness lol
Just plain old navigating in the world, if you are moving & try look around even just slightly the camera tries to auto center.
So if you keep trying to look in the direction you want the camera fights you & it causes a stuttery effect.
Oh yea, I hate that also. It's been awhile since I played souls, and first time playing on mouse and keyboard so I'm not sure if it's something they'll ever address. The auto-centering camera is painful at times.
I also have experienced this, and i never had motion sickness in any game or this kind of sensation before. When you are mounted, because how quick you move, it is even worse just moving your camera view right and left.
I have disabled motion blur (as always, anyway), have reduced the camera sensitivity but the ill sensation is still there. Not very much for me, fortunately i am able to play, but i noticed it and sometimes it can be even disorienting and specially ill.
About the lock on with mb+kb...awful implementation. Target changes automatically even if my main target is in front on me, it just locks on some sheep or whatever is behind my target more or less around the point i am looking at. Ofc, i have all auto targetting options disabled on the settings menu.
After trying different builds, i found that it's bad for melee and makes you just not use lock on, but it's even worse for ranged combat where the lock on is mandatory. Missing a spell with long casting only to waste the pc is already bad, but dying also because you killed that sheep behind the real enemy insted of hitting this one makes the system/control implementation on PC, at least with mouse+kb simply awful :P
And it's a shame because i am not able to play kb+mouse comfortably on Dark Souls games but i found it to be much better and doable in Elden Ring, so the improvement imo is noticeable. Unfortunately, this lock on system screws all the improvements.
They need to fix both things ASAP, as imho both problems can be gamebreaking. The OP's matter because it can be specially nauseating for some ppl thus preventing them to even play the game and the target lock on auto changing because it makes the gameplay frustrating and infuriating, and not because the difficulty.
Indeed. I have never had motion sickness, on boats or in games, until this one. I do not know why this game causes it, but it is frustrating. I do not know why this game is so different in this aspect, but it is something that I hope the address at some point. I plan on playing this game in the thousands of hours.