ELDEN RING

ELDEN RING

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Camera is making me feel ill
Just got the game quite liking it.
But!
The camera feels like it is trying to auto center all the time & its making me feel sick.

Edit:
I'm not talking about using lock on, I'm talking about normal move & look when out in the open world.
Last edited by (MP) Bud Tendy; Mar 10, 2022 @ 9:47pm
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Showing 1-15 of 16 comments
TheWhiteDeathKS Mar 10, 2022 @ 9:16pm 
Dude, for how long do you play your seasions? Im asking not as offense because i had similliar symthoms on just THAT game. I played like 140h in the past 2 weeks for about dont know how many hours a day.
And when i lay down to bed or even on normal interactions outside of gaming i had some weird dizziness lol
Markralf Mar 10, 2022 @ 9:20pm 
I fought a dragon in the last area of the game and I just have to fight him without lock on, the lock on just focus his head or his neck and bein a 20 meters tall dragon that is just bad, i couldn't attack his legs cuz I really didn't see a thing in that fight.
With_Teeth Mar 10, 2022 @ 9:23pm 
I had this initially as well but I kinda got used to it. had to play in 20-30 min chunks for a while
临渊羡鱼 Mar 10, 2022 @ 9:23pm 
yeah,the one at the tornado
KruxSmash Mar 10, 2022 @ 9:24pm 
I love target locking a dragonfly and it just spins around me. Instant vomit.
BubbleMuffins Mar 10, 2022 @ 9:26pm 
People, just... don't use the lock on. Its not even that good, especially on larger enemies. Just move the camera manually and you'll have a much better time.
Altijdwat Mar 10, 2022 @ 9:27pm 
stop using the lock system...issue solved.
KruxSmash Mar 10, 2022 @ 9:33pm 
stop using the lock system...issue solved.
Problem is some weapons basically require you to lock certain enemies, ie the spears and enemies low to the ground with small hitboxes. But yea, bosses and large monsters obviously you dont need to.
(MP) Bud Tendy Mar 10, 2022 @ 9:35pm 
I'm not talking about using the lock on.
Just plain old navigating in the world, if you are moving & try look around even just slightly the camera tries to auto center.
So if you keep trying to look in the direction you want the camera fights you & it causes a stuttery effect.
Alastor Mar 10, 2022 @ 9:39pm 
Turn off the motion blur ir help a lot with that, and reduce the sensitivity of the camera will help too
This is my biggest issue as well. Locking target is a quick way to get motion sickness. It is not a good function in the way it is implemented, considering how much movement is occurring. The auto centering of the camera is bad enough, but the lock makes it far worse.
R Mar 10, 2022 @ 9:42pm 
Originally posted by (MP) (-_-):
I'm not talking about using the lock on.
Just plain old navigating in the world, if you are moving & try look around even just slightly the camera tries to auto center.
So if you keep trying to look in the direction you want the camera fights you & it causes a stuttery effect.
Yeah, I see what you mean. I've been searching through the menus to fix that but haven't found anything. Really annoying.
KruxSmash Mar 10, 2022 @ 9:45pm 
Originally posted by (MP) (-_-):
I'm not talking about using the lock on.
Just plain old navigating in the world, if you are moving & try look around even just slightly the camera tries to auto center.
So if you keep trying to look in the direction you want the camera fights you & it causes a stuttery effect.

Oh yea, I hate that also. It's been awhile since I played souls, and first time playing on mouse and keyboard so I'm not sure if it's something they'll ever address. The auto-centering camera is painful at times.
emp456 Mar 11, 2022 @ 1:37am 
OP is not talking about lock on but about the normal movement around the world, and i agree with him.

I also have experienced this, and i never had motion sickness in any game or this kind of sensation before. When you are mounted, because how quick you move, it is even worse just moving your camera view right and left.

I have disabled motion blur (as always, anyway), have reduced the camera sensitivity but the ill sensation is still there. Not very much for me, fortunately i am able to play, but i noticed it and sometimes it can be even disorienting and specially ill.

About the lock on with mb+kb...awful implementation. Target changes automatically even if my main target is in front on me, it just locks on some sheep or whatever is behind my target more or less around the point i am looking at. Ofc, i have all auto targetting options disabled on the settings menu.

After trying different builds, i found that it's bad for melee and makes you just not use lock on, but it's even worse for ranged combat where the lock on is mandatory. Missing a spell with long casting only to waste the pc is already bad, but dying also because you killed that sheep behind the real enemy insted of hitting this one makes the system/control implementation on PC, at least with mouse+kb simply awful :P

And it's a shame because i am not able to play kb+mouse comfortably on Dark Souls games but i found it to be much better and doable in Elden Ring, so the improvement imo is noticeable. Unfortunately, this lock on system screws all the improvements.

They need to fix both things ASAP, as imho both problems can be gamebreaking. The OP's matter because it can be specially nauseating for some ppl thus preventing them to even play the game and the target lock on auto changing because it makes the gameplay frustrating and infuriating, and not because the difficulty.
Last edited by emp456; Mar 11, 2022 @ 1:38am
Originally posted by emp456:
OP is not talking about lock on but about the normal movement around the world, and i agree with him.

I also have experienced this, and i never had motion sickness in any game or this kind of sensation before. When you are mounted, because how quick you move, it is even worse just moving your camera view right and left.

I have disabled motion blur (as always, anyway), have reduced the camera sensitivity but the ill sensation is still there. Not very much for me, fortunately i am able to play, but i noticed it and sometimes it can be even disorienting and specially ill.

About the lock on with mb+kb...awful implementation. Target changes automatically even if my main target is in front on me, it just locks on some sheep or whatever is behind my target more or less around the point i am looking at. Ofc, i have all auto targetting options disabled on the settings menu.

After trying different builds, i found that it's bad for melee and makes you just not use lock on, but it's even worse for ranged combat where the lock on is mandatory. Missing a spell with long casting only to waste the pc is already bad, but dying also because you killed that sheep behind the real enemy insted of hitting this one makes the system/control implementation on PC, at least with mouse+kb simply awful :P

And it's a shame because i am not able to play kb+mouse comfortably on Dark Souls games but i found it to be much better and doable in Elden Ring, so the improvement imo is noticeable. Unfortunately, this lock on system screws all the improvements.

They need to fix both things ASAP, as imho both problems can be gamebreaking. The OP's matter because it can be specially nauseating for some ppl thus preventing them to even play the game and the target lock on auto changing because it makes the gameplay frustrating and infuriating, and not because the difficulty.

Indeed. I have never had motion sickness, on boats or in games, until this one. I do not know why this game causes it, but it is frustrating. I do not know why this game is so different in this aspect, but it is something that I hope the address at some point. I plan on playing this game in the thousands of hours.
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Date Posted: Mar 10, 2022 @ 9:14pm
Posts: 16