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Ein Übersetzungsproblem melden
The limit is completely arbitrary and adds nothing to the game except that if you want to have fun in pvp or mess around in the world with different builds regardless of your completion, you have to grind through the whole game all over again in order to not worry about the respec limit. This isn't about finishing the game, this is about playing with different builds even after I finish the game. Because as you all have already said, the current respec limit is enough to respec through the whole main story. If I really want to replay the game, I'll do so in ng+ or ng just because I want to replay it. How is this not an obvious concept to you? I don't want to replay the game because the game forces me to. That's not replayability, that's just forcing the player to do something. A respec limit is NOT a proper way to encourage replayability and it's not even required to do so. Replayability is already encouraged in this game with different endings, missable npcs/items/questlines/zones/bosses etc. etc.
Also for those comparing this to the previous souls games, the previous souls games required you to spend a way less amount of time to achieve a complete build than elden ring does. I don't know why you're comparing them.
15 Respec allows you to pretty much try every build on a single character
QLY
STR
DEX
INT
FTH
STR-FTH
STR-INT
STR-ARC
DEX-FTH
DEX-INT
DEX-ARC
INT-FTH
FTH-ARC
INT-ARC
Moreover, when you start a new run you can easily go and grab whatever you need, there's barely any "Yellow Lordvessel Fog" gated area so to speak, unless your build requires a boss-drop
Actually there is something wrong with fanboy statements which lack proper arguements because it keeps a normal conversation from happening. If people would just say that they disagree with a reasoning of why instead of saying "Git gud" or "maybe this game isnt for you" i can respect that.
This is not about instant gratification. Its about the enjoyment of the game which offcourse is different for everyone. I just see no point in not experiencing all the game has to offer unless i do multiple playthroughs of a massive game because its not enjoyable to do.
I use this quote "patience is a virtue" myself and it has nothing to do with mindless grinding the same stuff. Games have a purpose to be enjoyed and its enjoyment is different for everyone but i think the mass majority wont say that they like to grind out stuff in games.
I know you can use a trainer and after i finish the game i probally will to try out the different builds. If you ask me though if the game should have unlimited respecs to explore all playstyles and pick the one you like without making too much mistakes so you`ll have to do another playthrough then my answer is definately yes.
No it doesnt, there are builds which you can spec into attribute scaling builds or you can make builds where you go for ashes of war/skill potency or for incantations/spells. There are so many options. Then there are the differences of seeing how much vit you put in as a trade of too your damage skills, or to try max arcane. You are refering to the cooky cutter builds that are out there and i try to stay way from those. That ruins a large part of the game experience for me.
You can choose many options between melee heavy, melee speed, sorcery and incantations, summons, pure damage or tank and everything in between.
I dont want to do a rerun of a massive game where i invested in exploring every nook of the map by myself without help from most external information. Because you explore it yourself it takes alot of time. Also that there is no journal to keep track of your quests is compelte garbage. I now grab a pen and paper to write it down but i guess to the fanboys that is great fun to do! Also if you have a quest system without a journal atleast make it so you can write notes on the map instead of the stupid markers.
The whole point is i explored pretty much everything myself so far without help from external information and it takes a ♥♥♥♥♥♥♥♥ of time. Its fun to do once, not so much to do it again where you google it all because i dont keep the entire game stored in my brain. Its a waste of time compared to if you would have limitless respecs.
Nice to see that talking about something is immediatly complaining.
but @pacino is right, it could end the fun somwhow since you could overcome any challenge respecing all the time.
I get some logic that people use in their statements here and i see their point. Others have no logic at all and bring empty statements to the table. But fine if you want to meaningless conversation. It doesnt matter if i waste time on this or spent more time on another build on my second character in Elden Ring, its both ♥♥♥♥ :D
Getting the cookie cutter build right of the bat is no fun to me.
I have, i enjoyed it and now want to try out something else. Doing the same thing for 30 hours get boring. Its not like after you get your starter build running that there is much new stuff to do with it unless you go sorcery where you can explore new spells and incantations. Why not have the option to switch it up whenever you want and make the game even more fun. I would be amazing for me.