ELDEN RING

ELDEN RING

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travisdead1 Mar 10, 2022 @ 5:10pm
So, nothing really dies? You're never dead, even though it says "you died".
Playing an "Astrologer"

You can't kill anything, you put them to sleep and when you need to sleep to get FP back, then you wake up and THEY all wake up too. You can't clear any place you need to get too...unless when you get to it, you don't NEED FP.

I hope one of the points of the overlaying story of this game is WHY nothing is ever dead. i mean, ♥♥♥♥, just give us a reason why. It's fantasy, doesn't have to be scientific, but it must be at least STATED!

Lol! Just SAY IT! That's what's happening, so tell us WHY it's happening! :)

When you write a story, it has to make sense, or you've said nothing but gibberish, with drool dripping down your chin :)

Just say what's happening, and don't pretend it's anything else until you give a reason!

I mean, it's still pretty fun, though, I've just come to think of it as doing nothing to something until It (somehow) gives me enough money to do nothing even better! :)
Last edited by travisdead1; Mar 13, 2022 @ 11:14pm
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Showing 1-15 of 32 comments
Sigvuld Mar 10, 2022 @ 5:12pm 
What?
Grubbs008 Mar 10, 2022 @ 5:13pm 
Yikes
Timbermaw Mar 10, 2022 @ 5:13pm 
wut
TheLastDesperado Mar 10, 2022 @ 5:13pm 
I mean maybe it does answer it in game. Have you completed it?
Loot Mar 10, 2022 @ 5:14pm 
Not sure if you're complaining or trying to strike up a conversation. All I can say about FP is to be a bit conservative. There will be Grace outside almost every boss room.
Sobrio Mar 10, 2022 @ 5:14pm 
Actually you die, but you reborn in an alternative universe.
アゼム Mar 10, 2022 @ 5:15pm 
What did you smoke before writing this, OP?
[-iD-] Mar 10, 2022 @ 5:15pm 
you can pretty much run past everything, i'd argue never fight anything unless you have to, its a waste of time for the most part in this game.
XTAKK Mar 10, 2022 @ 5:17pm 
If you die and don't stay perma dead why should the enemies? Also stop wasting your FP if you want to be somewhere else, get on torrent or hold the sprint key and go there past the enemies in your path. 99.9% can be outrun with no issue, this includes big open world bosses like dragons, knights on horseback,etc. Only dungeons and legacy dungeons require you to actually beat the boss rooms to advance, and the mobs are optional beforehand.

In the old games there was a specific lore reason, and while I haven't personally gotten far enough to uncover the lore for death in Elden Ring, I'd wager it's very similar.

In the souls series it was because: "Basically, undeath is a curse that was created by Gwyn, Lord of Cinder, and causes the victim to continually come back to life when they die. To put it simply, the enemies come back to life because they are undead."
Last edited by XTAKK; Mar 10, 2022 @ 5:22pm
Benjaminius Mar 10, 2022 @ 5:20pm 
LOL, the enemies aren't "going to sleep". It's just the game's checkpoint system. I don't think you really need an in-universe explanation for why that happens. Halo and COD don't have an explanation for why the world resets when you die. You just need to accept it as part of the game.

If your having issues with FP, you should invest more points into mind, get more FP flasks, and be more conservative with your FP use. It's hard to be a full mage at the beginning of the game. Find a good melee weapon or bow to take out weaker enemies. There are also talismens that help with FP consumption, though most of those are later in the game.
Last edited by Benjaminius; Mar 10, 2022 @ 5:22pm
Sockwallet Mar 10, 2022 @ 5:20pm 
DS 2 has an anti farming script that allows only 12 respawns of almost all enemies, it was a useful system coupled with increasing bonfire level.I have mixed views on the DS 2 game but I did like the fact that you could clear an area if you wanted or needed to. In prolly 2 years full game mods will be out, I have heard elden ring code is not locked down ( dont quote me on that ) and modders are happy about that.
Last edited by Sockwallet; Mar 10, 2022 @ 5:28pm
AlmightyDunkle Mar 10, 2022 @ 5:21pm 
2
37 hours and no achievements.

That's rough buddy.
Omastar Mar 10, 2022 @ 5:24pm 
Originally posted by travisdead1:
Playing an "Astrologer"

You can't kill anything, you put them to sleep and when you need to sleep to get FP back, then you wake up and THEY all wake up too. You can't clear any place you need to get too...unless when you get to it, you don't NEED FP.

I hope one of the points of the overlaying story of this game is WHY nothing is ever dead. i mean, ♥♥♥♥, just give us a reason why. It's fantasy, doesn't have to be scientific, but it must be at least STATED!

Lol! Just SAY IT! That's what's happening, so tell us WHY it's happening! :)

When you write a story, it has to make sense, or you've said nothing but gibberish, with drool dripping down your chin :)

Just say what's happening, and don't pretend it's anything else until you give a reason!

I mean, it's still pretty fun, though, I've just come to think of it as doing nothing to something until It (somehow) gives me enough money to do nothing even better! :)
If you just don't rest at the grace, and never die, the enemies will stay dead, there ya go.
tyleulen007 Mar 10, 2022 @ 5:27pm 
I haven't beaten the game yet so I'm not sure but I think the reason nothing stays dead is that the rune of death is broken or stolen. It is a bit confusing compared to dark souls where it tells you right at the start that everyone is undead but there is a reason. If your having trouble running out of fp you should probably find more golden seeds to get more flasks.
Izuzul Mar 10, 2022 @ 5:28pm 
killing groups of enemies in the open world will often give you back uses to your flasks, both hp and fp and the blue scarabs will aslo refill your fp flask uses
Last edited by Izuzul; Mar 10, 2022 @ 5:29pm
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Date Posted: Mar 10, 2022 @ 5:10pm
Posts: 32