ELDEN RING

ELDEN RING

View Stats:
Cain Mar 8, 2022 @ 6:40pm
a new way to summon please....
i honestly think that summoning should be completely reworked with what i would at least guess with my basically non existant coding experience, a system that should be simple and effective which is to say that signs should be removed completely and instead it should be when you use a finger furling call it will put you into a waiting list for everyong in your region currently trying to summon. while on this list the finger furlcalling item wont be used but once you summon one player than it will be used up with cooperators will use a item to put them on the counter side of the list so essentially you only have to use it and than afk until you get a summon rather than this idiotic bs of waiting outside a boss room for literally a half an hour desperately running around the staging area TRYING to ♥♥♥♥♥♥♥ snag a single summon sign before someone else does... like srly this HAS to ♥♥♥♥♥♥♥ change soon.........
< >
Showing 1-12 of 12 comments
Ditto Mar 8, 2022 @ 6:43pm 
What areas are in such high demand of needing summons?
i rather like nioh's approach to summoning players better but sadly it wasn't that good and as you could imagine a japanese style dark souls wasn't as popular as dark souls itself so it was hard to find anyone to play with if you wasn't playing on day 1 with everyone else. but that game was very linear like dark souls so it worked good that way, for elden ring it wouldn't work because you'd have to code whole regions into a singular summoning pool which ... im sure you could imagine would become extremely chaotic and invasion happy.
Cain Mar 8, 2022 @ 6:48pm 
Originally posted by Ditto:
What areas are in such high demand of needing summons?
radagan/ elden beast, redahn, and malenia are the only places i actually HAD to summon due to not good enough skill with all of them were that bad to the point that literally it took me about ♥♥♥♥♥♥♥ proly 3 hours total of just waiting for damn summons to actually complete and radagan currently im stuck on again on a different character... like trust me its ♥♥♥♥♥♥♥ bad......
ledRid Mar 8, 2022 @ 6:48pm 
it's honestly only a problem because of how recently the game came out and the massive amount of people that have been playing since day 1, it will calm down soon enough. I get your point though it is super annoying have to literally compete with other players if you want to have a little help with a boss
Cain Mar 8, 2022 @ 6:49pm 
Originally posted by ledRid:
it's honestly only a problem because of how recently the game came out and the massive amount of people that have been playing since day 1, it will calm down soon enough. I get your point though it is super annoying have to literally compete with other players if you want to have a little help with a boss
my soul at least is at ease somewhat knowing others feel my pain........
Ditto Mar 8, 2022 @ 6:49pm 
I've seen people asking for help on the forums. Maybe try that and set a password so people can join you direct.
Originally posted by Ditto:
I've seen people asking for help on the forums. Maybe try that and set a password so people can join you direct.
^^^^^^^

the community is actually very nice and helpful if you just ask for help
Jirodyne Mar 8, 2022 @ 7:05pm 
Originally posted by ledRid:
it's honestly only a problem because of how recently the game came out and the massive amount of people that have been playing since day 1, it will calm down soon enough. I get your point though it is super annoying have to literally compete with other players if you want to have a little help with a boss

That's not a good enough excuse. They have had 6, SIX ♥♥♥♥♥♥♥ games to fix this ♥♥♥♥! The summoning system has ALWAYS been bad, even as far back as Demon Souls. This game changes some of the features, using the item to summon a player is the only way to see gold signs of players, but the actual summoning system itself has NEVER changed! It's still localized, it's still tied to levels, there is a vaste pool of millions of players, but you're only allowed to access only 5-8 at a time!

Seriously, think about it! The major hard bosses, you turn the item on and except HUNDREDS of signs with hundreds of people being stuck, if not thousands. Instead you'll find... 3? 5? Maybe a 6th gold sign? wtf man. And every single one, already summoned by the hundreds of others that see them and try to get them summoned first.

The Multiplayer Passwords was an interesting idea at first, but it's TOO limited. It doesn't make 'Your Friends Sign takes Priority'. No, you can ONLY see your friend's sign, you can't see ANY other sign when using a multiplayer password. But worse yet, if you use the password, the summoning restrictions are mostly removed, so your lvl 1 friend can summon your lvl 200 self. But without a password to see all the summon signs, you are heavily restricted based on Level, and Weapon Level.

Which let's be real, the weapon level is ♥♥♥♥♥♥♥ joke. Since people can skip and miss content, some people, like the streamer Epic Name Bro or ENB, took almost NINE hours and 1/3rd of the map, before being able to upgrade any of his weapons cause he missed the 1 mine location that exists in the ENTIRE GAME which drops crafting stones.

So even if someone might be the same level as you, you might have unupgraded weapons, while they ran around to higher level areas and farmed +12 weapons for themselves. That right there creates another barrier of people not able to connect and be summoned.

And again, this is OPEN WORLD, meaning you can come to the content in ANY ORDER at ANY TIME, so some people might reach a hard content, too early, or too late, and not be able to summon people either. And it's not possible to know what level most of the people in an area are to complete that content, and even if someone is a higher level, doesn't mean they are good, overpowered, or able to win. higher leveled Pure Strength Builds will have a hard time compared to lower leveled int builds

The summoning system is NOT Balanced for Open World, and is a MASSIVE problem.
Nauct Mar 8, 2022 @ 7:06pm 
They should just disable summoning entirely in the next game
Originally posted by RainbowC22:
Originally posted by ledRid:
it's honestly only a problem because of how recently the game came out and the massive amount of people that have been playing since day 1, it will calm down soon enough. I get your point though it is super annoying have to literally compete with other players if you want to have a little help with a boss

That's not a good enough excuse. They have had 6, SIX ♥♥♥♥♥♥♥ games to fix this ♥♥♥♥! The summoning system has ALWAYS been bad, even as far back as Demon Souls. This game changes some of the features, using the item to summon a player is the only way to see gold signs of players, but the actual summoning system itself has NEVER changed! It's still localized, it's still tied to levels, there is a vaste pool of millions of players, but you're only allowed to access only 5-8 at a time!

Seriously, think about it! The major hard bosses, you turn the item on and except HUNDREDS of signs with hundreds of people being stuck, if not thousands. Instead you'll find... 3? 5? Maybe a 6th gold sign? wtf man. And every single one, already summoned by the hundreds of others that see them and try to get them summoned first.

The Multiplayer Passwords was an interesting idea at first, but it's TOO limited. It doesn't make 'Your Friends Sign takes Priority'. No, you can ONLY see your friend's sign, you can't see ANY other sign when using a multiplayer password. But worse yet, if you use the password, the summoning restrictions are mostly removed, so your lvl 1 friend can summon your lvl 200 self. But without a password to see all the summon signs, you are heavily restricted based on Level, and Weapon Level.

Which let's be real, the weapon level is ♥♥♥♥♥♥♥ joke. Since people can skip and miss content, some people, like the streamer Epic Name Bro or ENB, took almost NINE hours and 1/3rd of the map, before being able to upgrade any of his weapons cause he missed the 1 mine location that exists in the ENTIRE GAME which drops crafting stones.

So even if someone might be the same level as you, you might have unupgraded weapons, while they ran around to higher level areas and farmed +12 weapons for themselves. That right there creates another barrier of people not able to connect and be summoned.

And again, this is OPEN WORLD, meaning you can come to the content in ANY ORDER at ANY TIME, so some people might reach a hard content, too early, or too late, and not be able to summon people either. And it's not possible to know what level most of the people in an area are to complete that content, and even if someone is a higher level, doesn't mean they are good, overpowered, or able to win. higher leveled Pure Strength Builds will have a hard time compared to lower leveled int builds

The summoning system is NOT Balanced for Open World, and is a MASSIVE problem.
i like how you referenced ENB like his a good example of anything. he literally has connections with the creator and has worked on the games before.
FenMuir Mar 8, 2022 @ 7:19pm 
What you described is essentially how Bloodborn worked. Since this hasn't been reused, I'm assuming there was some issue with it.

You need to summon from the summoning pools—not in front of boss doors. With early bosses, they're generous with this (the pool is right outside Margit's fight on the bridge). Later, they become less generous, and you need to go further out.

The pool system works great when lots of players are farther along. Because the game is so new, they may not be out there yet. I would like to see summoning pool unlocks be account wide since that would allow people doing low-level challenge runs to co-op with others.
ledRid Mar 8, 2022 @ 7:32pm 
Originally posted by RainbowC22:
Originally posted by ledRid:
it's honestly only a problem because of how recently the game came out and the massive amount of people that have been playing since day 1, it will calm down soon enough. I get your point though it is super annoying have to literally compete with other players if you want to have a little help with a boss

That's not a good enough excuse. They have had 6, SIX ♥♥♥♥♥♥♥ games to fix this ♥♥♥♥! The summoning system has ALWAYS been bad, even as far back as Demon Souls. This game changes some of the features, using the item to summon a player is the only way to see gold signs of players, but the actual summoning system itself has NEVER changed! It's still localized, it's still tied to levels, there is a vaste pool of millions of players, but you're only allowed to access only 5-8 at a time!

Seriously, think about it! The major hard bosses, you turn the item on and except HUNDREDS of signs with hundreds of people being stuck, if not thousands. Instead you'll find... 3? 5? Maybe a 6th gold sign? wtf man. And every single one, already summoned by the hundreds of others that see them and try to get them summoned first.

The Multiplayer Passwords was an interesting idea at first, but it's TOO limited. It doesn't make 'Your Friends Sign takes Priority'. No, you can ONLY see your friend's sign, you can't see ANY other sign when using a multiplayer password. But worse yet, if you use the password, the summoning restrictions are mostly removed, so your lvl 1 friend can summon your lvl 200 self. But without a password to see all the summon signs, you are heavily restricted based on Level, and Weapon Level.

Which let's be real, the weapon level is ♥♥♥♥♥♥♥ joke. Since people can skip and miss content, some people, like the streamer Epic Name Bro or ENB, took almost NINE hours and 1/3rd of the map, before being able to upgrade any of his weapons cause he missed the 1 mine location that exists in the ENTIRE GAME which drops crafting stones.

So even if someone might be the same level as you, you might have unupgraded weapons, while they ran around to higher level areas and farmed +12 weapons for themselves. That right there creates another barrier of people not able to connect and be summoned.

And again, this is OPEN WORLD, meaning you can come to the content in ANY ORDER at ANY TIME, so some people might reach a hard content, too early, or too late, and not be able to summon people either. And it's not possible to know what level most of the people in an area are to complete that content, and even if someone is a higher level, doesn't mean they are good, overpowered, or able to win. higher leveled Pure Strength Builds will have a hard time compared to lower leveled int builds

The summoning system is NOT Balanced for Open World, and is a MASSIVE problem.
you are literally the only person i've seen that...apparently...has too little people online?
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Mar 8, 2022 @ 6:40pm
Posts: 12