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For example I used a longsword as my main, and had a mace as a backup for strike damage. Like the previous reply said, you can also come across Bell Bearings to bring back to the Roundtable Hold. These will unlock tiers of upgrade shards, making experimenting much easier and quicker.
In the mines of Sellia (teleporter chest) m sword is almost useless as it bounces off enemies every hit. The Godrick Axe destroys them all, stagger with every hit. So I guess some weapons are actually better against certain enemies and are not just depending on the playstyle. Which is awesome, actually.
There are weapons that are miles better or miles worse than the rest. Be it by having a clunky moveset or ♥♥♥♥ skills. BUT STAT WISE, many weapons are the same.
The right weapon can deffo make your game 100 times easyer.
WHen you get to radahn n beat him, i recommend you upgrade his greatswords.
But you will want to use it in combination with another weapon, dont just stick with greatswords. I kept 2.
A quick katana and the slow greatsword, each with their own boons.
Greatswords stagger, and you will find it invaluable vs certain enemy/bosses.
Try to fight them normally and they will give u a hard time, u gotta dodge, etc. Use great sword and pow u stunlock them to death. (not all enemies, but some significant ones that are a hassle otherwise).
But you will deffo hate using greatswords on most bosses in this game.
VS other fromsoft games, this one is full of quick bosses. A slow greatsowrd will suck for the post part, outside of some bosses where its good.
The light attacks of every weapon has very little stance damage as far as I can tell.
Charged heavy attacks can stance break enemies VERY reliably. Some bosses can be chain broken by something as small as a war pick(the weight of some daggers) with charged heavies.
Guard counters are another case. I hadn't found a single enemy that would be stance broken by a great axe that they wouldn't by a katana.
Managed to reliably knock dragons to be vulnerable in as few as 3 jump heavies to the face with a katana. Biggest normal field boss in the game, and you can leave them vulnerable with a flimsy sword swatting them in the jaw.
Those enemies are covered in stone, if you two hand a weapon, you can get through the bounce effect. Some mine bosses have a similar effect on them. They effectively have a light shield up at all times.
Considering you get like 5+ titanite slab equivalents by end game in this, and all the resources to get multiple weapons there, it isn't very surprising that later game isn't much different this time around. Especially when the late game bosses can two shot you with heavy armor.