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Mr Jt (Gog is king) 2022 年 3 月 6 日 下午 10:10
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Ubisoft and Sony devs are salty about Elden Rings success
Over on Twitter, former Battlefield 2042 dev and now current UX Director at Ubisoft Ahmed Salama (Twitter profile is locked) pointed out that Elden Ring snagging a 97 average on Metacritic is “proof” that game critics don’t give a crap about game UX (user experience). In the same tweet, Nixxes Software (now a first-party Sony studio) dev Rebecca Fernandez O’Shea, and Senior Quest Designer of Horizon Forbidden West Blake Rebouche (Twitter profile locked) also threw shade by mentioning the faulting the game’s PC graphics, stability & performance, and even the quest design.

Not only that, but Salama also adds that the Elden Ring UX is so bad, he can only imagine FromSoftware devs are smoking in their desks and using CRT monitors, even.

https://mp1st.com/news/ubisoft-dev-sony-devs-throw-shade-at-elden-ring-ui-performance-quest-design


Not only makes Ubicrap uninspired games with lootboxes aka suprise mechanics(or nfts) and sell their low effort ultimate editions for 120 bucks, they also think that players are dumb and need hand holding by every step they make.Well and gorilla games never interested me in the first place because im not that much into action adventures marked as rpgs but their games could be good.Still pathetic that they are jealous as well that elden ring is a way higher success than horizon. Well if people hating you are doing it right
最後修改者:Mr Jt (Gog is king); 2022 年 3 月 6 日 下午 10:32
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GoreTiger 2022 年 3 月 7 日 下午 8:41 
引用自 Mr Jt
引用自 GoreTiger
This is my first dedicated dark sous game and nothing about it really feels unique besides how much the game handicaps the player and disguises it as a "challenge". The world is big and has pretty sights but that's mostly it. The rest of it is dull. All castles look the same all ruins look the same some of the dungeons even look the same. It's like they just took a big map sprinkled random enemies all over the place and said "there you go, kill em".
There's almost no story. from where I'm at currently I've surmassed that I'm a 'tarnished' who randomly ended up where I am at now. I have no 'maiden' to guide me but one just randomly shows up gives me a mule and off I go in search of the one ring to rule them all. The story is probably the weakest part of this game easily.

I don't think this game is bad, it's decent. I's a solid 7-8 and I can see why dedicated souls fans would think it's a 10, But in regards to comparing it with Sony titles: God of War(2018) was a better game then this. Horizon is a more unique game then this, And Ragnarok will probably swipe GOTY away from this.
In all seriousness….god of war is a linear cinematic experience and elden ring here is a full blown action rpg with a huge focus on exploration role playing and freedom. You can’t compare this games but i get that some players aren’t into rpgs that much and want just hand holding in a game which plays like a movie
Calling this game an rpg is a huge stretch. You're forced into one role and there are no other roles to play. You find things you kill things. This is a action adventurer looter. There is nothing else to do in this game to call it a dedicated rpg. You play no other purpose other then that of a guy killing things for loot and that's it. If you consider this an rpg, it's a bottom of the barrel one. Just because you can adjust stat ticks doesn't make a game a good rpg.
Len's 2022 年 3 月 7 日 下午 8:46 
well their game run well instead of Elden ring
very empty world
coop system is a chore and crap
GoreTiger 2022 年 3 月 7 日 下午 8:52 
引用自 orthostatic
引用自 Lenfer
well their game run well instead of Elden ring
very empty world
coop system is a chore and crap
Another level 0 private with a meaningful contribution.

Almost seems like someone hired some marketing bots to make their Ubisoft tweets sound believable.
You sound like those people on twitter who claim russian bots are behind anything negative that tweets
Len's 2022 年 3 月 7 日 下午 8:53 
引用自 orthostatic
引用自 Lenfer
well their game run well instead of Elden ring
very empty world
coop system is a chore and crap
Another level 0 private with a meaningful contribution.

Almost seems like someone hired some marketing bots to make their Ubisoft tweets sound believable.
you sniff crap and have zero argument

not because i own the game mean im a bot , their game run well compared to Elden ring , It is what it is by experience of the product
Len's 2022 年 3 月 7 日 下午 8:56 
引用自 GoreTiger
引用自 orthostatic
Another level 0 private with a meaningful contribution.

Almost seems like someone hired some marketing bots to make their Ubisoft tweets sound believable.
You sound like those people on twitter who claim russian bots are behind anything negative that tweets
exactly and RUssia did a good thing to ban F book and twiter
最後修改者:Len's; 2022 年 3 月 7 日 下午 8:57
Len's 2022 年 3 月 7 日 下午 8:57 
引用自 orthostatic
引用自 Lenfer
you sniff crap
When reading your posts I sure do. You have no reason to be here, yet here you are bumping a thread that agrees with that Ubisoft ♥♥♥♥ on Twitter.
F Twitter Bum
Mr Jt (Gog is king) 2022 年 3 月 7 日 下午 8:57 
引用自 GoreTiger
引用自 Mr Jt
In all seriousness….god of war is a linear cinematic experience and elden ring here is a full blown action rpg with a huge focus on exploration role playing and freedom. You can’t compare this games but i get that some players aren’t into rpgs that much and want just hand holding in a game which plays like a movie
Calling this game an rpg is a huge stretch. You're forced into one role and there are no other roles to play. You find things you kill things. This is a action adventurer looter. There is nothing else to do in this game to call it a dedicated rpg. You play no other purpose other then that of a guy killing things for loot and that's it. If you consider this an rpg, it's a bottom of the barrel one. Just because you can adjust stat ticks doesn't make a game a good rpg.
What? You can make any class and build you want. You are the tarnished and everything from there is up to you. Every story needs to start with something
最後修改者:Mr Jt (Gog is king); 2022 年 3 月 7 日 下午 8:58
Killance 2022 年 3 月 7 日 下午 8:59 
The game sold so well Bandai Namco gave everyone at FromSoftware as great raise.

Other devs should be taking notes on them. Outside from obvious copy/pasted mini-dungeons the game has a lot going for it.
Killance 2022 年 3 月 7 日 下午 9:01 
引用自 Lenfer
引用自 GoreTiger
You sound like those people on twitter who claim russian bots are behind anything negative that tweets
exactly and RUssia did a good thing to ban F book and twiter

And vice versa. The obvious nazi far-right comments suddenly decreased dramatically when Russia is no longer on their platform.

No longer see any trump supporters in droves either. Pretty obvious what was going on there.
SKN The LISPer 2022 年 3 月 7 日 下午 9:01 
引用自 GoreTiger
引用自 GourmetCookie

I am running the game at maximum graphical settings. Does that make me biased? The world looks and feels amazing. Also there's a bit more to the story but I don't want to post any spoilers. Other than that I would say you made some fair points.
I am as well and I will admit the world does look beautiful, But to me it still feels 'empty'. Like all there is to do is either dive the same looking dungeons or go find a random mob to bop.

It reminds me of Cyberpunk when it launched. You had this big beautiful open world but very limited things to do in it.

From Software doesn't really do story. The story is just a very basic set up to establish the setting, rather than the purpose of the game. Wether this is good or not can be debated.

In term of gameplay, it's an old-styled hack & slash(That's marketed as an RPG, because every game with numbers in it is an RPG these days), more akeen to Enclave or Severence: Blade of Darkness. So there isn't going to be non-combat related activities, as that's not the point of the game. Unlike your Cyberpunk example, which is\was supposed to be an RPG, and so should have more activities to keep the player entertained. Think Arx Fatalis(RPG) vs Rune(Hack & Slash). One has a (rudementary) crafting system, cooking, and a bunch of quests, the other just has you swing your sword at enemies.

As for the "empty world", I get where you're coming from, but I'll disagree. The world was designed to be immersive and "real", so things are placed with a purpose in mind, rather than created for the sole purpose of entertaining the player. The "issue" with that of course, is that you do get stretches that are "empty" and so seem meaningless. However having stretches of "nothing" helps establish coherancy with the world, which is important for immersion and selling you on the illusion that it's a "real world".


As for the dungeons all looking the same, this is an issue with every open world game as asset reusability always happen. I think they did a tremendous job with it, especially if we'd compare it to something like Skyrim, where every dungeon follow the exact same layout philosophy(not to mention gameplay over immersion, so every dungeon will always loop back on itself, which make no sense).

引用自 orthostatic
引用自 SKN The LISPer
The compass is 100% unecessary and shouldn't be there
If they made HUD elements toggles, that would solve your concern. Don't take my compass though; I'm very fond of it.

The hud elements are not individually toggleable, it's a boolean for the entire hud overlay. The game has NO visual indicators for the different statuses beyond status bars. For example, how can I tell if I have 5% health, 50% health, or 100% health? Or how can I tell if I'm being cursed? I can't, as the only visual indicator of these things are in the status bars.

I wasn't advocating removal of the compass. I said it should've been an toggle-able item, like the Lantern is, which lets people make up their own mind if they'd want a floating compass on the screen or not. The game world is easy to navigate as is because it was hand-crafted.
SKN The LISPer 2022 年 3 月 7 日 下午 9:09 
引用自 Mr Jt
引用自 GoreTiger
Calling this game an rpg is a huge stretch. You're forced into one role and there are no other roles to play. You find things you kill things. This is a action adventurer looter. There is nothing else to do in this game to call it a dedicated rpg. You play no other purpose other then that of a guy killing things for loot and that's it. If you consider this an rpg, it's a bottom of the barrel one. Just because you can adjust stat ticks doesn't make a game a good rpg.
What? You can make any class and build you want. You are the tarnished and everything from there is up to you. Every story needs to start with something

There's no ability to talk to Godrick. You can not swear fielty to him, nor can you avoid him. You will always kill Godrick, because you have no choice. That's not an RPG.


RPGs require you to have agency, something From Software has never given us. Soulslikes are Hack & Slash games with rpg mechanics(leveling and gear). Nothing wrong with this, this is why we love the games, but that's also why you get people like GoreTiger that are dissapointed with it, as they go into it expecting an RPG, and getting an pure Hack & Slash instead.

Imagine someone saying "GTA 5 is a racing sim(because it features cars and optional racing activities)", those that buy it for the purpose of racing will be sorely dissapointed, just as anyone buying this expecting an (actual) RPG will be sorely dissapointed. Anyone expecting an Hack & Slash will be happy.
Mr Jt (Gog is king) 2022 年 3 月 7 日 下午 9:30 
引用自 SKN The LISPer
引用自 Mr Jt
What? You can make any class and build you want. You are the tarnished and everything from there is up to you. Every story needs to start with something

There's no ability to talk to Godrick. You can not swear fielty to him, nor can you avoid him. You will always kill Godrick, because you have no choice. That's not an RPG.


RPGs require you to have agency, something From Software has never given us. Soulslikes are Hack & Slash games with rpg mechanics(leveling and gear). Nothing wrong with this, this is why we love the games, but that's also why you get people like GoreTiger that are dissapointed with it, as they go into it expecting an RPG, and getting an pure Hack & Slash instead.

Imagine someone saying "GTA 5 is a racing sim(because it features cars and optional racing activities)", those that buy it for the purpose of racing will be sorely dissapointed, just as anyone buying this expecting an (actual) RPG will be sorely dissapointed. Anyone expecting an Hack & Slash will be happy.
It’s an action rpg. Not every game needs that amount of options like new vegas. Many things in elden ring are up to your imagination which is great
Erikkustrife 2022 年 3 月 7 日 下午 9:38 
引用自 SKN The LISPer
引用自 Mr Jt
What? You can make any class and build you want. You are the tarnished and everything from there is up to you. Every story needs to start with something

There's no ability to talk to Godrick. You can not swear fielty to him, nor can you avoid him. You will always kill Godrick, because you have no choice. That's not an RPG.


RPGs require you to have agency, something From Software has never given us. Soulslikes are Hack & Slash games with rpg mechanics(leveling and gear). Nothing wrong with this, this is why we love the games, but that's also why you get people like GoreTiger that are dissapointed with it, as they go into it expecting an RPG, and getting an pure Hack & Slash instead.

Imagine someone saying "GTA 5 is a racing sim(because it features cars and optional racing activities)", those that buy it for the purpose of racing will be sorely dissapointed, just as anyone buying this expecting an (actual) RPG will be sorely dissapointed. Anyone expecting an Hack & Slash will be happy.
i mean you can skip him :D
soso 2022 年 3 月 7 日 下午 9:39 
Horizon sucks. Worst protagonist I've seen in a video game in 20 years.
Zaptruder 2022 年 3 月 7 日 下午 9:41 
The game is stunning, but the game does have a raft of basic design and implementation issues that one shouldn't expect from a AAA title. People familiar with Fromsoft games are familiar with them, but that doesn't make them great, or even acceptable.

Nonetheless, none of the bad points in this game are so overbearing so as to take much away from the mastercrafted world/dungeon experience offerred by the game.

A lot of its quirks add to the mystery and atmosphere - e.g. quest lines tenuously connected by wispy suggesting thin threads, where most players will have to use a wiki to have a hope of finishing - if you do and discover them legitmately, it'll give a sense of discovery that most modern games don't provide due to pointers, journals, quest markers, etc.
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張貼日期: 2022 年 3 月 6 日 下午 10:10
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