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However. I still don’t get meaningful rumble. I’ve checked the ps5 native firmware update, I’ve turned the steam controller support on/off, generic support on/off, extended xbox support on/off, changed controller configs, turned on “per-game” controller support (???). I’ve used the per-controller customization to set the rumble option on/off, and the rumble slider from low/high. I’ve reset the bluetooth pairing since I only use it wired. I have no idea where the rumble is. None of it makes any difference.
I’m not using steam beta. Is this maybe a steam beta feature?
So you recommended making sure in steam the controller is configured and enabled. If we're using DS4, the only thing that works is enabling XBox 360 support, and telling DS4 to emulate my PS5 controller as an XBox 360 controller. I explicitly disabled all other controller support (though maybe that wasn't necessary). Even with the "hidehid" driver installed DS4 is unable to hide the controller driver from Steam and I get a very mean dialog from steam telling me I'm a bad person and to turn off external controller handling (which they certainly know is DS4 but won't name).
I don't really want to use DS4. I don't want my controller to be virtualized as a 360 controller. The in-game prompts are wrong. The adaptive triggers don't work right. How does the gyro even work then? Definitely the haptics are wrong, it just hard rumbles like ... it's a 360 controller. I know that steam built-in "playstation controller" support does correctly provide rumble messages to the controller in the controller setup test. It also seems to correctly ship inputs (although the sticks DO feel better in DS4 tuning). Why doesn't it work by itself for Elden Ring? It works natively for Death Stranding.
The correct technical answer is that Elden Ring on steam DOES NOT support PS5 rumble. It doesn't actually support a PS5 controller at all in any way. People saying otherwise are mistaken, and using DS4 to make the controller rumble half-work doesn't mean that it "works" on steam platform. DS4 works to get half-rumble is correct. Steam input can pretend to Elden Ring that the controller is an Xbox 360 controller (without DS4 or rumble).
If anyone knows how to get further into the guts of steam input handling I'd love to hear about it.
edit: also using Special k to mod in playstation buttons btw
Despite what lots of folks have said - NO the PS5 controller does not use rumble when using steam controller input, playstation support enabled or no. The best you can do is PS4 rumble through DS4 emulating XBox 360 rumble commands. These controllers have been out a while now it's sad to me.
Good tip on mods. I have modded FromSoftware before I guess I shall do it again.
Feels more responsive if the controller does a pulese/vibrates when I dodge and attack. Plus my triggers are set up so theyre stiff, then click with enough pressure applied. Dont need no mushy triggers, I like em clicky for this type of game.
edit: preview https://steamcommunity.com/sharedfiles/filedetails/?id=2781195421