ELDEN RING

ELDEN RING

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Nonomori Mar 6, 2022 @ 3:57pm
Margitgud is legit gatekeeper
Honestly didn't expect the first boss to be this hard. I am a moderate Souls veteran (beaten DS2 and DS3) and Margit was hard as hell even with the summons. Yes leveling in the open world and fighting other smaller bosses beforehand helps a lot, but it doesn't change that Margit has an extremely tough moveset for an early game boss. That delay at the apex of his windups is impossible lol.

It's also a stark contrast from previous early game bosses. When you compare Margit to Asylum Demon which has like 3 attacks and can be slapped to death at SL 0, Iudex Gundyr which again has 3 attacks with heavy tells that can easily be dodged. And here we have this beast lol. Total scrub gatekeeping here.
Originally posted by yds:
Good to see the toxic Souls fanbase migrated to Elden Ring as well.

If I see anyone unironically say "casul, git gud, etc.", I know that person is trash with no achievements in life except for gaming.

Margit is legit a hard boss, and if you think he was easy, you were either overleveled or used cheese strats (magic, spirits, etc.). Also I completely agree, that Margit would be the first boss for many players who just want to play the story, instead of randomly exploring stuff.

Tree Sentinel is easy to skip, because there's no boss fog. Margit is directly on the path the game tells you to take, so obviously, a required fight (even though you can skip him, but none of the new players would know that).

I beat Margit at level 1, and with no upgrades, and it was a ♥♥♥♥♥ of a fight that took me 10 minutes, mostly due to his second phase. All his attacks have constant timings, but some of them are very hard to dodge anyway. Punishing him in second phase is very hard, I could only get 1-2 hits in.
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Showing 76-90 of 418 comments
Riley Mar 7, 2022 @ 6:36am 
Originally posted by Nonomori:
Well, you are a bit delusional here (or a real Souls megachad) to call his pattern predictable. On the contrary, his attack timing and combos are unpredictable, you can be confused on when he is going to jump or when he is going to unleash a big combo. And also when his attacks are gonna land.

Also, Margit is the first great boss, that's not really debatable. The game legitimately leads you directly to that boss first. NPCs tell you to follow the yellow grace thingies that pop out of sites of grace, and those lead directly to Margit.

In my opinion, that's the intended route. On the other hand, it seems to be pretty heavily implied that you're expected to die to Margit several times and leave to explore the rest of Limgrave before coming back.

Reason I think so is because dying to Margit unlocks the Roundtable.

The only delusional one here is you honestly, his attacks are not unpredictable at all. He uses the same pattern over and over again, with a few mix ups. I have a hard time believing you've played much less beaten a souls game before if his move set is a struggle for you. There is little 'confusion' if you're paying attention to when his attacks are gonna land as only his hammer has a delay on it, and once you understand that you can match your roll timing.

Once again, Margit isn't the first boss unless you make him the first boss. The game leads you to the castle, but that doesn't mean you're just supposed to B-line it to him and throw yourself against him over and over again while crying you can't beat him. It's an open world game, hence playing this like any other souls game is setting yourself up for failure, there are plenty of places to explore and investigate which reward you for doing so, and make his fight a hell of a lot easier. You've just admitted you know that's the case after I explained it to you, so I'm not sure why you even bothered to respond other than to proclaim your lack of skill and ability.

And no you can unlock the round table before beating Margit, facing him has zero effect on unlocking it.
Sonnenbank Mar 7, 2022 @ 6:38am 
Originally posted by Mitch Conner:
Summons can actually make some bosses harder, because you can't predict their movements, think about Darkeater Midir, he is way easier on your own and he has way less hp.

That is only true for bosses that have very hughe AOE attacks
getting free hits in the back of a boss while his attention is elsewhere doesnt make any fight harder that hasnt hughe AOE

Originally posted by Legendairy2:
It isnt bugging the boss out, it is called agro and threat dropping. Been used in video games for decades, crazy i know

clearly 150 IQ smart play.
The AI cant handle fighting 2 guys at once. It gets confused and changes aggro when it gets attacked. you can abuse that easily
That has been the case in all Fromsoftware games.

Not a brilliant strategy mastermind move imo
Last edited by Sonnenbank; Mar 7, 2022 @ 6:41am
Legendairy2 Mar 7, 2022 @ 6:41am 
Originally posted by Riley:
Originally posted by Nonomori:
Well, you are a bit delusional here (or a real Souls megachad) to call his pattern predictable. On the contrary, his attack timing and combos are unpredictable, you can be confused on when he is going to jump or when he is going to unleash a big combo. And also when his attacks are gonna land.

Also, Margit is the first great boss, that's not really debatable. The game legitimately leads you directly to that boss first. NPCs tell you to follow the yellow grace thingies that pop out of sites of grace, and those lead directly to Margit.

In my opinion, that's the intended route. On the other hand, it seems to be pretty heavily implied that you're expected to die to Margit several times and leave to explore the rest of Limgrave before coming back.

Reason I think so is because dying to Margit unlocks the Roundtable.

The only delusional one here is you honestly, his attacks are not unpredictable at all.

Yea the only attack I found to be annoying was his dagger throw which always seemed to come right as you try to heal rofl. Other than that you can read him like a book
Sonnenbank Mar 7, 2022 @ 6:44am 
His dagger throw comes on input commands.
Bosses in Elden ring same as in DS3 and Sekiro read players input commands
and seem to have a high chance to act on it.

Twin Prince throws fire when you do heal
Genichiro fires bow
and Margit throws daggers.

All not 100% but close to about 90%

i am pretty sure coding wise when u do press heal
a rng spin happens and 9/10 times of the result is throw dagger
Legendairy2 Mar 7, 2022 @ 6:46am 
Originally posted by Sonnenbank:
His dagger throw comes on input commands.
Bosses in Elden ring same as in DS3 and Sekiro read players input commands
and seem to have a high chance to act on it.

Twin Prince throws fire when you do heal
Genichiro fires bow
and Margit throws daggers.

All not 100% but close to about 90%

i am pretty sure coding wise when u do press heal
a rng spin happens and 9/10 times of the result is throw dagger
It seriously felt like that lol but it isnt anything that cant be managed. Annoying yes, but doable
Riley Mar 7, 2022 @ 6:48am 
Originally posted by Netsa:
I really wonder what dungeon you guys crawl out from. I'm pretty sure you're all coming from the same one at this point.

It seems like every dude that fought Margit at level 100 wants to come into the thread and talk about how easy he was.

Could say the same about you pathetic individuals, crying because a souls boss is too hard for you on the steam forums like you've never played any of the previous titles. Just because you need to be level 100 to beat him doesn't mean everyone else does bud. Maybe pay attention and learn the mechanics instead of acting self entitled.

I beat Margit on my second attempt at level 26. Without summons, without spirits. While I'm quite clearly much better than you and the OP, who can't see through your salty tears. I also understand that not everyone is me, yet that doesn't mean this fight is ♥♥♥♥♥♥♥♥. If you make the fight harder for yourself that's your issue. Summon a friend, use spirits which take attention away from you and allow you to get free hits. Hell the jelly fish can even poison him and tank multiple hits easily, there are plenty of ways to secure a victory but you're too invested in your own defeat to realise it.
Sonnenbank Mar 7, 2022 @ 6:48am 
@Legendairy2
Its like that 100% confirmed. Only thing that is not sure is how high the chance ist to act on input. maybe 90% maybe 85% something around that
But dagger throw is no problem. it does not do much damage and is easy to avoid.

Problem is phase 2 has almost no attack openings for melee
unless you do use summons than you have 1 million attack openings
Last edited by Sonnenbank; Mar 7, 2022 @ 6:52am
Just don't forget Margit is allergic to jellyfish.
Sad Pug Mar 7, 2022 @ 6:50am 
If you're "veteran" and I beat him without much trouble, then I guess that makes me pr0 pure s0ulz gamer.
And yet I've thought I'm rather ok.

Originally posted by Netsa:
It seems like every dude that fought Margit at level 100 wants to come into the thread and talk about how easy he was.
No need to be so salty.
Why level 100? He's easier (progression wise) than first giant and takes more damage.
There are 2 things I can recommend for beating him that I feel like many people are not using, one of them maybe even being ignored, because it's somewhat new.

1. Finally, shield is your friend. Most of his attack you can block without a problem and counter them. Counters are your friend and they help you make boss not only stagger, but also make him run out of his own stamina, so you can do visceral attack for massive damage.
2. Jump attack. It's there and not only helps you dodge, there are also i-frames when you land, but it also damages boss poise/stamina, making visceral attack opportunity happen a lot faster.

Also, after his jump attack that is easy to dodge, you can go for 2h and use weapon arts. If you're quick, you can use it 2 times before he does anything. Same with his running attack when he takes his stick up and runs up to you. Easy to dodge, and when he starts second attack, you can already try and land some weapon arts on him.

With the tools you are given and even more to be found, because of the game being more open world, he is a lot easier than, say, first boss of Dark Souls 3 that goes mad in second half. If you find Margit hard, just go out around the world and find some bosses to fights, maps, merchants and level up more and upgrade your gear.

Margit is only gatekeep if you don't want to see his easy to learn pattern. Only problem is hitbox sometimes and range of the attack, but it's still possible.
Last edited by Sad Pug; Mar 7, 2022 @ 6:51am
Sonnenbank Mar 7, 2022 @ 6:56am 
Originally posted by Sad Pug:
With the tools you are given and even more to be found, because of the game being more open world, he is a lot easier than, say, first boss of Dark Souls 3 that goes mad in second half.

Only thing is you can skip 2nd half of Vordt completely by just landing a heavy hit to his face
he staggers... you riposte .... get in 2-3 more hits and gg.....
When his madness starts he does 3 sprint attacks that are mega easy to dodgeroll and have hughe dodge timings... after that 3 attacks he stops and is in 1 place for ~ 6 seconds and builds up his frost !

run to him and r2 him in the head

GG you won

calling that harder than margit ?
i dont agree
Last edited by Sonnenbank; Mar 7, 2022 @ 7:02am
Sad Pug Mar 7, 2022 @ 7:02am 
Originally posted by Sonnenbank:
Only thing is you can skip 2nd half of Vordt completely by just landing a heavy hit to his face

You can also almost skip 2nd half of Margit by visceral attacks and do few attacks when he talks and takes out the hammer for the first time.
Also, when he jumps up with hammer, jump towards him when he lands. You won't take damage and can do 1-2 weapon art attacks before he comes back to his senses.
Keep distance and he will do it over and over again.

My guess is if you would upgrade weapon to +3, he probably would die after couple of hits that are left after visceral attacks and he might not even have time to end his line.

GG you won.
Last edited by Sad Pug; Mar 7, 2022 @ 7:05am
Legendairy2 Mar 7, 2022 @ 7:08am 
Originally posted by Riley:
Originally posted by Netsa:
I really wonder what dungeon you guys crawl out from. I'm pretty sure you're all coming from the same one at this point.

It seems like every dude that fought Margit at level 100 wants to come into the thread and talk about how easy he was.

I beat Margit on my second attempt at level 26.

Yup beat him at 25 with my Samurai and felt like playing something different so rerolled confessor. I did wayyyyyy more exploring the second go around, didnt even get to Margit until lvl 40 after exploring Limgrave and Weeping Peninsula and he was a cake walk at 40
Sonnenbank Mar 7, 2022 @ 7:08am 
Originally posted by Sad Pug:
Originally posted by Sonnenbank:
Only thing is you can skip 2nd half of Vordt completely by just landing a heavy hit to his face

You can also almost skip 2nd half of Margit by visceral attacks and do few attacks when he talks and takes out the hammer for the first time.
Also, when he jumps up with hammer, jump towards him when he lands. You won't take damage and can do 1-2 weapon art attacks before he comes back to his senses.
Keep distance and he will do it over and over again.

My guess is if you would upgrade weapon to +3, he probably would die after couple of hits that are left after visceral attacks and he might not even have time to end his line.

GG you won.

make video and demonstrate for the newbees ;)

I think with vordt its very intuitive when a boss is standing still and screams for 6 seconds doing nothing to just hit him in the head.
thats natural
at least that was my natural reaction realizing he just stands there and does nothing

the stuff you mention requires specific knowledge

so imo its not really comparable
Last edited by Sonnenbank; Mar 7, 2022 @ 7:09am
Koreanpowerman Mar 7, 2022 @ 7:10am 
Originally posted by Sonnenbank:
Originally posted by Ars Nova:
He isn't even hard. Has massive wind-ups and generous punishment windows. If any boss is a "gatekeeper" it's probably Godrick, but even he isn't prohibitively difficult.

wrong
2nd phase has almost no attack windows....

would like to see you doing Margit : No summons , No ashes , no magic , just meele and no parry and show me the big attack windows in 2nd phase....

and i did godrick first try lol......

I am souls veteran and i did beat Margit 4th try no summons,no magic , no ashes
being underleveld.

But i still say 2nd phase is damn hard and almost impossible for new players without cheese

That`s how I killed Margit as well. Only my 2h weapon. No parry, no summons, no ashes, no magic, no charged attacks, no companion. I`m just rolling all over the place in this game.

This game punishes impatience more than anything else. I simply waited for him to do his hammer jump attack or his sword charge. Roll - attack - roll away. Rinse and repeat. Not pretty or impressive, but it gets the job done.

New players can do the same thing: learn the attack pattern and then roll, roll, roll.
I am like a new player, my last souls game was DS1. And I`m not using guides. Just learning along the way.

That said: Yes, he is too hard for an early boss.
Last edited by Koreanpowerman; Mar 7, 2022 @ 7:12am
Kai Mar 7, 2022 @ 7:10am 
Originally posted by Nonomori:
Originally posted by Ars Nova:
His attack wind-ups are preset, not adaptive. I could literally get a hit in, dodge, then hit him again in his punishment window.

And oh no, his combos change sometimes and aren't some completely predetermined thing so you can just beat him like you're following a set of instructions. Git gud lol.
Lol, I'm convinced Margit is reading inputs.
You realize that's how all Souls games worked?

That AI isn't measuring the flight of the arrow aiming for his head, it's checking your input as you aimed your crosshair/auto-aim at him.
Last edited by Kai; Mar 7, 2022 @ 7:11am
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Date Posted: Mar 6, 2022 @ 3:57pm
Posts: 418