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This is probably what most people are facing, and they are among the worst, because there's no way to change it. It's a developer end problem.
Compiling 3D shaders live is a horrendous basic programming mistake, but it does not surprise me a bit with the label 'Fromsoft" as the programming team...
1440p at 60 FPS, what a joke. I play at 2880x1620 on my GTX 1060 6GB.
Reposted this many times
From my PC, performance is very very good for the resolution and graphics settings.
i5 4440, 16GB, GTX 1060 6GB, M.2 SSD
Graphics Maximum (Shadow High, Grass Medium)
2880x1620 @ 30 FPS (RTSS lock)
(yes, its not 1080p, not 1440p, its 1620p)
(30 FPS, because my CPU cannot run 60 FPS in open world)
Also Legend has it that I am beating RTX 3080s in terms of resolution (who are running it at 60 FPS), as I am running the game at higher resolution than 1440p. hahah!
I Play with 60 FPS Cap, max Details and 3440x1440.
It barely takes couple of minutes to get used to 30 FPS, down from 60.
I have win 11, gtx 2070, i5-9600K and 16gb ram and at 1080p I get mostly 60fps. Some areas do dip to 45fps. I get the stuttering thing but it's extremely mild. Only time it was very noticeable was when fighting tree sentinel.
OP vs min:
https://cpu.userbenchmark.com/Compare/Intel-Core-i5-8400-vs-AMD-Ryzen-5-3600/3939vs4040
OP vs rec'd:
https://cpu.userbenchmark.com/Compare/Intel-Core-i7-8700K-vs-AMD-Ryzen-5-3600/3937vs4040
i haven't seen much from OP. it'll probably take a few hours to fix.
I just managed to solve my problem
A lot of people saying that the r5-3600 was the problem but that doesn't make any sense, it's a great processor.
I bought another 16gbs 3200mhz memory stick to join as dual-channel with mine that I already had
And the result was zero
The problem continued
Then I paid attention to the task manager and noticed that my memories were running at 2400mhz by default
Searching a little I found out that I needed to activate the XMP profile in the bios to be able to extract the potential of my memories
And that just solves the problem
Elden Ring and any other game that used to perform poorly on my computer is now running perfectly as it should.
like Red Dead Redemption 2 and Cyberpunk 2077
So the question that remains is that I don't know if I simply needed to activate the XMP profile on the motherboard with my single 16gb 3200mhz memory stick that the problem would be solved or if I really needed to be using dual-channel with the XMP profile activated
Anyway, the problem is gone for me
Hope this helps someone
one or two locations can make it 38 fps
so problem i think with your cpu bottleneck
and yeah anti cheat is trash if it takes performance its just uselles thing they add to the game
elden ring still need to have dlss at least
but sorry this engine is just old enough to not get any dlss ever in future
https://www.youtube.com/watch?v=1ruTNroj-20