ELDEN RING

ELDEN RING

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recommended level to stay at?
is it 90-120 just like in the souls games?
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Showing 1-14 of 14 comments
Muse Snooze Mar 6, 2022 @ 12:13pm 
Hell no. Numbers scale WAY higher. Weapon upgrades get to +25. At barely halfway through the game (80 hours in) I'm doing 3000 damage with my best moves, a number I'd never see in base newgame of a Souls game.
zero Mar 6, 2022 @ 12:14pm 
120 to be safe, i wouldn't be surprised if people do 150ish for this game though, everyone is higher in general.
Balm Mar 6, 2022 @ 12:17pm 
150 gives you full scaling without diminishing returns, and enough support stats to work with

90 is suicide and 120 cutting it close in a few areas
Glorious Mar 6, 2022 @ 12:18pm 
I feel like meta level might be closer to 140-150 in this game. I'm currently level 130 without grinding and still have a lot of high level areas and bosses remaining. Furthermore, Vigor's hardcap is now at 60 (from DS3's 40) so most meta level PvP builds will probably shoot for that.
but when invaded/invading isn't it like in dark souls? isn't it possible to stay under 120? well this IS a new game after all so, 120 is normal? I've been playing elden ring with the knowledge of dark souls so I'm unsure as to how much I should level (I'm 77 at the moment)
Last edited by ♠️ Morgan Le Fay 👑; Mar 6, 2022 @ 12:33pm
Aeiku Mar 6, 2022 @ 12:34pm 
Keep leveling. If you stop for the sake of pvp you're going to have an extremely rough time completing the game. Make a 2nd character if you want to pvp.
Originally posted by Aeiku:
Keep leveling. If you stop for the sake of pvp you're going to have an extremely rough time completing the game. Make a 2nd character if you want to pvp.
That's what I'll be doing, first character is for pve and learning about the game (I'm astrologer)
Wont I be matching with similar leveled/strengthened enemies though? just like in dark souls?
Last edited by ♠️ Morgan Le Fay 👑; Mar 6, 2022 @ 12:38pm
Tao314zdin Mar 6, 2022 @ 12:38pm 
I would stop somewhere at 70-90 and collect all gear to make a base-camp backup.

From there you can always level up, but you do not have to replay if you need lower level char then.

I personally stop at 70, it is more than enough for a build except for some very fancy things. Also +25 weapon is unlikely to be an issue since special weapons are still going to around +10 so the matching brackets will be likely the same based on those 10 levels (with 25 levels just being projected onto it)
MrSoul Mar 6, 2022 @ 12:40pm 
Been less two weeks, how possibly a meta yet?

My honest guess looking at 200 long run for this game, 150 peeps saying comfortable level so far beat game, but then what about new game plus? What if add harder bosses in dlc?

Literally no way to settle on given meta level range yet and personally think 100 is half way home in this game.
Ridley Mar 6, 2022 @ 12:41pm 
finished the game at 150 and didn't have a fun time late game.
pvp wise 150 seems ok, for pve? you tickle bosses while they hit you for half of your HP in one swing.
Balm Mar 6, 2022 @ 10:50pm 
Originally posted by Tao314zdin:
I would stop somewhere at 70-90 and collect all gear to make a base-camp backup.

From there you can always level up, but you do not have to replay if you need lower level char then.

I personally stop at 70, it is more than enough for a build except for some very fancy things. Also +25 weapon is unlikely to be an issue since special weapons are still going to around +10 so the matching brackets will be likely the same based on those 10 levels (with 25 levels just being projected onto it)

stupid post
Nauct Mar 6, 2022 @ 10:53pm 
I'd say 150. People will naturally get there when they do everything in NG, so it's gonna be a popular PVP level regardless of what is "decided"
MrFrengLitch Mar 6, 2022 @ 10:59pm 
Some people would say under 100 lvl is recommended for a "true" experience of a souls game.

I call BS for this game personally. If you just do main bosses, then sur I can potentially see it happening. However if you're looking to do mostly everything (side quests/bosses), you definitely want to go over 100 + SL.

I just "finished" the capital city at lvl 130+ and Im still getting wrecked on some bosses. Sometimes bosses are literally 2-3 bosses at the same time. Also getting 120-150 isnt that difficult in this game too if you explore stuff.

So yeah, 150 sounds about right imo.
ImHelping Mar 6, 2022 @ 11:03pm 
Yeah keep in mind even the basic core stats up to say, 35 VIG and 25 END (one of two individual softcaps on equip load. yes, it is a roller coaster) is like, 30-35 levels on average all by itself.

Throw on another +10 average levels if you want non-♥♥♥♥ FP, because you need 20 mind to have an even 100 FP. (Keep this in mind any time people ♥♥♥♥♥ about Oleg summon being OP. if the wiki is right you need 100 FP to use him) due to the odd scaling of +3 at first, holding hostage good +6 FP gains at 21+ mind.

So for example. A trash bag tourism build at level 70 could look like-

35/25 VIG/END (or 40/20)
22/16 STR/DEX
20/15 Mind/faith.
9/7 INT/ARC.

Does that sound overpowered to you? Maybe if you are in denial about how hard even basic enemies who used to tickle you will slam 30+ Vigor wearing armor when they show up in later zones just through videogame logic of "It is a deeper area, that means the same enemy hits harder than Godrick's grapple"

So if "expected final PvE level" claims end up 80 tops or barely over 100, it will be due to people looking for bragging rights or hoping to constrain the PvP meta wanting to humble brag about getting by with 15 Vigor and 10 endurance all game as they only juice up their damage stats.

As an aside, oh my god default FP is miserable even if you are only casting low req utility spells on the side with very occasional weapon art use. "I'll use urgent heal again, that is nice and cheap." *moves 1/20th of your health bar for 1/4th of your FP* "...Well, at least I can cure rot without blowing through consumables."
Last edited by ImHelping; Mar 6, 2022 @ 11:10pm
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Date Posted: Mar 6, 2022 @ 11:19am
Posts: 14