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翻訳の問題を報告
The dumbest thing is when this happens in dying light because a rhoided up zombie smashes a piece of rebar on the ground lol
the ground slams in this game have impact force enough to create shockwaves and break ground, hence damage.
And cracking the ground with a heavy object isn't that hard xD
In dying light there's a zombie that's basically just roided up who smashes the ground with a piece of rebar, and the same thing happens, you take aoe damage lol
So yeah, I'm talking conceptually here, not just elden ring.
its a game, they're gonna give it mechanics, games use this mechanic cause they want to stop you from constantly standing next to enemies and just hitting away at them.
dying light also just gives you a dash where you jump 4 feet to the left/right and all attacks clip right through you cause of i-frames, its just game mechanics to make games actually interesting.
Because it's an impressive visual and an easy way to add AOE attacks to enemies without other obvious means of generating them.
In Elden Ring specifically, I think ground-level shockwaves are used so heavily because they're a very intuitive type of attack to dodge with the jump, and the designers wanted to use that new defensive feature to make bosses more complex.
Basically, it's a gameplay consideration more than a realism one, and I feel that it's completely acceptable when the game is already so far removed from a realistic setting. Like, the whole thing is magical. Nothing works in ER if you try to consider it from a purely physics-based perspective; the crayfish and crabs couldn't physically exist, the dragons should never be able to get airborne (or at least in the ways they do) with their body structures if you assume they're made of standard biological material, the horses shouldn't be able to walk let alone charge under the weight of their riders and armor...it's a different setting that has different effective laws of physics than our own.
The real question is: why tf are you looking for any form of realism here? you fight dragons, undead, giants and who knows what, your horse has horns and can ♥♥♥♥♥♥♥ double jump, and theres all kinds of magic beeing flung around. but you get upset about a groundwave dealing damage? Seriously?
Just say "its magic" and move on....
As for how to avoid these attacks... try jumping.