ELDEN RING

ELDEN RING

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Eren 5. mar. 2022 kl. 9:36
Enemies scaling hp health bug (solved)
I was playing in the capital, I'm level 98, and going back to old areas where I farmed some points, I've noticed that the life of the "easy" enemies from the beginning of the game has multiplied, it has scaled a lot. This is normal? why or how did it happen?
Sidst redigeret af Eren; 5. mar. 2022 kl. 10:34
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SombreroRondO 5. mar. 2022 kl. 10:19 
I didn't notice such a thing. Some hp changes might be possible, due to patches for example, but more probably you kill them with more damage than needed
Eren 5. mar. 2022 kl. 10:31 
Oprindeligt skrevet af SombreroRondO:
I didn't notice such a thing. Some hp changes might be possible, due to patches for example, but more probably you kill them with more damage than needed
I solved it. It was a bug XD
The bug appear when I unequipped the talisman that gives you +3 several atributtes. Once I equiped again, the bug dissapeared. All enemies had its life multiplied, for example, you have to make like 10-15 hits to a low level skeleton to kill it, being level 100 XD

I was quite scared as I thought the difficulty of the game had escalated at level 100, as any measly enemy had practically the life of a mini-boss, and so on with all enemies. It was strange because so far I was going very strong and suddenly I saw that I could hardly take on a simple enemy. Nice bug XD
Sidst redigeret af Eren; 5. mar. 2022 kl. 10:33
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