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번역 관련 문제 보고
It is very strange, no other game I have played even does this.
But your monitor might be different so ymmv. I've never had a screen with a real gsync module.
Just gonna spout a random tip, if you're using gsync it'll default to full-screen only but games like elden ring are better in borderless window. With Nvidia inspector you can force gsync to work on borderless window without making it system wide which causes problems.
You don't need to make any changes to the default Gsync behavior (Fullscreen Gsync only), as this game uses Gsync like that even on Borderless, since it's a DX12 game and they implemented this properly.
I have an actual Gsync monitor (with the Gsync chip) and it does work without having to make any change anywhere, in Borderless mode.
Gsync also offers quite low latency comparable to that of playing with Vsync off, as long as you use NVCP Vsync (should be on always for Gsync usage) and make sure your frame-rate is a couple FPS lower than the max refresh rate.
To be honest, the best way I found to play the game is Borderless so I can actually run my screen at its native 240 Hz, and the game just at its default 60 FPS internal limiter....which is really bad as limiters goes, but the actual issues / stutters aren't related to that, I think.