Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And before some scumbag fake "oldschool gamer" trots in saying real gamers use a paper map, I remember what that is like. I remember needing to open an instruction manual to page X paragraph Y for NPC text. It is just inconvenience passed off as depth by the creativly bankrupt these days.
I for one want to enjoy living in the gaming future, not encourage carpal tunnel with the most immersion breaking thing of all. Needing to interact with something outside of the game for my gameplay needs.
I remember those days. we’d get graph paper and map each area, dungeon, etc. out on its own sheet, step by step. Loved it as a teen, now I like something in game.
the beacons and markers seem plentiful for me :)
not against the cap being increased though :)
feel like it would be more useful to be able to type 2-3 word description for the markers :)