ELDEN RING

ELDEN RING

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General Radahn is a bugged, awful mess
This boss is not hard. Hard is learning a new language. Hard is learning the violin. A violin does not suddenly phase 300 feet underground when you're trying to play it.

This is broken ♥♥♥♥♥♥♥♥. No other way of putting it. Objectively.

Not only is the pre-fight area bugged, with the constant "summoning cooperator, unable to summon cooperator" network bug STILL present almost a week after launch. But the fight himself is complete rubbish.

Actual Present Glitches:
*Boss will randomly teleport underground during second phase and get stuck there.
*Boss is visibly apart from horse while still riding, but hitbox is unchanged.
*NPC summons show only shaft of light, do not show summon sign randomly
*Purple projective attack will randomly become undodgeable on horse
*Mounting horse will randomly stop without any button input
*Boss will freeze solid if on shore

What the actual hell is this?
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Showing 1-11 of 11 comments
Call Sign: Raven (Banned) Mar 3, 2022 @ 11:48pm 
Yeah but did you update your drivers?
Professor Toothy Mar 3, 2022 @ 11:50pm 
Originally posted by Harrison Ford:
Yeah but did you update your drivers?

I have the Feburary 14th (latest build) Nvidia drivers installed. Not sure if there's a net set today. Doesn't seem to show.
Call Sign: Raven (Banned) Mar 3, 2022 @ 11:51pm 
Originally posted by Professor Toothy:
Originally posted by Harrison Ford:
Yeah but did you update your drivers?

I have the Feburary 14th (latest build) Nvidia drivers installed. Not sure if there's a net set today. Doesn't seem to show.

I was making a joke, not trying to be literal. Sorry, it's hard to convey that stuff across the internet, sometimes. :)
Professor Toothy Mar 3, 2022 @ 11:53pm 
Originally posted by Harrison Ford:
Originally posted by Professor Toothy:

I have the Feburary 14th (latest build) Nvidia drivers installed. Not sure if there's a net set today. Doesn't seem to show.

I was making a joke, not trying to be literal. Sorry, it's hard to convey that stuff across the internet, sometimes. :)

Oh lol. Poe's law.
the wizard Mar 4, 2022 @ 2:07pm 
>Not only is the pre-fight area bugged, with the constant "summoning cooperator, unable to summon cooperator" network bug STILL present almost a week after launch.

you shouldn't summon other players for the fight. not only does it make you unable to mount (which is required for the fight) but it also increases his health by a ton which makes the fight worse.

>Boss is visibly apart from horse while still riding, but hitbox is unchanged.
i noticed that myself but i'm really not sure how much of it is a bug and how much if it is lore related. he learned gravity magic in order to keep riding his horse so it's hard to say if it's because he's only magically mounted he moves weird or what.
>NPC summons show only shaft of light, do not show summon sign randomly
i think this is an issue with culling more than anything else but in my experience i was still able to summon without the sign visible by mashing Y
>Purple projective attack will randomly become undodgeable on horse
i found it easier to dodge on the ground by rolling instead of trying to use the mount. honestly the mount is pretty terrible, the controls are unresponsive a lot of times and trying to get any exact degree of movement is a nightmare and this fight lays out all the flaws of the system bare.


i 100% agree this fight is terrible. just keep summoning. when you start to see your allies go down, rush to go resummon. it's entirely RNG based and no amount of skill helps which is frankly bizarre to see in a From game.
yannypr Mar 4, 2022 @ 2:19pm 
Aside from your glitch problems, I finally solved the dilemma of this boss for melee players by learning how to stagger him right before he goes into the second phase. He won't fight back for such a long time if you do this, that he'll be at 1/5th of his health by the time he's ready to get fighting again. Why does this happen? You may ask. Well this is why:

1. He doesn't defend himself while he's staggered, which last a while.
2. Once the staggered animation is over, he will start to prepare for his second phase which means he won't fight back through this animation.
3. Once he falls back down from the sky, he will go into a self-buff animation where he will also not fight back.

Throughout the entire time this is happening he isn't fighting and you and your crew can wail at him all you want. That's like 15 seconds of free hits. I think he does one weak AOE during this time. You can dodge through it or ignore and let it hit you. Whatever you prefer.
parkerbrothers Mar 21, 2022 @ 1:26pm 
i just found another glitch to where when u finish the battle and go into the cutsceen it would glitch and load u back into the battle field where u fought radahn but your stuck in place and cant move anywhere
Seniorfrito Aug 15, 2022 @ 2:44pm 
Originally posted by monkey times mag:
i just found another glitch to where when u finish the battle and go into the cutsceen it would glitch and load u back into the battle field where u fought radahn but your stuck in place and cant move anywhere
This happened to me and the meteor did not fall into Starfall crater like it was supposed to. I managed to get out by going to the grace at the far north catacombs of the battlefield and then dying. But, now that whole story seems broken. I don't have the grace that's supposed to be in the battlefield, I can't get to Nokron either because the crater won't open. I think I've totally screwed this save file somehow.
Originally posted by Professor Toothy:
This boss is not hard. Hard is learning a new language. Hard is learning the violin. A violin does not suddenly phase 300 feet underground when you're trying to play it.

This is broken ♥♥♥♥♥♥♥♥. No other way of putting it. Objectively.

Not only is the pre-fight area bugged, with the constant "summoning cooperator, unable to summon cooperator" network bug STILL present almost a week after launch. But the fight himself is complete rubbish.

Actual Present Glitches:
*Boss will randomly teleport underground during second phase and get stuck there.
*Boss is visibly apart from horse while still riding, but hitbox is unchanged.
*NPC summons show only shaft of light, do not show summon sign randomly
*Purple projective attack will randomly become undodgeable on horse
*Mounting horse will randomly stop without any button input
*Boss will freeze solid if on shore

What the actual hell is this?

I'd be more than happy to try and help you with the fight if you like? Though in truth, I quiver at the thought, such is his frightful repute.
An Irate Walrus (Banned) Aug 15, 2022 @ 3:10pm 
Originally posted by The Spirit of Jazz:
Originally posted by Professor Toothy:
This boss is not hard. Hard is learning a new language. Hard is learning the violin. A violin does not suddenly phase 300 feet underground when you're trying to play it.

This is broken ♥♥♥♥♥♥♥♥. No other way of putting it. Objectively.

Not only is the pre-fight area bugged, with the constant "summoning cooperator, unable to summon cooperator" network bug STILL present almost a week after launch. But the fight himself is complete rubbish.

Actual Present Glitches:
*Boss will randomly teleport underground during second phase and get stuck there.
*Boss is visibly apart from horse while still riding, but hitbox is unchanged.
*NPC summons show only shaft of light, do not show summon sign randomly
*Purple projective attack will randomly become undodgeable on horse
*Mounting horse will randomly stop without any button input
*Boss will freeze solid if on shore

What the actual hell is this?

I'd be more than happy to try and help you with the fight if you like? Though in truth, I quiver at the thought, such is his frightful repute.

Considering the post is five months old, he's either figured it out or slunk away in shame by now.
Dr.Abscondus Aug 15, 2022 @ 3:42pm 
Oh no, not another necro. Also the game has had 4 major patches since the OP. Literally.
Last edited by Dr.Abscondus; Aug 15, 2022 @ 3:43pm
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Date Posted: Mar 3, 2022 @ 11:47pm
Posts: 11