ELDEN RING

ELDEN RING

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Lil Em Mar 3, 2022 @ 8:44pm
copy+paste
no one else bored of seeing the same catacombs/mine area? the same bosses literally copy+pasted? seen three fallingstar beasts, five of that gargoyle creature, countless other bosses reused as either basic enemies or as repeated boss fights. is open world really that exciting when so much of it is the same?
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Showing 1-15 of 39 comments
Agoraphobic Meep Mar 3, 2022 @ 8:48pm 
Biggest offender to me is the dragons. I think I’m half way through and I’ve encountered like...5 of them? I dread to imagine theres even more, but I’m sure there is.

I really wish they took a quality over quantity approach to this game. It definitely still has more content than base ds3, but it’s like trying to fit 1.5x ds3’s content into a game 3x as big. It just feels like it has a lot of unnecessary padding.
BandoSan Mar 3, 2022 @ 8:48pm 
Keep exploring, its not all the same.
Lil Em Mar 3, 2022 @ 8:49pm 
Originally posted by OnlyFans.com/Dabandz:
Keep exploring, its not all the same.
yeah but so much of it literally is lol. i'm near the end of the game btw
TyresTyco Mar 3, 2022 @ 8:54pm 
Thats because they coulnt magically make so many unique bosses. I kinda understand that. Do you even know how many there are ? I gotta agree with the dragons tho. They are super disappointing.

You can't make such a huge open world without a lil bit asset reusing. Since this is mostly a compilation of all the from software games. Ofc we see everything we already have seen in other games again... and improved.
zhangleon0520 Mar 3, 2022 @ 8:56pm 
The areas is not really bothering me but the re-skinned normal enemies passing off as bosses are a bit annoying. But can't really fault them for that cause open world games are designed to be repetitive, FS actually did a great job to keep each area unique and challenging in their own ways.
Lil Em Mar 3, 2022 @ 8:56pm 
i'm well aware there's a lot. is that really a point in the game's favor? i find fighting the exact same bosses and going through extremely similar areas tedious. why not just make a smaller game and trim away the fat?
Agoraphobic Meep Mar 3, 2022 @ 8:57pm 
Originally posted by TyresTyco:
Thats because they coulnt magically make so many unique bosses. I kinda understand that. Do you even know how many there are ? I gotta agree with the dragons tho. They are super disappointing.

You can't make such a huge open world without a lil bit asset reusing. Since this is mostly a compilation of all the from software games. Ofc we see everything we already have seen in other games again... and improved.
I mean, the solution to this is to make a smaller map. I’d much rather play a short game that keeps me interested and has unique content the whole way though, rather than a long game that tries to pad itself out. A smaller map would’ve given fromsoft a better opportunity to space out the content of the game. Just feels like they were a little too in over their head.
Last edited by Agoraphobic Meep; Mar 3, 2022 @ 8:58pm
TyresTyco Mar 3, 2022 @ 9:02pm 
Originally posted by MeepGeneration:
Originally posted by TyresTyco:
Thats because they coulnt magically make so many unique bosses. I kinda understand that. Do you even know how many there are ? I gotta agree with the dragons tho. They are super disappointing.

You can't make such a huge open world without a lil bit asset reusing. Since this is mostly a compilation of all the from software games. Ofc we see everything we already have seen in other games again... and improved.
I mean, the solution to this is to make a smaller map. I’d much rather play a short game that keeps my interested and has unique content the whole way though, rather than a long game that tries to pad itself out. A smaller map would’ve given fromsoft a better opportunity to space out the content of the game. Just feels like they were a little too in over their head.

Well.. thats were I disagree. I'm glad we finally have such a big from software game with actual stuff to do and find that requires a lil bit more than just smashing the head against the keyboard and having 90% of the stuff the game provides..
Lil Em Mar 3, 2022 @ 9:04pm 
the other games had plenty to do, just less filler lol
Grimaldur Mar 3, 2022 @ 9:06pm 
Gotta admit I'm getting tired of crucible knight showing up every second corner with his "It's like havel but no backstabs"-y stuff.
BandoSan Mar 3, 2022 @ 9:06pm 
Originally posted by Shadowheart:
Originally posted by OnlyFans.com/Dabandz:
Keep exploring, its not all the same.
keep exploring bro COPIUM surely there will be another type of dungeon COPIUM
nobody said go beat the game on the day it came out, ease up on it touch grass or something
Lil Em Mar 3, 2022 @ 9:08pm 
Originally posted by Grimaldur:
Gotta admit I'm getting tired of crucible knight showing up every second corner with his "It's like havel but no backstabs"-y stuff.
yeah that guy in particular is super annoying lol
.deX Mar 3, 2022 @ 9:08pm 
there is still more unique bosses here then there is in any of the dark souls games , even with some bosses being reused, even if you removed all the reused bosses their would still be more bosses then any of the souls games , i dont know what some of yall are complaining about , i understand that its dissapointing to see the same boss again 2 or 3 times but do some of you even understand that you are still getting more overall unique bosses in this game and more total weapons and spells?
H3llF!r3 Mar 3, 2022 @ 9:08pm 
yep thats how u make big open world. u cannot have 1250586 boss uniques.
Funpire Mar 3, 2022 @ 9:09pm 
Originally posted by Victor Blackthorn:
no one else bored of seeing the same catacombs/mine area? the same bosses literally copy+pasted? seen three fallingstar beasts, five of that gargoyle creature, countless other bosses reused as either basic enemies or as repeated boss fights. is open world really that exciting when so much of it is the same?

Yep. It's actually a bit draining. My enthusiasm took a nose dive somewhere near the capital due to all the repetition. All the other souls games had great, crafted, unique areas. This feels like they just wanted to go for big and fluff.

Kinda... Makes my head foggy.

Also, really tired of recycled bosses. Game has lots of filler and fluff. Too much I think. I think the MP community is going to die off early on this one.
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Date Posted: Mar 3, 2022 @ 8:44pm
Posts: 39