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So, yes... but actually no.
incorrect. see these hand monsters you came accross ? they drop the +3-5 ones. IN AN ININFITE QUANTITY and they are pretty common drops from them on top. and you only need ONE per tier. let that sink in. there is no enemy that commonly drops the regular stones.
your argument for your twinblade makes no sense without knowing your stats. hope youre aware of that. raw dmg numbers also arent everything so makeing such comparisons is always stupid. while this 1:12 ratio is a clear math ♥♥♥♥♥♥♥♥ right out of the gate that anyone can simply see without fail. 1:6 ratio is still unfair but WAY less ♥♥♥♥♥♥♥♥ than currently. the affinity change does not excuse such a cost difference.
for some weapons it makes no sense why they dont get S scalings either. like coded sword vs cipher pata. they have the SAME stats. same A scaling. same weaponart. but the pata has zero weight and the art costs 17 fp while the sword costs 25 and weights 2.5. yet the pata is found alot earlier aswell. and these weapons ONLY scale with faith to begin with. why such weapons dont get S scalings is beyond me. and why the one found later is worse than the former makes even less sense.
from has ALOT of patch work ahead of them this time. way more than older titles.
I literally wasted 1 mio runes at tthe end.. for weapon upgrades. I was glad that I had some hefty dungeons with a lot of rune potential left. Now that I'm nearly done with every single location, boss and dungeon. Time to move into ng+ where all bells are removed.
My simple fix would be freaking NOT removing twin maidens stock. Delete the merchant/npc bells but for Ranni's sake.. let us keep upgrading stuff at the beginning of ng+.
It does no sense that they throw us into ng+ with upgraded numbers everywhere but we have to play until freaking azula again to upgrade more weapons ?
Thats fromsoft headless chicken design. I love these guys but sometimes they are ♥♥♥♥ af.
i mean the upgrade thingy is clear bs. anyone can see that ♥♥♥♥. in ds3 for example the regular upgrade cost was the same but there was only 3 tiers of stones tough. and the special arms needed more than 1 per upgrade aswell with raising levels. not the case here.
Yeah having to collect all the bells again is pretty BS.
For this very reason I want to make sure I farm up a hefty amount of smithing stones before even moving into NG+
Barely matters when it outperforms any staff under +10
EZ early game for mages, as if it wasn't already easy enough
I've tried to farm monsters for drops and they rarely drop stuff outside of their armor and weapons. Even later on enemies do not drop upgrade materials. Rats can drop Rune Arcs though.
Enemies might drop it one time on first kill but after that they do not drop anymore. At least what I've seen and I'm 100 hours in.
Now the only other way to get them such as finding Bells that open up more shop options for the round table twins. Then you can buy as many as you want. It's expensive but at least it's infinite.
Also only Special weapons need 1 Somber stone per rank up when it goes up to 10+ at most.
Normal weapons need like 2-4-6 of the same stone or so. So upgrading a normal weapon to 25 will cost you more normal stones and more money in total than upgrading Special weapons.