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MAJOR POILER WARNING.
You're wrong about the underground. You'll soon see.
Man it's literally impossibile that you're level 20 if you explored everything. There are at least 7 dungeons you can do before even reaching the castle.
and I went directly to the castle from the start, pre-exploring, as multiple npcs told me to.
>"you're just a troll"
Must hurt to lose. You can't come up with an argument right? The level design in the overworld is non-existent. That's a fact. 85% of the land is just empty, with nothing there. Just ground, some some grass and if you're lucky trees and some other small things like fences and rocks. The underground is the same. If the overworld is all the same, from what I have seen in like 5 different zones now, then the underground will be the same. I've seen parts of 1 zone, it was the same crap as the overworld. Just empty for the most part with a few POIs. Having some dungeons like the castle after Margit doesn't fix the non-existent level design issue of the game.
I'll tell you straight. do not mess with me.
So how do I know if I've explored it? I know I'll mark it as done- and theres a pointless cap on the number of markers placed. great.
So what do you want us to say? Agree with you? We can't give our own opinions because you just claimed it as fact to force us to agree. If we do agree with your points and still like it, we have poor taste. How is that fair? Regardless, you clearly want more people on your own side of how bad this game's world open is. I will agree to a point that the open world does at times feel empty when you explore. Lots of item gathering, small encampments and vegetation. However, that's all I'll concede on. I still like the open world despite it having small flaws you claim it to have.