ELDEN RING

ELDEN RING

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rsg522 24/fev./2022 às 18:30
3440x1440 not rendering in 21:9 ultrawide
Hi,

So I have an LG 34GN850 3440x1440 monitor and Elden Ring is not not displaying the resolution in 21:9, it's rendering 16:9. The weird thing is 2560x1440 is rendering in 21:9 but looks stretched. I do have the setting set to 3440x1440. Any ideas how to get proper ultrawide?
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Exibindo comentários 115 de 19
Bastruedo 24/fev./2022 às 18:36 
This game doens't have ultrawide support. In fact the game runs in ultrawide but they add black bars on propouse https://www.reddit.com/r/ultrawidemasterrace/comments/t0rwxp/elden_ring_329_on_launch_then_black_bars_appeared/
Sydnxt 24/fev./2022 às 18:37 
It's not officially supported.
hugdealer 24/fev./2022 às 18:37 
Escrito originalmente por psiKotik:
start with searching the forum for the other 99 discussions regarding ultrawide?
probably not the wisdom of someone who's happy.

you could link one of those, or just move on and not post something unhelpful and rude.

you'd feel better without seeking out negative comments with random people.

:hana1::hana2:
Retro 24/fev./2022 às 18:39 
I was wondering why the game was ultra wide then suddenly wasn;t damn :-/
psiKotik 24/fev./2022 às 19:01 
Escrito originalmente por hugdealer:
Escrito originalmente por psiKotik:
start with searching the forum for the other 99 discussions regarding ultrawide?
probably not the wisdom of someone who's happy.

you could link one of those, or just move on and not post something unhelpful and rude.

you'd feel better without seeking out negative comments with random people.

:hana1::hana2:
What are you talking about? My post may have been matter of fact but it certainly wasn't rude. I haven't insulted the OP, and it seems like you are the one quick to dispense with insults.

The reality is that this question has been answered multiple time already (today) and it is helpful to remind people that they can help themselves by using the search function. It is also helpful to others to keep technical support type threads to a minimum as other people will find answers they need faster.

Have a great day xx
aligalahan 24/fev./2022 às 19:07 
Escrito originalmente por Bastruedo:
This game doens't have ultrawide support. In fact the game runs in ultrawide but they add black bars on propouse https://www.reddit.com/r/ultrawidemasterrace/comments/t0rwxp/elden_ring_329_on_launch_then_black_bars_appeared/

this is worse than lack of ultra wide support. this indicates it is by design. How accurate is this?
46266766 24/fev./2022 às 19:15 
Escrito originalmente por rsg522:
Hi,

So I have an LG 34GN850 3440x1440 monitor and Elden Ring is not not displaying the resolution in 21:9, it's rendering 16:9. The weird thing is 2560x1440 is rendering in 21:9 but looks stretched. I do have the setting set to 3440x1440. Any ideas how to get proper ultrawide?
Same resolution here, i also tested to lower the resolution to 2560x1440 and i can confirm black bars are gone but the image is stretched. Very strange.
Alley 24/fev./2022 às 20:47 
Any screen shots of the stretched image?
unholy doomguy 24/fev./2022 às 21:45 
Escrito originalmente por Bastruedo:
This game doens't have ultrawide support. In fact the game runs in ultrawide but they add black bars on propouse https://www.reddit.com/r/ultrawidemasterrace/comments/t0rwxp/elden_ring_329_on_launch_then_black_bars_appeared/
Yes this is the most pathetic part. It was like this in sekiro too, but in sekiro you couldn't select ultrawide in settings. Now you can select ultrawide, get the performance hit, and also enjoy the black bars fromsoftware added on purpose to screw you over
Escrito originalmente por Bastruedo:
This game doens't have ultrawide support. In fact the game runs in ultrawide but they add black bars on propouse https://www.reddit.com/r/ultrawidemasterrace/comments/t0rwxp/elden_ring_329_on_launch_then_black_bars_appeared/

Any evidence that the game actually renders ultrawide and they put black bars in front of the rendered pixels? I am skeptical of this claim. You mean literally that below the black bars, is the rendered game? Because "display" and "render" are different things. My guess is they do NOT do that but it just happens as they have the game fixed to a 16:9 ratio and fill everything else with black. Does it support 16:10?
Lucidry 25/fev./2022 às 12:34 
sorry, those who talk like they're 100% sure of themselves that they did this on purpose, sound like they're making it up.

for eg go set resolution to 2560x1440, it stretches out to ultra-wide.
now hit windows key, and pick another window/application like calc - screen switches to desktop resolution of 3440x1440, and game is minimized. Go back into the game, it is again wide screen, full screen, however now truncated to only see the top left 3/4 of the actual full game screen. Now change resolution to 3440x1440, and game will again be ultra wide screen 21:9, and higher resolution however it still is appearing stretched / widened to fill the display the way that 2560x1440 shows, but higher resolution (and no truncating, everything appears correct except that aspect ratio is stretched).

It would be great if they would implement proper 21:10 / 21:9 ratio displays instead of this nonsense.
Última edição por Lucidry; 25/fev./2022 às 12:36
unholy doomguy 26/fev./2022 às 2:43 
Escrito originalmente por ЯeÐ ĄnimaŁ ШaЯ:
Escrito originalmente por Bastruedo:
This game doens't have ultrawide support. In fact the game runs in ultrawide but they add black bars on propouse https://www.reddit.com/r/ultrawidemasterrace/comments/t0rwxp/elden_ring_329_on_launch_then_black_bars_appeared/

Any evidence that the game actually renders ultrawide and they put black bars in front of the rendered pixels? I am skeptical of this claim. You mean literally that below the black bars, is the rendered game? Because "display" and "render" are different things. My guess is they do NOT do that but it just happens as they have the game fixed to a 16:9 ratio and fill everything else with black. Does it support 16:10?
how else can you explain 0% performance difference between 3440x1440 without hack and with hack.

Sure if you select 2560x1440 it stretches, and that is even worse since the game does the stretch itself and does not provide an easy option to render proper 2560x1440 with black bars which don't decrease performance.

I literally had to change my monitor's native resolution with CRU to have this game run at 2560x1440 and not ruin performance
lotusjps 16/abr./2023 às 11:20 
So I'm perplexed, I've been playing for 200+ hours in 3440x1440 and everything looked perfect until a couple days go. I had a Nvidia driver update and a windows 10 update. The next time I played Elden ring it looks like it's rendered in 2560x1440 with black bars even though 3440x1440 is selected. If I actually select 2560x1440 it fills the screen but everything is very squished wide. With 3440x1440 selected the bars display, but everything is still squished wide (just not as much as 2560x1440).
nfinite.recursion 16/abr./2023 às 11:32 
I'm perplexed that you necro'ed this old thread.

That aside, ER doesn't support ultrawide and never has. The only thing I can assume is that you effectively "won the lottery" with the game failing to properly compile the shader for the black bars that it renders in UW resolutions and you were able to enjoy the game without it forcing them on you.

As for the other issues, perhaps the driver update reset your original settings back to defaults, or changed them in some other way without notifying you? Also, nVidia drivers aren't immune from bugs.
Capybarasan 16/abr./2023 às 11:43 
Escrito originalmente por ЯeÐ ĄnimaŁ ШaЯ:
Escrito originalmente por Bastruedo:
This game doens't have ultrawide support. In fact the game runs in ultrawide but they add black bars on propouse https://www.reddit.com/r/ultrawidemasterrace/comments/t0rwxp/elden_ring_329_on_launch_then_black_bars_appeared/

Any evidence that the game actually renders ultrawide and they put black bars in front of the rendered pixels? I am skeptical of this claim. You mean literally that below the black bars, is the rendered game? Because "display" and "render" are different things. My guess is they do NOT do that but it just happens as they have the game fixed to a 16:9 ratio and fill everything else with black. Does it support 16:10?

I remember seeing several of these posts on that subreddit when ER released.
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Publicado em: 24/fev./2022 às 18:30
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