ELDEN RING

ELDEN RING

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stealthsid Feb 24, 2022 @ 6:24pm
Margit kicking my butt - What level did you beat him at?
So I'm wondering if I'm too low level or if I just suck. I'm at lvl 14 and I can barely touch this guy. Should I be grinding?
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Showing 76-90 of 176 comments
Clockdish Feb 25, 2022 @ 10:45pm 
Lol everyone is ignoring the advice to get the item from Patches..
nwad Feb 25, 2022 @ 10:46pm 
This guy makes the dancer look easy
Tao314zdin Feb 25, 2022 @ 10:47pm 
25-27, but that is because I went for the lion-dude 1st.

You can kill him ez-mode if you use the jellyfish summon for example.
HelgenX Feb 25, 2022 @ 10:49pm 
Beat him starting level. Not bragging, but I've platinumed all of the souls games except Demons Souls on the original PS3 because of the stupid world tendency BS.
David Benioff Feb 25, 2022 @ 10:50pm 
Originally posted by HelgenX:
Beat him starting level. Not bragging, but I've platinumed all of the souls games except Demons Souls on the original PS3 because of the stupid world tendency BS.
lol kk 'not bragging'
NoOne Feb 25, 2022 @ 10:52pm 
Lvl 21 for Margit, Lvl 25 for Tree Sentinal horseman
Xengre Feb 25, 2022 @ 11:26pm 
Some advice for you guys, because it is clear there is a lot of "your fault" and not the boss is hard. If anything, this boss is much easier than something like Dancer that I'm seeing people compare it to. While I do not have the game (waiting until it is actually fixed), I'm experienced with the prior ones and from the videos I've seen of this boss and general gameplay and, yes, you guys are doing it wrong.

I'll just quote some posts and reply here with explanations.

Originally posted by Chad "The King" ThunderCuck:
he has far too much health for an early game boss, does far too much damage (every attack takes half my health off), and is far too agressive. its especially bad when he enters stage 2, and just starts jumping across the entire map to hit whoever hit him last, and spamming his spin-to-win nonsense.
He does not have to much HP. Looking at a video of him being fought I was able to find he has approximately 4,500 HP or more likely slightly under. This is a decent amount but not a lot, especially for an open world game on an easier boss moveset that also features a very potent side mechanic to stun the boss (more on that later).

For comparison Dark Souls 3 bosses:
Curse-Rotted Greatwood - 5405 HP
Crystal Sage - 2723
These are two of the easiest earliest bosses in the game. Vordt and Gundyr do have very low HP, however. Vordt is widely considered a troll boss and virtually impossible to lose to. Gundyr is, literally, a tutorial forced boss at the tutorial zone before you get any freedom, shops, can even level or upgrade, etc.

Here are two bosses often beaten by more skilled players at the very start of the game for early prisoner chain (not for everyone, especially new or struggling players).
Oceiros, the Consumed King - 8,087
Champion Gundyr - 4956
Both of which are actually pretty easy, especially Oceiros, unless you have poor reactions and tunnel vision then his charge spells trouble for some people.

If you are taking a phantom or human player it may noticeably inflate the HP. If they're dying and not contributing a lot, yes, that can make it much harder. Further, it makes the boss more erratic which can be a problem if you aren't familiar with it. The fact that you mention he is jumping across map to hit whoever last hit him indicates you are doing it in multiplayer thus the erratic behavior causing you issues and his increased stats, not to mention the already bad build and you seem to be having issues with his moveset due to limited experience with these games.

This is a fairly non-aggressive boss, at least compared to Pontiff, Abyss Watcher, and some other early ones. As for later bosses or doing Champ Gundyr early, they're significantly more aggressive than Margit.

As for the boss taking half your HP. I don't even need to see your build to tell you that you are building wrong. Honestly, this is one of the single most common mistakes in the franchise that heavily boosts the difficulty. Why're you fighting a boss with virtually no HP? You could double your HP at the level 20s. Actually, in the 20s you could almost triple it depending on class. Then suddenly Margit does 1/4th or even 1/6th your HP per hit. Suddenly far less terrifying, right? Your flask will not be wasted on overheals, either. If you invested in Str/Dex stop. It doesn't help as much as HP early. Invested in Int/Faith? How much do you think it really boosted your damage early? Not as much as you think, but now you get 2 shot.

Originally posted by David Benioff:
Yeah exactly. I feel like dancer from ds3 gives you more chances to roll away during phase 2. This is just piss poor design.
This is definitely not the case. You are just frustrated with the boss so you are misremembering. If you do not believe me look up a video and compare the two or at least look up Dancer and then compare it to this boss in person. This boss has very telegraphed and frankly slow start attacks making it a luxury to deal with. The attacks are not as aggressive or an unending constant stream straining your stamina compared to Pontiff's, either.

Here is a clip of someone playing the boss without taking damage. Use it as something of a guide to see where you aren't analyzing properly or positioning (for example the boss is very vulnerable on the right side many of the time for punishment mid attack). In this video the boss' tempo is clearly on where near that of Dancers. Further, this person isn't even close to optimizing this run, which makes sense as it is very early in but I can already see many ways to improve just watching it once (granted I'm viewing it relaxed and without tension lol).
https://www.youtube.com/watch?v=m60ucpQggJ0


If you are going to do coop consider running bleed, or even better have several/all of you run bleed. The higher HP pool will be trivialized by this, especially as more players bleeding will heavily outscale the boss' player/ai count scaling.

If solo or one phantom consider seeing if certain elements will help, such as fire. If it can double damage suddenly that effectively halves the boss' HP. Even if it isn't as much as double if it can increase it by 30-50% that would be significant.

Last, there is an item I saw in the first video I clicked indicating you can stun the boss. The boss will collapse to the ground and you get to beat up on it free without it being able to do anything. Two uses during first phase for a speedy safe first phase.

You should also consider upgrading weapon reinforcement as others mentioned.

I see no reason why this boss can't be done at lower levels like 10-15 due to its simple, very tell-tale actions, and fairly non-aggressive and slower moves, but I recognize not everyone is very good at action games to begin with so if you are struggling consider the advice mentioned.
[The] Force Feb 26, 2022 @ 12:24am 
This whole thread dealt me Psychic damage. I am by no means a DS veteran, in fact I noped out of all three games fairly early in cause I found their entire stamina system ♥♥♥♥♥♥♥ annoying. Never "got gud" until Sekiro... which tbf I did end up doing a no-hit run on just to test myself, but the playstyles are so different it really doesn't translate all too well trust me. I don't play optimized, I play my way for fun and challenge.

Level 15 Astro. No upgrades. No ashes. Just the Pebbles and a short sword, and I didn't even use the sword just held it cause I liked the looks more than the shield, BAMF gandalf-esque wizard.

Bout level 21 with a +1 staff and magic affinned shortsword for Godric, which I didn't use the Ash ability on cause I just wanted it magic affinned xD.

All caught on stream, minimal exploration cause I figured I was going through a prologuey area but this threads told me I should go back and explore there before continuing to explore stormveil more xD

Margit took me like 25ish tries? At least I have 25 clips of deaths (nearly half were actually from me falling off the cliffs as I paced and kited), 2-3 hours maybe? It never felt unfair, if I died I knew what mistake I'd made and just... learned? He didn't seem too tanky, I don't even think I'd upgraded my flask counts yet, just had one on HP for the inevitable slip up to give me a slight peak to avoid dying to a cheeky dagger. IMO it was a well paced, well designed fight that just required a bit of awareness and adaptation.

Godric felt a bit dirtier, couple times getting backed into corners with his dragon head breathing down my neck. Took me fewer tries and less time overall though just a matter of learning my corners and not getting hemmed in anymore (plus some real wacky lucky moment where I just panick dodgerolled after being hemmed in straight towards and passed him, still not sure how I didn't get hit there.)

Altogether the fights are tough but they *are* fair, they just require patience, adaptation and awareness and I'm really confused as to how so many people are struggling and having to cheese these fights?
Eitr Feb 26, 2022 @ 12:30am 
Are people just running straight to Stormveil and skipping 90% of Limbgrave?
Edifier Feb 26, 2022 @ 12:35am 
Look for Coop signs and summon people and NPC.

The boss will get easier when you have more people that he can focus on.
DragonCrestPC Feb 26, 2022 @ 12:35am 
Lvl 22, took about 10 tries but got him by myself.
Naamtar Feb 26, 2022 @ 12:37am 
Just so people are aware, the boss is made intentionally difficult to encourage you to go explore the rest of the world that is accessible before him. It is FromSoft's way of teaching you the methods the game makes available and the open ended nature of things.

He can still be beat just making a straight line to him, but people I know who are ridiculously good at everything they play spent hours learning his move-sets intending to come back and no hit him later.

I think it is a better investment of your time to explore what is accessible before killing him and returning every so often to see how much stronger you've become until you find your sweet spot.
lmaogg Feb 26, 2022 @ 12:37am 
beat him at 18 with the npc phantom, with a +3 flail. He is just too annoying for a "first" boss, technically he is the first but his mechanics really isnt.. game just wants you to explore areas where the easier bosses are without tell you so
Last edited by lmaogg; Feb 26, 2022 @ 12:37am
Fizix Feb 26, 2022 @ 12:38am 
Level 29, I tried at around level 23 or so and got him down to 1/3 health before mana ran out. So I decided to grind some levels and went back and killed him after a couple tries.
MadTing Feb 26, 2022 @ 12:38am 
20 level or smth, got him on the 3rd attempt, wolves summons did a lot of job for at least half of the fight. The most challenging foe was the first horseman boss, took a lot of time fighting him with constant stutters. Btw I didnt skip him like most people did, fought him till the very end.
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Date Posted: Feb 24, 2022 @ 6:24pm
Posts: 176