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As a heads up about pyromancy. While the healer cleric style prophet may have a combustion clone. Looks like Arcane will be needed for cool pyromancies still? The net test showed the "Fire breathing dragon head" spell needs nearly as much arcane as it does faith.
Also, never underestimate your starting gear. Anyone who has actually played a souls game (and isn't lying to themself or others) knows how wildly arbitrary souls games are with when or where (or once ever) you can get seemingly basic equipment.
Which can get downright bizzare and petty at times. Like being told you are a filthy casual for asking "Why can you loot only one shortsword per NG in Darksouls 2?" while swimming in darksteel katanas.
Ohhhhhh my god, you're going to have so much fun.
My favorite build was with the Demon's scar. I actually updated my build occasionally for awhile when I was getting stuff in DS3 https://mugenmonkey.com/darksouls3/130066 its old now but Pyro in DS3 was awesome. I think magic in general is wild this time making me want to go more for generic mage guy first. tbh I might make a faith, pyro and an int build. If resetting stats and things are easy then switch things out on the same character occasionally
I know, I've been playing since first souls game ^^ Usually I play games on the most difficult settings possible to start out because you learn so much quicker, if everything is 1 shoting you, you quickly learn movement patterns, what attacks you can block and most importantly, what's actually doing damage, consider in a lot of souls game, starting weapons can 1 hit kill starting enemies (Well i guess souls games typically pit you against a boss as soon as you figure out how to walk lol) but if you have tougher enemies, I've always found it easier to learn moves sets, damage types, where damage potential is coming from etc
From what I've seen there are some sick af dex weapons, the spears look really cool
Yeah honestly I can see myself making a few characters and running though the game with wretch as a sort of scout, I'm a little concerned with the OP poise builds being so prevalent in the previous series so I'm going to make a buff 2 handed poise built mfker just to be safe but my preference has always been pyromancer/hex (I actually really liked the hexes in DS2, conceptually and visually)
This is why the forums are here. Thank god. Vagabond it is
So many vegabonds, makes me think maybe I should be starting with a class that directly counters them lol