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but there is a currency, it is called runes (its the same as souls in old darksouls games). you earn it by killing enemys, and you do everything with it -> leveling up, buying gear, upgrading your weapon, etc.
but if you die, and you WILL DIE A LOT, you loose all of your runes.
then you have exactly 1 try to run back to your corpse and pick up your lost runes. if you die on your way back, all your runes are gone forever. this will happen to you more than once, i guarante you!
but the good thing is, you can farm runes easily, because everytime you rest at a bonfire, all enemys spawn again
but otherwise, no. you dont trade online, this is not a mmorpg.
if you want ggold system go back to lost ark and play with the casuals
Just curious, is it confirmed this is how it works in ER in regards to enemy respawning? I wasn’t sure with it being open world how they’d handle it.
yes. also respawning in open world.
Cool. Thanks! I hate grinding in any game but I hate empty areas even more so nice to know.
yep the marketing does its thing, now we have a bunch of completely new people
I am curious what we will see on these forums when those people face the first real boss
DUDE.. you have no ♥♥♥♥♥♥♥ clue... i have talked to like 12 people now that are hyped by ELDEN RING thinking it is a MMO... WHAT!?!?!?!?! WHERE!? HOW!? did you even come up with that conclusion, and when i tell them it's just an open world game with some coop they look so shocked...
it doesn't show anything to suggest an MMO though which is why i'm confused lol.
Maybe some normies logic "open world, coop, pvp, - beep boop - conclusion: mmorpg"