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Oh but guess what, Dark Souls 2 had animations that were very different from this AND swords were swung with style; and there my favorite weapon was (and will forever be) the Blue Flame.
God I will never get over how they ditched all those animations.
If you gush over getting things like seeing high AR, the long swords are the superior weapon
Hold up wasn't DS2 made by the B-Team? Get them back on animation work!
That pretty much depends on your build. As a DEX player my best choices are Uchi on katanas and Noble or Warhawk on swords; these three have A scaling on DEX and Noble has 110 crit while Warhawk has a special strong attack... but that doesn't matter cause the Uchi does like 20 more damage and has bleed.
And just to make it worse, the current model on the Flamberge (It was very different in DS1) was introduced on DS2, and again two handing a greatsword was stylish with a proper stance and all.
On DS1 I could spend half a playthrough without even repairing my Iaito, while on DS2 everything was as durable as a wet cookie and was auto repaired when resting on a bonfire so there was pretty much no difference.
I'm glad they finally got rid of durability honestly.
In my experience that resistance is not a big deal, and they can always be bled anyway.
This.
I also went for a katana at first because it seemed like an all-around better weapon, but in the end I switched over to a sword because of the damage type.
As for katana vs European sword, Europeans dudnt need to gold the steel 10k times, we (I'm English, do part of the European side) simply had better ore and production methods, neither sword was really any better than the other for the jobs they had to do.
With that said, in general the Europeans had better armour (on average) which promoted the thrusting design to better counter chainmail etc. While the Japanese were more cloth, leather and paper armour (remarkably strong) for the most part, which the katanas curved blade was great at slicing through.
If a European Knight from the height of the development were to ever fight a samurai from the height of theirs, while I suspect both would be as skilled as one another, the European longsword would win out due to its ability to punch through armour far better than a katana.
However, this is a game and a Japanese one at that, so the katanas seem to have a bunch of really strong attributes, namely bleed, though I feel straight swords bunch off armour less.
but atleast the bleed crap will soon come to an end. as if they dont nerf that crap into the ground the game is done for. you already see bleed builds on every 2nd player you encounter now.
because it's from a japanese studio that never seen how a european sword work
and you have no idea how much it pisses me off
there is like 3 greasword with not retarded animation in the whole game