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回報翻譯問題
*does it again* poise broken yet?
*does it again* poise broken yet? still no? wow good job recycled knight number billion.
*stagger finally when enemy has a little sliver of health, or they die first*
Granted "guard counter OP LOL" is basically troll bait to sucker people into trying to use it during more fights with enemy combo spam and fast recovery post combos where you just get punched in the face or an AoE for even bothering to use it.
I mean sure, I use guard counters on rats and dogs (with weapons that will not miss them because ♥♥♥♥ hitboxes). But buying into the EZ mode EZ stagger narrative is just asking for an oopsie death.
You will honestly do better saving the guard counters for trash fodder, and pretending it does not even exist in the average boss fight or recycled enemy dungeon/mine boss fight.
And even then, lots of fodder likes to just poise through a guard counter hit that would have knocked them down if it was a standard strong. Like using a strong charged pike stab on birds stuns them out of the sky, but guard counter they just poise through to breath fire on your guard counter recovery. This is also why I stick to non-guard counter attacks on stuff like the singing bats (you know, even ignoring how blocking around bats is grab bait). Because when you fall for "Guard counters are OP EZ mode", you end up a sucker that gets stomped when that is farthest from the truth.
So what does it change from what i said? You literally dont want to adapt and find moments to use this technic, you just want to spam one technic for win cause you are to low on IQ and skill, so please tell me how exactly you dont want the enemies just stand still so you can attack them for free. I know i know, you are to low on skill cause modern games are literally garbage in terms of challenge or difficulty and you got used to being babysitted and hand holded by a game. GIT GUD SCRUB.
You can use it and clear nearly every dungeon in the game without using a single health flask almost completely reliably due to the fact 1 cast AoE breaks most trash mobs poise. Stronger mobs and even bosses may take 2-3 casts. Then you get a free critical on them. If you equip the Assassin's Cerulean Dagger it restores 1 more FP than the skill costs so you can clear dungeons without even needing to recover FP unless they have numerous more powerful mobs but a handful of Ashen Flasks will fix that, esp as this is so safe you will typically not take damage. Equip a Misericorde (140 crit, probably fire scaling best at least so far I've seen).
It will AoE entire groups of mobs, has pretty good range, doesn't have a left hand requirement/shield requirement or put stamina requirements like a shield would, nor does it need 100% block setups to avoid damage.
You're a clown.
Plus having the crutch of a reliable shield that will not consume all your stamina is really nice when you're learning attack patterns you can instead block and then roll past after becoming familiar with them.
Using a regular shield doesn't make guard counters so viable though, so TLDR is use a great shield for guard counters. It makes the game very easy and very safe while still remaining aggressive with loads of guard counters causing lots of staggers.
It really doesn't matter. If you can beat Maliketh with guard counters, they aren't bad. Period. Also i frequently use guard counters on my Spartan build, against bosses or regular enemies, and yes, Maliketh. Guard counters are good, they just require you to think and plan properly to be used effectively. I've guard-countered basically every boss in the game to great effect. They're definitely better against regular mobs, but they're great on bosses too since they do so much stagger.
What you need is shield stability, and don't try counter without the enemy either getting staggered or finish his combo.
Is that simple.
Wrong.
Take DS1 for comparison. The Gwyndolin fight was perfectly balanced that even a melee build could beat it without feeling forced to change builds. Look at the Maiden Astrea Fight from Demon's Souls, there were so many ways of clearing that fight so that regardless of how you build your character, you had a reason time clearing it.
The fact that building for Guard Counters takes such a huge investment, bosses should not be making it feel like it is useless, or a niche technique.
Like I said, I spent the time learning the ins-and-outs of it, and I am tell you it is too bad to be worth build around. It is a niche technique that can be easily ignored.