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Raportează o problemă de traducere
When you have to handicap yourself into a weaker build to make the game harder then the game isn't as hard as everyone says.
It's cheap to amplify enemy damage to near one shots and that does gravitate players towards the build with high success.
Sekiro is a great example of a hard game. Elden Ring is an example of an artificial difficulty.
Cheap=/=Hard
It sounds like you don't lie the entire Souls franchise then. This game is very clearly not emulated after Sekiro despite borrowing a couple mechanics from it.
See this is my thing. They really are just options. And a lot of people view them that way. Some people refuse to use spirits. Some people refuse to summon fingers. Some people refuse to use bloodhound step. And they're all just as correct as the person using all of those. I'm sorry some folks here feel compelled to play certain ways, but they're not. Their personal experiences don't define an objective meta for the game.
I literally bought every dark souls game at least two to three times. Steam also shows I have them put and put quite a bit of hours in them.
Dark Souls for Xbox 360.
Dark Souls 2 for PS3.
BloodBorne for PS4.
Dark Souls 3 for PS4.
Dark Souls for Switch.
Dark Souls 2: Scholar of the First Sin for Xbox One.
Dark Souls Remastered for Xbox One.
Sekiro for PS4.
Dark Souls 1, 2 and 3 for Steam
Elden Ring for PS5.
To say I enjoy these type of games is an understatement.
Oh another who never watched the video. Getting a lot of those.
You're never forced into any playstyle. The only barrier is skill, always. If you're stubborn and want to play through the whole game without adapting, you sure can do that. It will be harder, but easy things are not worth doing anyway.
"Feeling forced" to do anything is an illusion created by your lack of ability. The game never does any of that. You can literally beat any boss with any weapon in the game, naked if you so desire. The only limiting factor is how good you are. And you know what you have to do when you're not good enough, right? Get good.
https://i.imgur.com/GqjSWpT.png
LiTeRaLlY nEveR hEaRd Of Him!!!!!!
You confusing elements of classes and builds with tools.
Tools is what you have in Sekiro or in any characther game like Devil May Cry of Bayonetta.
Not every build can make ranged attacks. Not every one can make bleed damage and the list goes on.
Also, the main problem is when these tools are in really in fact just cheap tactics and cheese. As Dunkey described, things that every one have to do in one moment or other to progress in this game, like Mimic Tears. He is not a tool, he is just like a Konami code you use to win a fight without any effort.
and he is known for WHAT exactly?
is it speedrunner, or "loremaster" or he is running some challenges, or he is theorycrafter?
who is he?
who?