Warzone 2100

Warzone 2100

Hybrin Feb 4, 2020 @ 11:55pm
New Warzone 2100 developers?
Greetings, I'm just curious which version this is? Are you guys using the classic Pumpkin Studios version (v1.10) or using the open source version?

Also kind of curious will this include any improvements to the game such as Better path finding or graphics as a classic warzone 2100 fan, I'm very curious to see this on steam but I'm unsure if it will have the same appeal as it did back in 1999. I still play the game myself mostly it's one of the more unique RTS games, i currently own.

Most revived RTS titles recently have both classic and remastered graphics options, I'm looking forward to seeing More of this IP.
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Showing 1-15 of 15 comments
The Commander  [developer] Feb 5, 2020 @ 5:59am 
The open source version, we will be forking from version 3.3.0 as this appears to be the most stable.
We plan to add quality of life improvements such as workshop support for mods and possibly steam achievements.
Hollow Feb 15, 2020 @ 9:29am 
Originally posted by Popcornchicken:
Did you get approval from the modders who have toiled away at this for the last 10 years?
or are you stealing it and calling it your own?

I'm seconding this.

An entire community worked on the newest version of Warzone, so I sincerely hope this developer has their blessing before just porting it to Steam.

It will leave a really terrible taste in everyone's mouth if this was all done in bad faith.
Canaric Feb 16, 2020 @ 5:06pm 
Originally posted by Chaos God:
Originally posted by Popcornchicken:
Did you get approval from the modders who have toiled away at this for the last 10 years?
or are you stealing it and calling it your own?

I'm seconding this.

An entire community worked on the newest version of Warzone, so I sincerely hope this developer has their blessing before just porting it to Steam.

It will leave a really terrible taste in everyone's mouth if this was all done in bad faith.

If he is forking and making direct modifications to the source (such as making additions or general alterations of features) then he has to at least provide a site or method for anyone can access and download the source under the GPL. Otherwise, I don't think the members, affiliates, or contributors to The Warzone Project would care unless the game is making money, is significantly diverging itself from the upstream, or is taking or confusing the credit from prior contributions.
Kai Feb 19, 2020 @ 5:19am 
Is this the 'Spring' RTS engine?
Faffirius26 Feb 19, 2020 @ 6:02am 
No, this game is older than the engine in itself. Tops it by at least 7 years. This is certainly not the 'Spring' RTS engine.
Chaotic Entropy Feb 19, 2020 @ 1:07pm 
Originally posted by Nolser:
If he is forking and making direct modifications to the source (such as making additions or general alterations of features) then he has to at least provide a site or method for anyone can access and download the source under the GPL. Otherwise, I don't think the members, affiliates, or contributors to The Warzone Project would care unless the game is making money, is significantly diverging itself from the upstream, or is taking or confusing the credit from prior contributions.

Well there certainly doesn't appear to be any credit given from what I've seen of the vast amount of time and effort put in by others.

It looks like an "I found this source code and uploaded the game" from the outside looking in.
Last edited by Chaotic Entropy; Feb 19, 2020 @ 1:08pm
shade00 Feb 19, 2020 @ 1:42pm 
Originally posted by Chaotic Entropy:
Originally posted by Nolser:
If he is forking and making direct modifications to the source (such as making additions or general alterations of features) then he has to at least provide a site or method for anyone can access and download the source under the GPL. Otherwise, I don't think the members, affiliates, or contributors to The Warzone Project would care unless the game is making money, is significantly diverging itself from the upstream, or is taking or confusing the credit from prior contributions.

Well there certainly doesn't appear to be any credit given from what I've seen of the vast amount of time and effort put in by others.

It looks like an "I found this source code and uploaded the game" from the outside looking in.

well thats why people must suggest they add further information to the storepage and hope that it happens.
since it doesnt really seem like there trying to grab credit for it really so much.
chances are they will add that info.

since you have the orignal development team, the ones who worked on the source code to make the new version, and everyone else involved.
heck they could be part of the ones who worked on it never know.
getrsj Feb 22, 2020 @ 12:59am 
Originally posted by Chaos God:
Originally posted by Popcornchicken:
Did you get approval from the modders who have toiled away at this for the last 10 years?
or are you stealing it and calling it your own?

I'm seconding this.

An entire community worked on the newest version of Warzone, so I sincerely hope this developer has their blessing before just porting it to Steam.

It will leave a really terrible taste in everyone's mouth if this was all done in bad faith.

I put in a couple years developing and bug testing this game, including getting the original game music into the open source version. I'd hate to see someone take credit for everyone's work. This game is a huge group project and there are still plenty of bugs to work out.
Dr Kreuzer Mar 21, 2020 @ 9:34am 
i would like to make my own faction when mods are added :)
Gus Apr 8, 2020 @ 6:52pm 
> including getting the original game music into the open source version

I put the original video cut-scenes into the open source version :)

(That transcoder is still the only Windows code I've ever written. It only ever ran under wine too. Good times ;)
[BASE] Apr 10, 2020 @ 8:34pm 
the game is ran by the community
Thyranim Apr 12, 2020 @ 6:52am 
If this game is a fork of the official one as mentioned by this developer here, than it is not ran by the community imho.

Also is this release not approved by the official developers as I've read in the offical forums just now.
Scourge012 Apr 15, 2020 @ 7:03pm 
While it might seem disappointing that the community devs keeping the game alive on the "official" site are not behind this release, the reality is this fork is totally in-keeping with the license the game is released under. He even has a link to the source code at the top of the page, and doesn't solicit donations in any way.

You can't plagiarize work that's meant to be shared in its entirety. So while egos might be hurt or feathers ruffled. There really isn't much story here except to say "This is the fork on Steam. It's different than the other one."
getrsj Apr 26, 2020 @ 7:19pm 
Originally posted by QWEEDDY2:
Since devs (or contributors? :p ) did nothing - its OK. Steam releaser must do also MAC and, alright, even Lin versions as well. If he just put just one - yes, we can blame him for doing nothing. if he complete job - releasing on Steam or elsewhere where "devs" (alive someone who really "dev"?) dont want - its OK.

Warzone 2100 Resurrection Project - is multiplayer project. Multiplayer only. it never be for single. Admit it. Maybe even PSX version is better for single... We can add games as links, but better if game already in Steam. Non-alternatively better than any store-community launcher (incl. some dead like Desura) or some like GameRanger.

I disagree with you 1000%. The game is still undergoing changes, improvements, and modifications. To put a separate version on Steam is irresponsible regardless of whether the uploader has implemented support for other platforms. And this is nothing more than an attempt to gain popularity by the person(s) who did the upload.

This Steam release will not be updated or improved upon in the same way as the Warzone 2100 Resurrection Project. It is also not solely intended to be a multiplayer game. Had you been with the Project since its inception as some of us have, you would know that the single player campaign was painstakingly hashed out and improved upon, including the ability to develop user made campaigns.

Everything from the music, the videos, the maps, to the gameplay balance and even engine improvements had to be either ported or reinvented, as well as thousands upon thousands of bugs fixed, with thousands upon thousands more remaining. The game is both single and multiplayer. And this steam version will not have any of the community support that the wz2100.net releases will have.

So if a Steam user has a problem with the game on Steam, there will be literally zero support and that could cause them to lose interest in the game entirely. Releasing this game to Steam with no support or bug fixes coming to the Steam version will inevitably turn people off to the game. And it is worse because Steam has a huge community of gamers, all of whom will end up disappointed when there is no support for the game through Steam.
getrsj Apr 27, 2020 @ 2:21pm 
The release of this game to Steam does not include the GNU GPL or any EULA and contains a credit to "Underdone Gaming" as the publisher, and thus violates the GNU GPL.
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