Halo Infinite

Halo Infinite

Statistiche:
Post update, initial loading time suddenly takes forever?
I've never had a problem loading the game up, usually takes maybe 10 seconds.

Post update today, suddenly the game takes literally like 5 minutes to load to main menu, every time I run it. I don't know what's happened. I have a decently high end Nvidia gaming rig, its running on an SSD, and it's never had any problems before. Seems like something in desperate need of a hot fix.

I've seen a few people complaining about the same thing on Reddit, but not in here, wondering how widespread this is?
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Visualizzazione di 46-60 commenti su 82
Having the same issue... I won't roll back my graphics drivers just for this game. Guess I'll just stop playing until it's resolved. Too bad as the new map/content is excellent in my opinion. Loving the game now more than ever, but I won't sit through these slow load times like the game experienced (on my machine) at launch.
I'm having the same issue too, the loading screen takes 5 minutes, then crashes towards the last 30% approximately. I've tried it a dozen times or so, with and without the HD textures and campaign DLCs installed, after verifying the game cache, and after uninstalling and reinstalling the whole game.
No idea how to fix it on my end, seems to require a fix from 343i.
Messaggio originale di Temple:
Messaggio originale di patrick68794:
the game does not recompile shaders every time you start the game. It does verify them though, which is something most newer games that compile shaders at start-up do
you're out of touch. before the update this never happened. its a bad coding glitch stop making excuses for incompetent devs.
It's the nvidia drivers that caused this and it's honestly a recurring them with SOME game on nvidia's drivers for the last 8 years. Devs aren't incompetent cuz gpu drivers have bugs dude
Messaggio originale di Hypa:
Messaggio originale di Temple:
you're out of touch. before the update this never happened. its a bad coding glitch stop making excuses for incompetent devs.
It's the nvidia drivers that caused this and it's honestly a recurring them with SOME game on nvidia's drivers for the last 8 years. Devs aren't incompetent cuz gpu drivers have bugs dude
I'm surprised by the hostility. You're right in this point Hypa...
Still waiting on 343 to fix this its so frustrating
Ultima modifica da Alfredo_Sauce203; 30 ott 2023, ore 14:09
Messaggio originale di Hypa:
Messaggio originale di Temple:
you're out of touch. before the update this never happened. its a bad coding glitch stop making excuses for incompetent devs.
It's the nvidia drivers that caused this and it's honestly a recurring them with SOME game on nvidia's drivers for the last 8 years. Devs aren't incompetent cuz gpu drivers have bugs dude

Man, if you know for a fact that its a bug from Nvidia drivers for the last 8 years then educate us on what type of bug it is and the specifics of it. But I call ♥♥♥♥♥♥♥♥ on this as no such bug exists. Some delusional fantasy provided by a hardcore defender of their favorite games and why they are perfect.

People have been saying that it happened because of a driver update. What people fail to realize is that if you do not properly clear caches of previous drivers after updating, it can cause issues in certain games and slow downs. Some games are poorly programmed and have cache issues off the bad, such as the Division games. This can come from allocated memory or a variety of other factors.

Did you know that Nvidia's drivers are pushed by Triple A game studios on launch for their games? Did you know that game developers are responsible for their games being optimized with drivers? Game developers use tool kits provided by Nvidia and it is their job to optimize their game with the resources that Nvidia provides.
I managed to fix the crash during the loading screen by deleting my config files in Appdata.
%LOCALAPPDATA%\HaloInfinite\Settings\
someone from 343 confirmed this is an nvidia driver issue. While not ideal, rolling them back should solve the problem. In short it's a game engine issue though. I had to roll mine back and now i'm back to gsync only sometimes being picked up on my monitor lol. Kind of a pick your poison situation.
Ultima modifica da fomo; 30 ott 2023, ore 15:42
Messaggio originale di ⚡DooM⚡:
Messaggio originale di Hypa:
It's the nvidia drivers that caused this and it's honestly a recurring them with SOME game on nvidia's drivers for the last 8 years. Devs aren't incompetent cuz gpu drivers have bugs dude

Man, if you know for a fact that its a bug from Nvidia drivers for the last 8 years then educate us on what type of bug it is and the specifics of it. But I call ♥♥♥♥♥♥♥♥ on this as no such bug exists. Some delusional fantasy provided by a hardcore defender of their favorite games and why they are perfect.

People have been saying that it happened because of a driver update. What people fail to realize is that if you do not properly clear caches of previous drivers after updating, it can cause issues in certain games and slow downs. Some games are poorly programmed and have cache issues off the bad, such as the Division games. This can come from allocated memory or a variety of other factors.

Did you know that Nvidia's drivers are pushed by Triple A game studios on launch for their games? Did you know that game developers are responsible for their games being optimized with drivers? Game developers use tool kits provided by Nvidia and it is their job to optimize their game with the resources that Nvidia provides.
No one said games are perfect.

But y'all "nUmBeR cOmPaNy bAd" people are hypocrites when almost every AAA release in the last 2 years have had issues(mainly on Nvidia) on launch. Elden Ring had TERRIBLE stutter, and I had an RTX 3080 and nvme SSDs with a Ryzen 5900x at launch. Did everyone roast them for that? Or did they continue to ♥♥♥♥ ride the game and chalk it up to "this is how PCs are", Hogwarts Legacy had similar stutter AND crash issues. Wo Long was so bad on PC at launch I avoided it there altogether and just downloaded it on my Series X on gamepass. Last of Us a literal universally acclaimed classic game, got released on PC and suddenly it's a technical failure and running ♥♥♥♥♥♥ on everyone's rigs despite it being a DECADE OLD game.

What I'm, saying is, nothing here is exclusive to 343, and I guarantee I can find ♥♥♥♥ like this or worse in all of your guys' favorite games, cuz that's the nature of PC. Everyone's set up is different and unique, aside from ♥♥♥♥ you mentioned like the driver cache.

I'm playing The Finals Playtest right now, super fun game. Guess what's happening to me there(That doesn't happen on Halo or any other game I play), my wired keyboard ♥♥♥♥♥♥♥ randomly disconnects once a minute.

Dumb, unpredictable PC ♥♥♥♥, where even tho it's 100% caused by The Finals, I'm not gonna go on their forums downvoting the game and calling the devs trash cuz something on their game is making my keyboard randomly turn off then on, mid gun fights and have lost me games.
Messaggio originale di ⚡DooM⚡:
Messaggio originale di Hypa:
It's the nvidia drivers that caused this and it's honestly a recurring them with SOME game on nvidia's drivers for the last 8 years. Devs aren't incompetent cuz gpu drivers have bugs dude

Man, if you know for a fact that its a bug from Nvidia drivers for the last 8 years then educate us on what type of bug it is and the specifics of it. But I call ♥♥♥♥♥♥♥♥ on this as no such bug exists. Some delusional fantasy provided by a hardcore defender of their favorite games and why they are perfect.

People have been saying that it happened because of a driver update. What people fail to realize is that if you do not properly clear caches of previous drivers after updating, it can cause issues in certain games and slow downs. Some games are poorly programmed and have cache issues off the bad, such as the Division games. This can come from allocated memory or a variety of other factors.

Did you know that Nvidia's drivers are pushed by Triple A game studios on launch for their games? Did you know that game developers are responsible for their games being optimized with drivers? Game developers use tool kits provided by Nvidia and it is their job to optimize their game with the resources that Nvidia provides.
I rolled my driver back and the problem went away.
Messaggio originale di Hypa:
No one said games are perfect.
But y'all "nUmBeR cOmPaNy bAd" people are hypocrites when almost every AAA release in the last 2 years have had issues(mainly on Nvidia) on launch. Elden Ring had TERRIBLE stutter, and I had an RTX 3080 and nvme SSDs with a Ryzen 5900x at launch. Did everyone roast them for that? Or did they continue to ♥♥♥♥ ride the game and chalk it up to "this is how PCs are", Hogwarts Legacy had similar stutter AND crash issues. Wo Long was so bad on PC at launch I avoided it there altogether and just downloaded it on my Series X on gamepass. Last of Us a literal universally acclaimed classic game, got released on PC and suddenly it's a technical failure and running ♥♥♥♥♥♥ on everyone's rigs despite it being a DECADE OLD game.

What I'm, saying is, nothing here is exclusive to 343, and I guarantee I can find ♥♥♥♥ like this or worse in all of your guys' favorite games, cuz that's the nature of PC. Everyone's set up is different and unique, aside from ♥♥♥♥ you mentioned like the driver cache.

I'm playing The Finals Playtest right now, super fun game. Guess what's happening to me there(That doesn't happen on Halo or any other game I play), my wired keyboard ♥♥♥♥♥♥♥ randomly disconnects once a minute.

Dumb, unpredictable PC ♥♥♥♥, where even tho it's 100% caused by The Finals, I'm not gonna go on their forums downvoting the game and calling the devs trash cuz something on their game is making my keyboard randomly turn off then on, mid gun fights and have lost me games.

!00% agree that games aren't perfect and most games today are ♥♥♥♥. Elden Ring was getting a lot of backlash for that ♥♥♥♥ and a large group of people were pushing From Software to update/fix the game. To this day, it has some problems on PC. I have the game right now on PC just ffs. Hogwarts Legacy was another example of terrible performance. I don't know if it still has those issues as I haven't played it recently. However those issues were more contained to only the indoors Hogwarts area of the castle. I can name ports that were absolute ♥♥♥♥♥♥♥ jokes. Horizon Zero Dawn is a ♥♥♥♥♥♥♥♥♥♥♥ of a bad port that just doesn't perform on PC.

I get that nothing is exclusive to them yes, but when these problems arise it is their fault. When a game comes out performing like ♥♥♥♥, it's the developers fault. When a game is ported from console to pc and doesn't work right, it's their fault. So what happens now is that it is up to their team at 343 to develop the update that goes in the next driver or bring out a patch for the game to fix whatever issue is wrong in their game that conflicts with the driver. I dunno which specifically but time will tell.

Why not? If the game is causing problems conflicting with your device drivers, then why not complain about it? Devs find out about the problems from people complaining about it, making videos about them, and filing tickets on them. That's how it's found out and fixed. I can bet you that all the people complaining about the loading times in Halo will get a patch pushed out sooner.
Messaggio originale di ExteiD:
Clean install of 537.58 Nvidia drivers helps a lot.
Shader compilation takes 30-40 seconds vs 5-7 minutes before.
Thank you for the specific driver - it's working for me very well again, you have my kudos (my load time is like 20 seconds now vs the 20 minutes it was on average) :armellocrown:
Messaggio originale di ⚡DooM⚡:
Messaggio originale di Hypa:
No one said games are perfect.
But y'all "nUmBeR cOmPaNy bAd" people are hypocrites when almost every AAA release in the last 2 years have had issues(mainly on Nvidia) on launch. Elden Ring had TERRIBLE stutter, and I had an RTX 3080 and nvme SSDs with a Ryzen 5900x at launch. Did everyone roast them for that? Or did they continue to ♥♥♥♥ ride the game and chalk it up to "this is how PCs are", Hogwarts Legacy had similar stutter AND crash issues. Wo Long was so bad on PC at launch I avoided it there altogether and just downloaded it on my Series X on gamepass. Last of Us a literal universally acclaimed classic game, got released on PC and suddenly it's a technical failure and running ♥♥♥♥♥♥ on everyone's rigs despite it being a DECADE OLD game.

What I'm, saying is, nothing here is exclusive to 343, and I guarantee I can find ♥♥♥♥ like this or worse in all of your guys' favorite games, cuz that's the nature of PC. Everyone's set up is different and unique, aside from ♥♥♥♥ you mentioned like the driver cache.

I'm playing The Finals Playtest right now, super fun game. Guess what's happening to me there(That doesn't happen on Halo or any other game I play), my wired keyboard ♥♥♥♥♥♥♥ randomly disconnects once a minute.

Dumb, unpredictable PC ♥♥♥♥, where even tho it's 100% caused by The Finals, I'm not gonna go on their forums downvoting the game and calling the devs trash cuz something on their game is making my keyboard randomly turn off then on, mid gun fights and have lost me games.

!00% agree that games aren't perfect and most games today are ♥♥♥♥. Elden Ring was getting a lot of backlash for that ♥♥♥♥ and a large group of people were pushing From Software to update/fix the game. To this day, it has some problems on PC. I have the game right now on PC just ffs. Hogwarts Legacy was another example of terrible performance. I don't know if it still has those issues as I haven't played it recently. However those issues were more contained to only the indoors Hogwarts area of the castle. I can name ports that were absolute ♥♥♥♥♥♥♥ jokes. Horizon Zero Dawn is a ♥♥♥♥♥♥♥♥♥♥♥ of a bad port that just doesn't perform on PC.

I get that nothing is exclusive to them yes, but when these problems arise it is their fault. When a game comes out performing like ♥♥♥♥, it's the developers fault. When a game is ported from console to pc and doesn't work right, it's their fault. So what happens now is that it is up to their team at 343 to develop the update that goes in the next driver or bring out a patch for the game to fix whatever issue is wrong in their game that conflicts with the driver. I dunno which specifically but time will tell.

Why not? If the game is causing problems conflicting with your device drivers, then why not complain about it? Devs find out about the problems from people complaining about it, making videos about them, and filing tickets on them. That's how it's found out and fixed. I can bet you that all the people complaining about the loading times in Halo will get a patch pushed out sooner.
Mentioning it/making tickets is one thing, and constructive.

People straight up leaving a downvote one word review, saying the entire team at 343 is incompetent garbage devs(def not true, especially after betty quit and they rescaled the scope and got out of the pandemic nerfs, since season 4 they have been putting their heart and soul into Infinite, I would probably leave the industry if I put that much effort(Mind you, 343 has literally hired community forgers and other passionate and talented halo fans to work on the game now) just to see users curse the company, say we're all garbage and the game sucks and this this and that just because of a driver conflict(that I'm sure they're working hard on fixing)
Messaggio originale di A Hairy Khezu:
Messaggio originale di ExteiD:
Clean install of 537.58 Nvidia drivers helps a lot.
Shader compilation takes 30-40 seconds vs 5-7 minutes before.
Thank you for the specific driver - it's working for me very well again, you have my kudos (my load time is like 20 seconds now vs the 20 minutes it was on average) :armellocrown:
Glad to hear this is working for most. Ever since I rolled back ♥♥♥♥ has been super smooth
Messaggio originale di Hypa:
Mentioning it/making tickets is one thing, and constructive.

People straight up leaving a downvote one word review, saying the entire team at 343 is incompetent garbage devs(def not true, especially after betty quit and they rescaled the scope and got out of the pandemic nerfs, since season 4 they have been putting their heart and soul into Infinite, I would probably leave the industry if I put that much effort(Mind you, 343 has literally hired community forgers and other passionate and talented halo fans to work on the game now) just to see users curse the company, say we're all garbage and the game sucks and this this and that just because of a driver conflict(that I'm sure they're working hard on fixing)

Of course. But people who are frustrated over it are gonna vent. There are a lot of things that happen behind the scenes that players just aren't gonna know. Developers can't just openly talk about stuff without risking their positions. As a developer myself, our biggest problem was our new manager hindering our abilities to push out what is needed and our publisher cutting our advertisement budget, hindering our inflow of new players. ♥♥♥♥ happens, it's not the players faults, and they got a good reason to be upset when ♥♥♥♥ happens. Yeah developers generally are not at fault but that is the nature of the beast and we learn to deal with it because that is a part of the job. It's like an actor dealing with paparazzi. I'd hope they are working hard to fix the issues in the game, but I'm not holding my breath and you shouldn't expect anyone else to either showing the history of abuse towards players in the industry. Good on you for believing if you want but I can't with my knowledge of what happens behind the scenes.
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Data di pubblicazione: 17 ott 2023, ore 23:44
Messaggi: 82