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I'm hoping some optimization comes now that campaign mode is released as it was a bit rough playing it on a 580.
Also you're more likely to see AMD FSR added rather than DLSS because Halo Infinite is sponsored by AMD, not saying that DLSS wouldn't be preferred for nvidia gpus though
Optimisation needs to be done before the release. People are playing it now and that's why u gotta release it with those features.
The reason i want DLSS is simple, it improves the visual quality while giving me extra performance specially at higher resolutions.
Other then that i agree with you on the base line of running things, the game is solid looking but nothing special, the performance hit on gpu's and cpu's is absolutely a joke when u realize this runs on 60 fps on a potato console. They really need to up there effort.
Turn your settings down from Ultra. Go to high and adjust your min frame rate to your monitor and maximum to your monitor. This has fixed it for some people.
Nvidia has also released an update that adds image scaling. You can give this a try also.
No, proper optimisation first, DLSS wasn't made so devs can release badly optimised games.
What's that got to do with a game on PC?
I just told you what it has to do with it. It’s a console port. Xbox is partners with AMD. You probably won’t see DLSS in this game. What’s not to understand?
Microsoft is not a partner of AMD. Sony uses AMD also and they use DLSS on PC. What are you not understanding?
They are partners to a degree. Why else do you think every console uses AMD? Maybe Sony has a different contract? Who knows. But they are partners to a degree. You think AMD is just giving away cpu’s for free? Lol.
I never said DLSS isn’t going to happen. I’m saying the chances are slim. I’m sure Xbox/Microsoft will prob have to pay Nvidia to use their DLSS. It stands to reason and make more sense for them to use FSR.
Do you not understand how business works or?
https://www.amd.com/en/gaming/xbox-bundle
https://www.eteknix.com/xbox-phil-spencer-confirms-amd-partnership-new-console/amp/
https://thefly.com/landingPageNews.php?id=3391489&headline=MSFT;AMD-Microsofts-Xbox-AMD-partner-to-bring-raytracing-to-Halo-Infinite
https://www.theverge.com/platform/amp/2021/10/21/22738177/halo-infinite-raytracing-microsoft-amd-discord-razer-chroma
Tell me again how they’re not partners.
The vast majority of modern console ports dont have DLSS as option.
It's still a pretty new feature, all things considered~
I'm not sure what you think Sony has to do with anything, as its the devs of each indivdual game that implement DLSS or not.
Also, its very amusing to see a 3080 owner argue so vocally that ''DLSS must be in all games!''
DLSS =/= Min FPS
Partners to a degree? What does that even mean? Sony uses AMD they also use DLSS on PC games. I could post a load of articles showing Sony are also "partners to a degree", whatever that means too.
Omg. Yes. They are partners to a degree. Meaning both companies have a contract with AMD. Each contract probably stipulates different terms. I don’t know the exact details. This is how business works. Why else do you think certain games get DLSS and certain games don’t? The developers, publishers and etc probably have to pay Nvidia to use their proprietary software such as DLSS. Why would they outsource to Nvidia when they are already partnered up with AMD? I say to a degree because Xbox and Sony are their own companies and can do whatever they want, to a degree when it pertains to certain partnerships and or sponsors. This is why contracts exist. Maybe Xbox will pay for DLSS. But like I said, it makes more sense to go FSR.