Halo Infinite

Halo Infinite

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GatyKahn Dec 12, 2021 @ 12:22am
No DLSS in 2021 almost 2022 is unacceptable and will skip because of it
As the title states.

The game runs like ass on the gpu side, i barely get a stable 60 fps at ultra settings and am completely gpu bound on a 3080, imagine having lower then that. DLSS is absolutely needed in games like this and the fact microsoft still didn't found out about it but even sony ports have it at this point. is kinda embarrassing.

Anyway, i wont be buying the compaign simple for the fact that the game runs like ass and has no DLSS.

Up your game microsoft, u are behind the market.
Last edited by GatyKahn; Dec 12, 2021 @ 12:39am
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Showing 1-15 of 38 comments
IvanTheRexouium Dec 12, 2021 @ 12:31am 
They should add that as an option, but we shouldn't have to fall back do ai upscaling or dynamic resolution to play the game, there needs to be some serious optimization. Budget gpus shouldn't have any trouble running at 1080p (because the Xbox One already does), and high-end gpus like the 2070 super and later should have no trouble reaching 4k/60+, but as it is an RTX 2070 is falling to 40fps while GPUs like AMD Polaris based (RX 400/500 series for example) are falling as low as 18fps.

I'm hoping some optimization comes now that campaign mode is released as it was a bit rough playing it on a 580.


Also you're more likely to see AMD FSR added rather than DLSS because Halo Infinite is sponsored by AMD, not saying that DLSS wouldn't be preferred for nvidia gpus though
GatyKahn Dec 12, 2021 @ 12:36am 
Originally posted by IvanTheWolf:
They should add that as an option, but we shouldn't have to fall back do ai upscaling or dynamic resolution to play the game, there needs to be some serious optimization. Budget gpus shouldn't have any trouble running at 1080p (because the Xbox One already does), and high-end gpus like the 2070 super and later should have no trouble reaching 4k/60+, but as it is an RTX 2070 is falling to 40fps while GPUs like AMD Polaris based (RX 400/500 series for example) are falling as low as 18fps.

I'm hoping some optimization comes now that campaign mode is released as it was a bit rough playing it on a 580.


Also you're more likely to see AMD FSR added rather than DLSS because Halo Infinite is sponsored by AMD, not saying that DLSS wouldn't be preferred for nvidia gpus though

Optimisation needs to be done before the release. People are playing it now and that's why u gotta release it with those features.

The reason i want DLSS is simple, it improves the visual quality while giving me extra performance specially at higher resolutions.

Other then that i agree with you on the base line of running things, the game is solid looking but nothing special, the performance hit on gpu's and cpu's is absolutely a joke when u realize this runs on 60 fps on a potato console. They really need to up there effort.
Snefru Dec 12, 2021 @ 12:50am 
Ok. Skip it then. Thanks for sharing.
Loci Dec 12, 2021 @ 12:52am 
they...do....have...DLSS... in halo infinite..... min frame setting....
KripTed Dec 12, 2021 @ 12:58am 
They probably won’t since Halo is mostly tailored to console. And Xbox’s consoles run on AMD.

Turn your settings down from Ultra. Go to high and adjust your min frame rate to your monitor and maximum to your monitor. This has fixed it for some people.

Nvidia has also released an update that adds image scaling. You can give this a try also.
Last edited by KripTed; Dec 12, 2021 @ 1:01am
PrivateXTC Dec 12, 2021 @ 1:15am 
Originally posted by GatyKahn:
DLSS is absolutely needed in games like this

No, proper optimisation first, DLSS wasn't made so devs can release badly optimised games.

Originally posted by KripTed:
They probably won’t since Halo is mostly tailored to console. And Xbox’s consoles run on AMD.

What's that got to do with a game on PC?
Last edited by PrivateXTC; Dec 12, 2021 @ 1:15am
KripTed Dec 12, 2021 @ 1:18am 
Originally posted by PrivateXTC:
Originally posted by GatyKahn:
DLSS is absolutely needed in games like this

No, proper optimisation first, DLSS wasn't made so devs can release badly optimised games.

Originally posted by KripTed:
They probably won’t since Halo is mostly tailored to console. And Xbox’s consoles run on AMD.

What's that got to do with a game on PC?

I just told you what it has to do with it. It’s a console port. Xbox is partners with AMD. You probably won’t see DLSS in this game. What’s not to understand?
Last edited by KripTed; Dec 12, 2021 @ 1:23am
PrivateXTC Dec 12, 2021 @ 1:23am 
Originally posted by KripTed:
Originally posted by PrivateXTC:

No, proper optimisation first, DLSS wasn't made so devs can release badly optimised games.



What's that got to do with a game on PC?

I just told you what it has to do with it. It’s a console port. Xbox is partners with AMD. Good luck seeing DLSS in this game. What’s not to understand?

Microsoft is not a partner of AMD. Sony uses AMD also and they use DLSS on PC. What are you not understanding?
KripTed Dec 12, 2021 @ 1:34am 
Originally posted by PrivateXTC:
Originally posted by KripTed:

I just told you what it has to do with it. It’s a console port. Xbox is partners with AMD. Good luck seeing DLSS in this game. What’s not to understand?

Microsoft is not a partner of AMD. Sony uses AMD also and they use DLSS on PC. What are you not understanding?

They are partners to a degree. Why else do you think every console uses AMD? Maybe Sony has a different contract? Who knows. But they are partners to a degree. You think AMD is just giving away cpu’s for free? Lol.

I never said DLSS isn’t going to happen. I’m saying the chances are slim. I’m sure Xbox/Microsoft will prob have to pay Nvidia to use their DLSS. It stands to reason and make more sense for them to use FSR.

Do you not understand how business works or?

https://www.amd.com/en/gaming/xbox-bundle

https://www.eteknix.com/xbox-phil-spencer-confirms-amd-partnership-new-console/amp/

https://thefly.com/landingPageNews.php?id=3391489&headline=MSFT;AMD-Microsofts-Xbox-AMD-partner-to-bring-raytracing-to-Halo-Infinite

https://www.theverge.com/platform/amp/2021/10/21/22738177/halo-infinite-raytracing-microsoft-amd-discord-razer-chroma

Tell me again how they’re not partners.
Last edited by KripTed; Dec 12, 2021 @ 1:58am
Tiasmoon Dec 12, 2021 @ 1:40am 
Originally posted by GatyKahn:
As the title states.

The game runs like ass on the gpu side, i barely get a stable 60 fps at ultra settings and am completely gpu bound on a 3080, imagine having lower then that. DLSS is absolutely needed in games like this and the fact microsoft still didn't found out about it but even sony ports have it at this point. is kinda embarrassing.

Anyway, i wont be buying the compaign simple for the fact that the game runs like ass and has no DLSS.

Up your game microsoft, u are behind the market.

The vast majority of modern console ports dont have DLSS as option.
It's still a pretty new feature, all things considered~

I'm not sure what you think Sony has to do with anything, as its the devs of each indivdual game that implement DLSS or not.

Also, its very amusing to see a 3080 owner argue so vocally that ''DLSS must be in all games!'' :Taokaka:
Disco Dec 12, 2021 @ 1:41am 
Originally posted by david_soule:
they...do....have...DLSS... in halo infinite..... min frame setting....
That's a very poor quality automatic resolution scaling, looks terrible. DLSS makes the game look sharper with a 30-50% FPS boost.

DLSS =/= Min FPS
Arclight Dec 12, 2021 @ 1:49am 
Why would console developers even care about DLSS and Nvidia for that matter as far as there concerned the only thing using nvidia is a switch and thats ass. Nvidia does this themselves there an ♥♥♥♥♥♥♥ company to deal with so they reap what they sow.
PrivateXTC Dec 12, 2021 @ 2:10am 
Originally posted by KripTed:
Originally posted by PrivateXTC:

Microsoft is not a partner of AMD. Sony uses AMD also and they use DLSS on PC. What are you not understanding?

They are partners to a degree. Why else do you think every console uses AMD? Maybe Sony has a different contract? Who knows. But they are partners to a degree. You think AMD is just giving away cpu’s for free? Lol.

I never said DLSS isn’t going to happen. I’m saying the chances are slim. I’m sure Xbox/Microsoft will prob have to pay Nvidia to use their DLSS. It stands to reason and make more sense for them to use FSR.

Do you not understand how business works or?

https://www.amd.com/en/gaming/xbox-bundle

https://www.eteknix.com/xbox-phil-spencer-confirms-amd-partnership-new-console/amp/

https://thefly.com/landingPageNews.php?id=3391489&headline=MSFT;AMD-Microsofts-Xbox-AMD-partner-to-bring-raytracing-to-Halo-Infinite

https://www.theverge.com/platform/amp/2021/10/21/22738177/halo-infinite-raytracing-microsoft-amd-discord-razer-chroma

Tell me again how they’re not partners.

Partners to a degree? What does that even mean? Sony uses AMD they also use DLSS on PC games. I could post a load of articles showing Sony are also "partners to a degree", whatever that means too.
KripTed Dec 12, 2021 @ 2:18am 
Originally posted by PrivateXTC:
Originally posted by KripTed:

They are partners to a degree. Why else do you think every console uses AMD? Maybe Sony has a different contract? Who knows. But they are partners to a degree. You think AMD is just giving away cpu’s for free? Lol.

I never said DLSS isn’t going to happen. I’m saying the chances are slim. I’m sure Xbox/Microsoft will prob have to pay Nvidia to use their DLSS. It stands to reason and make more sense for them to use FSR.

Do you not understand how business works or?

https://www.amd.com/en/gaming/xbox-bundle

https://www.eteknix.com/xbox-phil-spencer-confirms-amd-partnership-new-console/amp/

https://thefly.com/landingPageNews.php?id=3391489&headline=MSFT;AMD-Microsofts-Xbox-AMD-partner-to-bring-raytracing-to-Halo-Infinite

https://www.theverge.com/platform/amp/2021/10/21/22738177/halo-infinite-raytracing-microsoft-amd-discord-razer-chroma

Tell me again how they’re not partners.

Partners to a degree? What does that even mean? Sony uses AMD they also use DLSS on PC games. I could post a load of articles showing Sony are also "partners to a degree", whatever that means too.

Omg. Yes. They are partners to a degree. Meaning both companies have a contract with AMD. Each contract probably stipulates different terms. I don’t know the exact details. This is how business works. Why else do you think certain games get DLSS and certain games don’t? The developers, publishers and etc probably have to pay Nvidia to use their proprietary software such as DLSS. Why would they outsource to Nvidia when they are already partnered up with AMD? I say to a degree because Xbox and Sony are their own companies and can do whatever they want, to a degree when it pertains to certain partnerships and or sponsors. This is why contracts exist. Maybe Xbox will pay for DLSS. But like I said, it makes more sense to go FSR.
Last edited by KripTed; Dec 12, 2021 @ 4:03am
Sifer2 Dec 12, 2021 @ 2:19am 
Err the game doesn't even have true Fullscreen. I would think that takes priority over all else. Anyway they already have built in downscaling with the Min FPS feature. And basically designed the game to be near impossible to run without it. Who knows when if ever it's going to get DLSS or FX Super Resolution.
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Date Posted: Dec 12, 2021 @ 12:22am
Posts: 38