Door Kickers 2

Door Kickers 2

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Slicing the Pie or Strafing
New guy here with i guess is a basic question. Doing ok on many things, except taking most of my wounds clearing large centre fed rooms that flash bangs don't cover all. As a general rule is it better to slice the pie or strafe. My spaghetti going into rooms is a mess and i find myself having to pause half way through to re adjust my sight lines. I try to use 2 man teams where possible
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Showing 1-9 of 9 comments
Frag clear the room unless you are saving the grenades for some reason. Wall charges are also an option. AI enemies will also turn towards the sound of near loud explosions if you need them to be distracted for a moment.

You can probably also mess with the AI using some smoke grenades (as some may fire wildly in one direction but not actually aim at your troops) or they sprint out of the smoke and into your waiting guns.

Experiment and find out the tactical possibilities - unless you're playing on iron man mode.
I mostly use slicing when clearing a room/area from the outside (focus on the door/window and walk in a circle around it, with a reasonable distance (further away is generally safer, but slower). Can also be used for carefully going around a corner. Strafing is good for moving in formation, or when walking along a wall and looking away from it - that's where I'd use it when clearing rooms (though I still have the habit of placing a bunch of small arrows, from back when strafing wasn't a thing).
Also, two men may just not be enough for a large room. Try to have each of your men only engage one bad guy at once, ideally by lining the enemies up so they stand in each others' way or by carefully choosing how far to advance. Well-trained Rangers can get away with more, but it's risky.
Originally posted by ozzieduke64:
New guy here with i guess is a basic question. Doing ok on many things, except taking most of my wounds clearing large centre fed rooms that flash bangs don't cover all. As a general rule is it better to slice the pie or strafe. My spaghetti going into rooms is a mess and i find myself having to pause half way through to re adjust my sight lines. I try to use 2 man teams where possible

Hi,

cleaning room chapter of this guide may help:

https://steamcommunity.com/sharedfiles/filedetails/?id=3426423113
Originally posted by axios2006:
Originally posted by ozzieduke64:
New guy here with i guess is a basic question. Doing ok on many things, except taking most of my wounds clearing large centre fed rooms that flash bangs don't cover all. As a general rule is it better to slice the pie or strafe. My spaghetti going into rooms is a mess and i find myself having to pause half way through to re adjust my sight lines. I try to use 2 man teams where possible

Hi,

cleaning room chapter of this guide may help:

https://steamcommunity.com/sharedfiles/filedetails/?id=3426423113
Thanks mate
alex May 3 @ 8:16am 
Originally posted by ozzieduke64:
New guy here with i guess is a basic question. Doing ok on many things, except taking most of my wounds clearing large centre fed rooms that flash bangs don't cover all. As a general rule is it better to slice the pie or strafe. My spaghetti going into rooms is a mess and i find myself having to pause half way through to re adjust my sight lines. I try to use 2 man teams where possible
pie is best for clearing doorways from outside before you make entry imo
strafe is best for traversing larger areas
wrt flashbangs tho:
+ pie the doorway first
+ then use grenades to target blind spots
Last edited by alex; May 3 @ 8:18am
my suggestion is, if you hate to enter large room, then don't walk into it. using the pause to shoot function and secure the area, one degree a time.

Unless you are playing bomb run or hostage mission, there aren't much reason to rush the mission.
Clear as much as possible from outside the room. Then use flashes for the remainder, as you'll have narrowed down the possible locations.
It may be beneficial to enable the Move When Clear toggle in the troop actions circle, next to match speed and hold fire. This means that when you're slicing the pie, your dude will stop moving, kill the enemy he sees, and then resume moving.

This helps ensure that your soldier isn't exposing himself to multiple enemies in a single, unpausing slice, which can easily reveal multiple enemies before you've dealt with one.

Keeping in mind the Move When Clear should probably be left off when you're doing other maneuvers, if you keep it on, it can be trouble especially when you're ordering multiple soldiers to move and cover each other at the same time.
Last edited by Honnes G.; May 17 @ 8:16pm
Originally posted by ReaperAdams:
Clear as much as possible from outside the room. Then use flashes for the remainder, as you'll have narrowed down the possible locations.
Thanks mate
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