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Click start menu..
Search for "file" in windows explorer, Click on the result called " file explorer options "
Click the "View" tab
Look for the option "show hidden files and folders" and check the checkbox, Hit apply.
Then click start -> type "run" and open the run box.
Paste this in to the run box:
%USERPROFILE%\AppData\Local\Battlefield V
Delete ALL of the files within that directory.
Repeat the above for this location :
%USERPROFILE%\AppData\Local\\D3DSCache
Relaunch the game and see if it fixes it
Hello! I did as you suggested and although the game did launch after following these steps, the game was running way too bad which is strange because DX11 runs fine for me, I play at 1440p and get like 130fps at all times at max settings with DX11, but with DX12 turned on I was getting unplayable stutter, it felt like it was running at like 2fps and was doing these micro-freezes constantly, I tried to play through it to see if it would fix itself but it didn't, I assume DX12 with DXR turned on is just broken in Battlefield V, at least for me anyway. I'll just stay with DX11. Thanks anyway!
DX12 usually does stutter initially as the render pipeline builds cache, It'll always stutter under DX12 on the first map load, After that it usually settles down.
DXR works fine, Though for performance worries, I recommend enabling DLSS when you have DXR enabled as DLSS negates a lot of the low FPS you'll have with DXR.
Yeah, it didn't settle down for me, I played an entire map for about 15 minutes and the game run badly the whole time, I am not talking a few dips here and there it was almost impossible to play, it was constantly dipping into the single digits and the second map was the same, even single player was unplayable.
I9 9900k
Rtx 2070 zotac
2x16gb 2666mhz ram
Even on a high end ssd as well, barracuda ssd
Only way I could play on dx12 was free sync/g sync and 60 FPS cap