Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Do you want to play with a cheater every game or every 20 games? The last week BF5 was pretty much unplayable, every 1-2 games a aimboter + speedhack. BF 2042 has way more players in a lobby (128) yet I encounter a cheater maybe every 30 games (if its even a cheater).
"insanely intrusive"... sure, like a AC that every top 10 shooter (bf4/eft/pubg/apex/valorant/cod etc) uses, and back then battleEye/ punkbuster ( bf3/4) were also kernel level anti cheat and no one cared. The only popular shooter without a kernel level ac is Cs2... well... everyone crys about cheaters.
If you care about security, it really doesnt matter for any gamer ... everything is accessible on a windows pc via a simple shady exe. No need to take the long way to hack a AC with the help of various other files you need to get on the victim pc. There are also so many more easier ways to get kernel access, which will affect way more people than just poor gamers. (like win drivers or linux security vulnerabilities)
A actual intrusive AC could pretty much ban all cheaters (Pc autostart + only white list windows services), but I dont think anyone wants that. The current solution is the best balance. Cheaters hurt the game way more than people like you who are complaining and still play the game or other with similar AC.
their games are full of the worst kind of cheaters who can chase you for months from session to another and harass you real harassment, real cyber criminals and Rockstar failed to protect their customers from them.
If everything on Windows were to be accessible with a "simple" virus.exe, it would be absolutely terrible.
Every single program you run has full read/write/execute rights in your home directory just like you do. The problem on Windows just comes up because "just run it as admin LOL" is the most well known troubleshooting method in case something breaks, yet is obviously dangerous and everyone should stop giving this advice.
The Anti cheat is already "actual intrusive", as it has the right to whitelist only selected windows services and I am pretty sure. If it runs full ring-0, there is absolutely nothing stopping it from doing whatever on your system. Also there is zero reliable proof of the anti-cheat not using a whitelist already. It's proprietary and has the right to do whatever on your system, it could kill your install with no chance of recovery if EA wanted to do so for whatever reason.
Also about "easier ways to get kernel access". A shady anti-cheat which runs at kernel level and has an internet connectoin can by itself be seen as a security risk. The tldr of everything security related is that you should probably just spin up a Hyper-V virtual machine on Windows and run the cheat there with those virtual machines are impossible to detect on purpose by Microsoft. Which again being a virtual machine opens up many more risks for exploits.
In my honest opinion. It's important to realize that all very intrusive anti-cheats are a scam. They don't avoid cheating and only cause damage. There is absolutely no reason I should as a paying customer be excluded from playing after 50 hours and more than 2 years of owning this piece of software, simply because of EA wanting to take the easy route of detecting cheaters instead of actually working on a good, user space / server side anti-cheat.
And let us be serious for a second. Every big company is currently talking about AI and how it's going to revolutionize the industry in every regard. Is there really no way of making a pure server side anti-cheat which automatically detects false behavior? Or what if we have a trust-like system like in counter strike? Just throw all (potential) cheaters into the same lobby.
There are so many potential solutions for a multi million dollar company like EA to get rid of cheaters, yet they choose the route which is the most harmful towards consumers.