Battlefield™ V

Battlefield™ V

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DX 11 OR DX 12
which is better dx 11 or dx 12??

specs:
cpu: i5-12500h
gpu : rtx 3050 4gb vram
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Showing 1-15 of 24 comments
Shel.by1994 Nov 26, 2023 @ 9:09am 
apparently judging by videos on youtube DX12 should edge out DX11
Last edited by Shel.by1994; Nov 26, 2023 @ 9:09am
PRAET0R1AN™ Nov 26, 2023 @ 9:20am 
DX12 is better for newer hardware, but you get shader comp stutters on each first load of each map but you can also leverage RTX reflections and DLSS ( only the first build though, no upgrades by swapping out the .dll file )

DX11 doesn't give shader stutter however.
Shel.by1994 Nov 26, 2023 @ 9:21am 
Originally posted by PRAET0R1AN™:
DX12 is better for newer hardware, but you get shader comp stutters on each first load of each map but you can also leverage RTX reflections and DLSS ( only the first build though, no upgrades by swapping out the .dll file )

DX11 doesn't give shader stutter however.

is RTX 2070 mobile still considered new enough ?
Last edited by Shel.by1994; Nov 26, 2023 @ 9:22am
PRAET0R1AN™ Nov 26, 2023 @ 9:25am 
Originally posted by Shel.by1994:
Originally posted by PRAET0R1AN™:
DX12 is better for newer hardware, but you get shader comp stutters on each first load of each map but you can also leverage RTX reflections and DLSS ( only the first build though, no upgrades by swapping out the .dll file )

DX11 doesn't give shader stutter however.

is RTX 2070 mobile still considered new enough ?

BFV was the first ever game developed specifically to utilise realtime raytracing using the RTX 20xx series, so much so, That Nvidia did a presentation to show off the shiny stuff lol.

https://youtu.be/WoQr0k2IA9A
Dark Nov 26, 2023 @ 9:29am 
Originally posted by PRAET0R1AN™:
DX12 is better for newer hardware, but you get shader comp stutters on each first load of each map but you can also leverage RTX reflections and DLSS ( only the first build though, no upgrades by swapping out the .dll file )

DX11 doesn't give shader stutter however.

I've a 3070ti and on DX12 also have stutters, so there is no work around for it?

Also DLSS is grayed out for some reason. (Playing on 2k resolution)
PRAET0R1AN™ Nov 26, 2023 @ 9:32am 
Originally posted by fast lose:
Originally posted by PRAET0R1AN™:
DX12 is better for newer hardware, but you get shader comp stutters on each first load of each map but you can also leverage RTX reflections and DLSS ( only the first build though, no upgrades by swapping out the .dll file )

DX11 doesn't give shader stutter however.

I've a 3070ti and on DX12 also have stutters, so there is no work around for it?

Also DLSS is grayed out for some reason. (Playing on 2k resolution)

No workaround for the DX12 stutters, It's an API that was still in its infancy at the time and it's not something that was able to be addressed with patches.

DLSS will only be greyed out at native res, Try bumping up the resolution scale in the game settings and see if DLSS will enable afterwards :)
Dani3l Nov 26, 2023 @ 9:57am 
Dx 12 . first tiem u playng on every map it will lagg . but then it will run so smooth
Dani3l Nov 26, 2023 @ 9:58am 
Originally posted by fast lose:
Originally posted by PRAET0R1AN™:
DX12 is better for newer hardware, but you get shader comp stutters on each first load of each map but you can also leverage RTX reflections and DLSS ( only the first build though, no upgrades by swapping out the .dll file )

DX11 doesn't give shader stutter however.

I've a 3070ti and on DX12 also have stutters, so there is no work around for it?

Also DLSS is grayed out for some reason. (Playing on 2k resolution)
just when u play first time on every single map then stutters will stop and will run so smooth ! Belive me i played over 2k H on EA this game with DX 12
Originally posted by PRAET0R1AN™:
DX12 is better for newer hardware, but you get shader comp stutters on each first load of each map but you can also leverage RTX reflections and DLSS ( only the first build though, no upgrades by swapping out the .dll file )

DX11 doesn't give shader stutter however.
should i turn that DX12on ? i turn it off and the gpu memory restriction too, im using ryzen 5600x and 3060 16 ram medium and low setting and my fps roughly around 70-90+ in conquest 64
X1th Nov 26, 2023 @ 10:40am 
DX11 mode is less CPU optimised but provides sharper picture.
i'am using dx12 because my CPU(r7 5700X) can't fully load my RX 6800XT using the custom game settings.
Wiesshund Nov 26, 2023 @ 10:56am 
Originally posted by MJMASTER77717:
which is better dx 11 or dx 12??

specs:
cpu: i5-12500h
gpu : rtx 3050 4gb vram

DX12 but it is going to stutter on 1st play of every map, ONCE

This is because it cant compile shaders ahead of time
Once compiled though, no more stuttering, so just bear your way through the 1st run of each map.

Keep your GPU memory limiter ON in game settings, you only have 4GB VRAM
or the game will roll right past that if you let it.

EDIT: I will say that DX12 support it more prone to unexpected crashes
if one runs DX12 in BF1 or BFV and possibly the reset of the series
make sure that your graphics profile for all of those titles does not Overclock anything.

And you may even find you need to disable XMP RAM profile in your bios.

And this is even on a machine where everything load tests totally fine.
DX12 support in battlefield seems to be kind of an "in it's infancy" support
and not highly optimized.

I think DX12 would mostly be useful for one who has a weaker CPU and DX12 lessens the CPU loading.
If your CPU isnt being heavily oaded by the game, DX11 looks just as good, and does not have random crashes that i have experienced, and no painful shader compiles.

I am not sure on the absolute newest of the battlefield titles, just BF V and lower.
Last edited by Wiesshund; Dec 4, 2023 @ 5:14pm
Dark Nov 26, 2023 @ 11:55am 
is it worth enabling DLSS?
Dani3l Nov 26, 2023 @ 12:03pm 
Originally posted by fast lose:
is it worth enabling DLSS?
DLSS only available when in 4K Resulution
Dani3l Nov 26, 2023 @ 12:04pm 
for who doesent Know DX 11 Future redndering ON = DX 12.
DX 12 has laggs when playing first time onm every single map.
HELLR4ZOR Nov 26, 2023 @ 2:03pm 
Originally posted by MJMASTER77717:
which is better dx 11 or dx 12??

specs:
cpu: i5-12500h
gpu : rtx 3050 4gb vram

When Battlefield Victory came out it was the same attempt to squeeze it out with DLSS 1.0, however the game was not finished. The DICE Sweden team left the game halfway, so you can notice that there are no Russian weapons and of course no red army. At the same time, they also left 2.0 support since it came out after the game was abandoned by EA. So if you activate the DX12 with RT and DLSS you will have very bad performance since DLSS 1.0 was not very successful.
So I recommend that you do not use DirectX 12.
Another thing this battlefield is CPU dependent, so the processor may be working a little harder than usual.
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Date Posted: Nov 26, 2023 @ 9:07am
Posts: 24