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Do the dust gains increase significantly later in the game?
Provided you're fighting practically everything you see and killing things efficiently, Essence Dust shouldn't be a problem. Granted, I didn't try upgrading all the stones I gathered, just the armours and preferred stones (Sitting at nearly 200,000 Essence Dust even after fully upgrading all the armours in the game).
Some stones were blocked by lacking specific resources like Ivory Shrooms rather than Essence Dust. Essence Dust accumulation definitely seems to increase as the player gets further into the game though.
I wouldn't recommend attempting to upgrade every stone as soon as you get them.
absolutely, This game needs either a update with monsters respawning on the world map or hell just more elite fights! Either that or a "Bloody Palace" like DMC has
you put it to the test during encounters. Thats the main idea of it. There is really no need for any form of arena or dummies....
There's way too many essence stones for that to be true. And it's not like they can be upgraded willy-nilly as one is playing the game. The resource cost is prohibitive to do that (Whether it be essence dust or other items required to upgrade essence stones).
This game would absolutely benefit from an arena type place where the player can be put to the test and be given an incentive to mess around with different stones. How many players actually upgrade anywhere near the 150+ essence stones that this game has?
I beat the game on the hardest difficulty, never avoided any fights, and I still didn't get anywhere near upgrading all the stones. The Watcher's Fury events were fun but they were way too rare to be honest.
And one time I got a Watcher's Fury event, an enemy bugged out so I had to leave the area. I imagine the thought process of those who beat the game are similar to mine. What's next? The game doesn't have the monster density to keep a player playing just roaming around killing things after they've already beaten the game and done the achievements.
Those things will be done long before the player gets the chance to fully upgrade the 150+ essence stones that this game has. Seems like lost potential at this point.
I didn't notice any increase in spawns before and after beating the game. Did you ever find a place to consistently farm Ivory Shrooms? For me, they were super rare before beating the game and after beating the game.
at the moment i think most of us would be happy if there's gonna be atleast 1 patch
or a tiny hotfix
but i'm not so sure about that tbh.
I wouldn't mind if they at least made the Watcher's Fury events less rare or more reliable. As far as I'm aware, the player can't trigger Watcher's Fury events on command.
I'm still waiting to see if they do any patches before going on my single-player playthrough. Fingers crossed and all that.
But it sure would have been better that more then just the few handfull of Wraiths would respawn in the world as once you cleared it the world become pretty empty and dull. As well as since it seems a lot of the world, including enemy locations are static in place the replay value isn't the highest either.
So I agree with the sentiment of the OP, I love the huge build diversity you can come up with. But the game isn't big enough and there isn't enough content and no end-game to fully explore that part.
just checking for guides and looking at the view numbers, tells a sad story
b) the release window was just plain terrible; you couldn't have chosen a worse release time
right at the back of Remnant 2 and during the BG3 hype train; this choise was a death sentence
c) i like the game; frankly i like it a lot, but that doesn't change the fact that there are some pretty glaring issues even at a mechanical level, not even talking about a certain level of euro-trash-feeling
d) completely new IP. devs and publishers should definitly push new IPs, but new IPs also always have a harder time
i'd also wish there was a chance of some more endgame content. i mean in a dream world i'd wish for a full on adonish dlc. but reality speaks a different language. as it stands we can nothing but hope that atleast some bugs'n glitches get fixed.