ULTRAKILL
One button for each punch.
Keeping track of which arm you have out is hard and I constantly find myself going to parry something only to realise I have the knuckleblaster out and get hit. So why do we even have this arm swap system to start with? We have 2 arms, and 2 buttons dedicated to punching, instead of it being one button to punch and the other to switch, just make it one button to punch with the feedbacker and another to punch with the knuckleblaster. Don't know if the gold arm will mess this up but even still I think it would be a better system then needing to keep track of it all the time.
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Showing 1-4 of 4 comments
for real
StackedHamsters42 Dec 25, 2023 @ 12:56pm 
they'll add it with the golden arm
Retro Menace Dec 25, 2023 @ 5:28pm 
Came here to suggest the same thing, so seconded. Even if they end up adding a 3rd arm to punch with, I'd still rather have a button for each arm, rather than swapping between them.
Afghanistan Dec 29, 2023 @ 5:08pm 
Originally posted by StackedHamsters42:
they'll add it with the golden arm
Is that a prediction or a statement?
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Showing 1-4 of 4 comments
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Date Posted: Dec 23, 2023 @ 9:29pm
Posts: 4