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also the healing aspect of the harvester should only heal hard damage
I agree that it should have its own bind since now that we have 2 red variant weapons its a little annoying if i want to take out my peircer(i have that least priority)
2. I actually really like this idea, but it would make it useless at ULTRAKILL rank or at lower difficulties. Maybe it could heal up to the hard damage limit and recover all hard damage, so it still has utility without being a get-out-of-pickle free card.
3. Not really related to the weapon but I'd recommend binding the scroll wheel to change variants, it's a bit tricky to get used to but it's pretty convenient once you get the hang of it.