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The charges system honestly not the brightest idea. Alternates dont have any meaningful difference to the right click interactions, only changing left click events and any right click events tied to them. That said, I doubt we're getting *any* change in the shotguns' right click stuff because both are pretty different from the simple shotgun shot fired from the left click.
1. Each pellet deals 0.25 damage, same as the regular shotgun. they don't do 2 damage each, it's 2 damage for the whole shot.
2. The charge system is tied to the primary fire, not the secondary.