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I’ve forgive V2 and beat him a few times at this point. But yea, I agree.
this does not feel weightless
this is just not true lol
altsman deals great damage, screwdriver can shred high health enemies (hakita even did this in the 3-1 revamp video), and firestarter is nice for crowd control, deals good damage over time, allows you to destroy malicious faces even more by having them lose their explosive resistance, and makes insurrectionists easier to kill
...yeah? the game is not designed with hitless in mind
The game gets FUNNER when you get better since you start to challenge yourself with difficult weapon technique's, i do agree that guns AT FIRSTA FEELS mediocre, when you started, P rank everything before making a review. :)
It has a "complex weapon mechanic" for a reason trust me YOU'LL REALIZE HOW MUCH DO CAN DO WITH A COIN ALONE, but everyone has a taste in games.
Um...
1. Parries are good, no issue there.
2. Coins are the most phucking overpowered thing in the game. Slab puts out absurd amounts of damage if you have good timing, and splitcoins on the normal marksman can clear rooms for you. They conduct electricity, you can reflect basically any hitscan attack off of them,
3. Electric Railcannon is stupidly powerful with railcoining. It's about how you position the coins; you can position them in such a way that they get pierced multiple times with a single railcoin shot. For example if faced with a Cerberus, you fire two coins through it and throw two coins up, then railgun the coins, you'll one shot him. Firing a single coin into a Maurice and firing the railgun through him will one tap him.
4. Screwdriver is good, but its damage isn't what you use it for unless you punch it.
5. Yes, the jumpstart IS amazing. Especially in combo with nails and
6. Yes, the jackhammer IS great.
7. The Knuckleblaster really doesn't do that much AoE damage with its shockwave, you can't kill anything above a filth with a single knuckleblaster blast. It IS however very useful for one-punching obnoxious enemies like soldiers.