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Just first area to fight is 2x2m, but at least you can jump high above to dodge, what you cannot say about radiant cerberus in the end, because they have zero delay between attacks and just spam balls in your face every half second. Without enrage. It seems their aoe is bigger than regular one?
What the ♥♥♥♥ were they thinking </3
https://www.youtube.com/watch?v=_XpjIXPW4wM
The fan room requires precise hooking/air maneuverability/twitch aim whilst falling. I think that is the reason it is fun.
The walls in the lava gutterman fight allow you to block line of sight from the other gutterman/sniper, and dealing with 1 sole sniper, especially since the lava is not instakill, is very much doable.
Also, the swordmachines throwing swords is a really good way to deal damage to them swiftly by parrying them.
I beat 0-E in 8 minutes with 1 restart on my FIRST run. If you can't get the PERFECT ranks, on HIGHEST difficulty, on the HARDEST levels, then don't try to play the hardest levels on the hardest difficulties perfectly!
1:43 (Swordsmachine)
2:53 (Idol Maurice)
6:13 (Double Cerbi, omg they got once gang, game impossible o'noes!)