ULTRAKILL
Knuckleblaster Remodel?
do you think there will also be a knuckleblaster remodel?
Last edited by brah brah grayson; Feb 4 @ 8:57pm
Originally posted by Meat Man (Alfons):
About remodel: Hakita has said there will be no KB or Whiplash remodel
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Showing 1-15 of 45 comments
Probably not, but I do think the knuckleblaster is a little mediocre in its current state
No. But I wish. Maybe in the next update, or perhaps the final will have significant changes to meta, designed around a full arsenal?
Nah, what is there to rework? It can bounce of projectiles with it. Also one of the best ways to kill a mindflayer
Originally posted by varo.cid:
It can bounce of projectiles with it.
If only there was something else in the game that didn't require you to see into the future to reflect projectiles with it, did more damage, didn't inconsistently reflect projectiles, and would not only be instant, but would also heal you of all your stamina and health, both vital resources to playing aggressively and staying alive!

Originally posted by varo.cid:
Also one of the best ways to kill a mindflayer
I can tell your source is youtube, even without the missing mouse icon.
What if : It can parry, but it doesn't restore health or stamina?
Or if that's too strong : It can parry, but it doesn't restore health and stamina, and destroys the projectile it parries?
(I know nothing about game balance.)
Originally posted by ~ Lara "Chara" ~:
What if : It can parry, but it doesn't restore health or stamina?
Or if that's too strong : It can parry, but it doesn't restore health and stamina, and destroys the projectile it parries?
(I know nothing about game balance.)
You kinda already do that with the shockwave it does.
it make fatboy angry before you make him pancake his fren

also chainsaw punch
Originally posted by Bum Ghost:
it make fatboy angry before you make him pancake his fren
Seeing as how this massively increases their speed to the point they can literally fly between walls in the second fight on higher difficulties, it seems included as a funny little detail, furthered even more when you consider how it's so difficult to hit V2 with the knuckleblaster.

Originally posted by Bum Ghost:
also chainsaw punch
Impractical for anything but maybe the sentry instakill, and even at that, you're still killing off a lot of momentum. But maybe this concept could be toyed with; one of the biggest problems with the knuckleblaster, in my opinion, is the lack of interaction with the other weapons in the arsenal.
Why is weaker parrying suggested so often?
no because idc.

Originally posted by Gem of Temporarity:
Why is weaker parrying suggested so often?
result of a fixation on making the tool powerful, thus ignoring finer aspects like avoiding redundancy in the arsenal or giving it an original purpose. a common flaw when you're new to or not much into game balance.

Originally posted by Bum Ghost:
it make fatboy angry before you make him pancake his fren
ngl ♥♥♥♥♥♥♥♥♥♥ shield breaking is a very lame use case. like you have to use one arm instead of another to execute some basic counterplay. much wow. then again imo gutterman is overall a very mediocre design gameplay-wise
Originally posted by GiantClams:
Originally posted by ~ Lara "Chara" ~:
What if : It can parry, but it doesn't restore health or stamina?
Or if that's too strong : It can parry, but it doesn't restore health and stamina, and destroys the projectile it parries?
(I know nothing about game balance.)
You kinda already do that with the shockwave it does.

True.

Originally posted by Gem of Temporarity:
Why is weaker parrying suggested so often?
Originally posted by calembredaine:
result of a fixation on making the tool powerful, thus ignoring finer aspects like avoiding redundancy in the arsenal or giving it an original purpose. a common flaw when you're new to or not much into game balance.

Also true.
Last edited by Lara "Chara" (She/Her); Feb 2 @ 7:03am
Waltnut Feb 2 @ 8:15am 
Nope
Hello :) Feb 2 @ 12:54pm 
I don't think it needs one, It's like another weapon for a little extra damage.
Originally posted by Hello :):
I don't think it needs one, It's like another weapon for a little extra damage.
It's boring and almost entirely useless as it breaks very, very few damage thresholds. If it stays the way it is now, it'll exclusively be effective against guttermen (forced interaction) and vs maurices when combined with a mid speed jackhammer hit.
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Date Posted: Feb 1 @ 4:18pm
Posts: 45