ULTRAKILL
Why do people think v1 is like 4 ft
V1 is the same size if not bigger than the human corpse in gutterman’s backpack. They can also pull human sized npcs using whiplash very fast easily suggesting they have more mass or weight
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Nori Doorman 18. feb. kl. 6.37 
probably murder drone fans that want to make v1 uzi.
Using the unity engine models, V1 is about the size of a stray, but is simultaneously more slender yet wider thanks to the wings. If a stray represents the average person, and minos represents the size of someone tall and well built, we can confirm V1 is quite small. However, there are still no canon sizes in ultrakill, this is really just speculation.
(forgive bad formating and sentence structure, it's 2am)
Okay so... there is this grid wall you can spawn in the sandbox. You can easly use it to calculate height of various things. You can also spawn an oil drum there.
Assuming that the drum is sized like an average oil drum of our world, it means it is 87,6 cm in height (or 34,5 inches, but I am not using the imperial junkery). The oil drum's height takes up 3 squares, which means each square is 29,2 cm in height. If you go to Clash Mode and line V1 with the wall, you ca clearly see that it's head doesn't reach the border between square 4 and 5, which means it's under the height of 29,2cm * 4 = 116,8 cm a.ka around 1,17 m (or around 3ft 10in)
Calculation-vise, this thing is shorter than a 10 year old child
Anyways, the reason why V1 seems to be bigger than the Gutterman' Coffin Corpse is that the Corpse had their legs removed. Those things make up a good chunk of an overall height of an average adult person
Anyways it doesn't matter bc there are no canon heights in Ultrakill (as said by Hakita), thus making people turn to head canons. Why bother torturing yourself with Gabriel's height (and wingspan) when you can say "oh he's 2,13 meters in height, plus minus a couple centimeters" and no longer worry about it
Waltnut 18. feb. kl. 19.46 
I remember Hakita being ♥♥♥♥ on for leaving a comment saying “the heights are not canon” on a YouTube video comparing every enemies height with V1’s. That was basically ULTRAKILL’s 9/11, aside from the SmileOS thing.
soup 19. feb. kl. 9.24 
Opprinnelig skrevet av GiantClams:
There are no cannon heights.
oh ok then. Gabriel is 500 meters tall
Opprinnelig skrevet av soup:
Opprinnelig skrevet av GiantClams:
There are no cannon heights.
oh ok then. Gabriel is 500 meters tall
Maybe. Nobody knows.
purevessel 19. feb. kl. 11.06 
Opprinnelig skrevet av Sharkbilby:
Opprinnelig skrevet av soup:
oh ok then. Gabriel is 500 meters tall
Maybe. Nobody knows.
And cancerous rodent is bigger than the earthmover.
I don't know how tall I am. There is perspective-based height. King Minos's Corpse and The Centaur are both the size of entire skyscrapers, or close to it, for instance.
T. Catfish 19. feb. kl. 16.21 
Opprinnelig skrevet av KitharaTheRider:
(forgive bad formating and sentence structure, it's 2am)
Okay so... there is this grid wall you can spawn in the sandbox. You can easly use it to calculate height of various things. You can also spawn an oil drum there.
Assuming that the drum is sized like an average oil drum of our world, it means it is 87,6 cm in height (or 34,5 inches, but I am not using the imperial junkery). The oil drum's height takes up 3 squares, which means each square is 29,2 cm in height. If you go to Clash Mode and line V1 with the wall, you ca clearly see that it's head doesn't reach the border between square 4 and 5, which means it's under the height of 29,2cm * 4 = 116,8 cm a.ka around 1,17 m (or around 3ft 10in)
Calculation-vise, this thing is shorter than a 10 year old child
Anyways, the reason why V1 seems to be bigger than the Gutterman' Coffin Corpse is that the Corpse had their legs removed. Those things make up a good chunk of an overall height of an average adult person
Anyways it doesn't matter bc there are no canon heights in Ultrakill (as said by Hakita), thus making people turn to head canons. Why bother torturing yourself with Gabriel's height (and wingspan) when you can say "oh he's 2,13 meters in height, plus minus a couple centimeters" and no longer worry about it
So the person in gutterman’s backpack is a manlet?
squam 19. feb. kl. 16.37 
Opprinnelig skrevet av KitharaTheRider:
(forgive bad formating and sentence structure, it's 2am)
Okay so... there is this grid wall you can spawn in the sandbox. You can easly use it to calculate height of various things. You can also spawn an oil drum there.
Assuming that the drum is sized like an average oil drum of our world, it means it is 87,6 cm in height (or 34,5 inches, but I am not using the imperial junkery). The oil drum's height takes up 3 squares, which means each square is 29,2 cm in height. If you go to Clash Mode and line V1 with the wall, you ca clearly see that it's head doesn't reach the border between square 4 and 5, which means it's under the height of 29,2cm * 4 = 116,8 cm a.ka around 1,17 m (or around 3ft 10in)
Calculation-vise, this thing is shorter than a 10 year old child
Anyways, the reason why V1 seems to be bigger than the Gutterman' Coffin Corpse is that the Corpse had their legs removed. Those things make up a good chunk of an overall height of an average adult person
Anyways it doesn't matter bc there are no canon heights in Ultrakill (as said by Hakita), thus making people turn to head canons. Why bother torturing yourself with Gabriel's height (and wingspan) when you can say "oh he's 2,13 meters in height, plus minus a couple centimeters" and no longer worry about it
NEEEEEEERRRRRRRRRDDDDDDD
Opprinnelig skrevet av T. Catfish:
So the person in gutterman’s backpack is a manlet?

maybe, consider that an average height of humans increased since the time of WW1, so by modern standards, the deserters used as fuel cells for Gutterment were (probably) manlets (or teens drafted into millitary)
carpsexer69 25. feb. kl. 16.34 
i mean personally i headcanon it as 5'3 but thats probably just because im short as balls
Opprinnelig skrevet av user:
NEEEEEEERRRRRRRRRDDDDDDD

This is what happens when my brain idles a little too long. It just starts cooking things like this
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