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Now add brutal difficulty.
Now add 2 special enemies.
In big fights you can miss hit or not parry in time. It depends not from fun, but window that you can focus it in first place.
They have their weaknesses. They're just not easy to abuse.
The SRS stuns them.
You can trick them into spamming their stomp by dashing repeatedly, making them harmless.
When on fire, they bleed a ridiculous amount, making it only dangerous to fight them at high hard damage.
Pboost rocket combos are great against them, which is good, because that's free to do.
Their attacks have huge windup and take a long time to finally hit, meaning you can waste their time by dashing.
Slide dashes consistently dodge all of their attacks, except the shockwave.
Sawtraps combined with the jumpstart can even instakill them if they're on fire.
Make them the priority and you'll notice that they're a lot less scary once you pay attention to their telegraphing.
2x damage when on fire is boring design.
"just time a single dash/parry right to avoid the occasional giant homing testicle" as the base counterplay is mediocre.
i like several of its interactions as well as the chara design but yeah nah, can't call that particularly underrated.
sure you can boil insurrectionists down to that but insurrectionists have achieved this level of threat that isnt too obtrusive and awkward in a game like ultrakill
as a side note, it's not that intuitive either. you know about it by reading it and maybe notice it if you can observe a health bar midfight.
fire is a known (boring imo) tag mechanic, but i don't think it's quite commonsense in the medium. cerberus crushed by cannonball does not sound that much more far fetched i'd say.
eeexcept i unironically don't find much to say about evading the boulder. i can see one lad itt loving how it meshes in the grand scheme. fair enough but nah i'm not one of them.
meanwhile i really wouldn't put sisyphus that way smh.
with that guy i feel i have to parry just to maintain stamina. either that or figuring out how i should slide around his jabs.
just the pace to endure through 200 something hps is pretty nice. it's not that it's genius compared to the keypoints i mentioned with insurrectionist, it's just there are things i like and others not so much. simple as.
or i can actually think for myself and not be that influenced by a previous post, tyvm. may i call you a smart ass in return just cause you have a specific view on the bloody body builder?
setting aside my bad temper, what the npc achieves is your personal sweet spot afaik, but that's just like how i am unimpressed by the two traits brought earlier. doesn't mean w/e you like exactly is irrelevant ofc, but does not mean i'll find it undeniably awesome. as you already know, subjectivity and all that.